Smuggler Archive

Thread: Jawa Fortress Idea. Please comment.

Vrond
Wed Aug 18, 2004 7:20 am
#27

How about adding this to the idea. Jawa Junk art is illeagal it is seen as stolen goods by both the empire and the local police on all planets and you have to sneak it off Tatoonie! If the mission fails you lose that art if it succeeds you make progress towards a "Jawa's Smuggler Badge"


Other wise I like any idea that adds content



Vrond Novawolf
Get onboard the Falcon kid this game is gonna blow
DraysonFarseeker
Fri Aug 20, 2004 9:15 am
#28



Vrond wrote:
How about adding this to the idea. Jawa Junk art is illeagal it is seen as stolen goods by both the empire and the local police on all planets and you have to sneak it off Tatoonie! If the mission fails you lose that art if it succeeds you make progress towards a "Jawa's Smuggler Badge"
Other wise I like any idea that adds content





Yup, I meant to add that part to the rewrite. The area outside & around the Fortress would be a 'scanning' zone. Imps would conduct frequent scans of folks going in or out of there just to add an element of danger and provide some basic smuggling to a game void of ANY smuggling. My goal however is really more viable trading with the Jawas rather than any sort of mission/reward idea. That should be tied to mission terminals that provide smuggling missions. Something I (and moany others) wrote about months ago. As much as I like badges, not sure if I see the rational for one here. have to ponder that one.

Best regards,

Dray



Drayson Farseeker, Master Smuggler & Master Pistoleer. Visit Farseeker Inc. (Affiliate of BGH) Clothing & Armor Attachments, Weapon Componants, Household Items, Crystals and much more. Rebel Outpost, Rori @ WP 3692 -6612.



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