Smuggler Archive
Thread: SPILL IT! NDA IS REMOVED!
Page 3 of 3
Keck_is_banned
Wed Oct 12, 2005 2:16 pm
#27
Mott_Kruger wrote:
Aendracon wrote:
Kal_Serrak wrote:
I'm surprised no one mentioned that almost all the weapon rewards in this expansion are no trade, and can not be sliced by smugglers.
Come again? Non-sliceable? Why is that? Argh, now I am mad!
Player A & B both PvP
Player A Has a boatllad of money and can afford the best weapons & armor and to have thoes weapons/armor sliced
Player B does not have a boat load of credits and can not afford the best weapons/armor and to have them sliced.
Player A always kicks the snot out of Player B.
Player B posts (ie whines) that it is unfair
Devs see post (ie whine) and decides to make everything "BALLANCED" by making new weaopns from Lava Lamp world Non tradeable and Non sliceable
Player B is now happy
Player A quits.
HuhhhhhhhhhhNOPE! BZZZZZT!
*Waves to Jim Ward*
See the man over there with the name tag that says "President of Lucasarts?"
He looked at SWG, then he looked at WoW, and said, out loud, in earshot of the press, "SWG should have 3 million subscribers too."
What is WoWs favorite method of giving players loot? Story driven quests that reward you with non-tradeable razzmatazz. They tried it in ROTW, people bitched a storm, and the weapons were later made "bio-linkable." I would know, my recently retired former Main toon had a Vexa Flechette pistol, and a Knuckles of Katarn that I could not trade, could not put in my house, could not put in anything except my top level inventory and my bank.
Like I've been saying for a while, Lucasarts is trying to squeeze a square peg through a round hole.
CommTampers
Wed Oct 12, 2005 4:13 pm
#28
Keck_is_banned wrote:
Like I've been saying for a while, Lucasarts is trying to squeeze a square peg through a round hole.
That's what SHE said.
Page 3 of 3