Smuggler Archive

Thread: yesterday made allmost pee my self laughing

SpinningCloud
Tue Jan 18, 2005 12:53 pm
#27

Polarbear; "Try telling this to a doctor, they cry and whine and kick and scream, lol: "WHY CANT I MAKE 3 MILLION JUST SITTING HERE AND MACRO'ING!?!??!?!"


The doc is at least sitting at his keyboard.


I find NO problem with using macros to automate small sequences of repetitive events.


The ones I DO have a problem with are the entertainer buf-bots. Those people are not at their keyboards and run looping macros that auto join groups. I doubt many of those players that run buf-bots are even in their houses. THAT is just wrong and fortunately the entertainers that really play are seeing to it that SOE takes care of looping macros. That will put the buf-bots out of business.


I have no problem with the docs.




Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Sengis
Wed Jan 19, 2005 1:47 am
#28

whats really annoying about ids, is one guy stodo there iding me for ten minteus in a tent then promptly gets up and says, i dont feel like iding anymore, and walks out, What an arse!



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
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