Smuggler Archive
Thread: I think i've finally settled on my NON-BH template !
I tried Master Smuggler, master commando and CM 0400 for a while. In the end I didn't like it that much as I didn't feel I had any high damage shots.
The other problem was that all my favourite commando weapons were AOE, which is fine in some situations, but post CU is now often a liability.
The CM line seemd to work ok, but I havenever really tried CM before. I had set up a macro to use infect, neurotoxin and deuterium toss. They stuck quite often, though not all the time. They seemed to tick for a little over 200 ish. So I would have 4 DOTs going on mobs (included the flamer)
It did seem that I could keep things snared and rooted and not take much damage but it really took a while to wittle down Mobs health.
I have just changed to Master Smuggler, Master Pistoleer and I think CM 4000. This seems to be a lot better for my play style and I can still root and snare just as well, but can kill things quicker now. But I do miss my heavy weapons (though this is mainly for the visuals and not the damage output)
I think the main gripe I had with teh template I had wasn't so much teh CM line but in fact Commando. It just seems that you get these nice big weapons but without any high damage shots (if you couple it with smuggler) it just wasn't as having commando with another ranged elite.
At the end of the day I just wanted to go back to smuggler which I had so long ago on my main character, and this out weighed the fun I had with commando.