Smuggler Archive

Thread: pricing for slices

Bosyn-Dallas
Mon Jun 21, 2004 5:56 am
#27

On tempest I've gotten in contact with 4 or 5 of the MSmugglers that I normally see in Coronet as of now we are all charging at least 5k per slice. I know of 3 hologrinders who just mastered, and I hope they move on now, who don't charge or charge 100cr per %



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Mischa Zarovich - I AM the scum of the Galaxy!
Master TK/ Master Smuggler - Tempest
P__Day
Mon Jun 21, 2004 6:10 am
#28

OK

1. doc buffs do NOT require specific resources the scem says things like avian meat and dolovite iron, main class iron and both of these are in almost constant spawn.


2. Doc buffs lasts for 3 hours a slice lasts forever


3. I did the math in one tread and you know making a full set of 6, 20 charge buffpacks cost about 36k. 36/20 = 1800. the cost pr buff is 1800 credits. the doc charges 10k for the buffs thats about a 400% make up?


As a master pistoleer you are not speed capped you need +21 inpistol speed tapes

dont tell me you speed capped with a DE10 doing specials
Bunkermaster
Mon Jun 21, 2004 6:45 am
#29

FYI after some time your weapons of choice won't cost 5k anymore. My low weapon price is 100k (Disruptor rifle) and can top at 500k (for a geo blaster - I won't pay more for a weapon) so a 10k slice is NOTHING.

My price is in my signature. If it's a rebel I might add an extra "You will try shooting me with it in a few hours" charge.




Knight of the order of the Robe and Wizard Hat
Smuggling goods with style.
Request a Total Eclipse show!
Generally evil with random strikes of chaotic genius

troettger
Mon Jun 21, 2004 6:49 am
#30

With slicing your not just paying for the slice itself but the benefit that it gives you in the long run. Sure it might take you a second but the added bonus to your weapon, or reduced ham costs of your armor is something that shouldn't be neglected just cause someone wants to charge a low price to undercut all their competition. Its a pain to get through the slicing tier, slicing 1 is tough just obtaining locked containers if you don't got a large guild shoving them at you. They are sold 6k in the market. if that they are charging 6k for a locked container I sure as hell am gonna charge at least that for a slice. With weapons on my server going for up to 500k and beyond for a good weapon, why shouldn't I as a smuggler charge a high price on a good slice for that.



Raff Erchamion

Knights of the New Regime
(KNR)

Hatovich
Mon Jun 21, 2004 6:53 am
#31






P__Day wrote:

OK

1. doc buffs do NOT require specific resources the scem says things like avian meat and dolovite iron, main class iron and both of these are in almost constant spawn.


2. Doc buffs lasts for 3 hours a slice lasts forever


3. I did the math in one tread and you know making a full set of 6, 20 charge buffpacks cost about 36k. 36/20 = 1800. the cost pr buff is 1800 credits. the doc charges 10k for the buffs thats about a 400% make up?






You are obviously NOT a doctor. Dolovite is not a constant spwan and it IS a specific resource. Not only do I have to wait for it to spawn, but I have to wait for it to spawn with good stats, something a smuggler doesn't have to do. Avian meat you're right that's not specific, but again I need good stats. Now I'll make you a challenge: You harvest 100k avian meat while I harvest 100k of whatever mineral resouce you need to make your tools and we'll see who is done first. I'd like to see how you figured out that it only costs 6k for a buff pack. Please show me that math because I MUST be doing something wrong. Don't get me wrong I make money, wouldn't do it if I didn't, but how much more could I make doing 27k missions on Dant, instead of hunting Flits on talus for avian meat?


I'm not going to try to tell smugglers how much they should charge (I am also on Naritus and the max I pay is 3k) but please don't spout off about something you obviously have no clue about.



P__Day
Mon Jun 21, 2004 9:52 am
#32

What you are doing wrong :


1. if your not in a guild, get in one. when good avian spawns on my server my entire guild hunts to get as much as possible for our docs, 100k is not much when you have 50+ people out hunting and harvesting.


2. dolovite iron, again the guild thing, we have at least 30 ber 13 heavies on it the second we hear about a good spawn and my 5 harvesters alone can get 250k+ of it in a 5 day spawn.


3. we give this to our guild docs for free in exchange for discount buffs


1. substat pack after all takes


1. Requires 22 units of Avian Meat
2. Requires 22 units of Reactive Gas
3. Requires 1 Solid Delivery Shell


1. Requires 16 units of Domesticated Oats
2. Requires 16 units of Dolovite Iron

4. Requires 2 identical Chemical Release Duration Mechanism


1. Requires 16 units of Herbivore Meat
2. Requires 16 units of Class 4 Liquid Petro Fuel


5. Requires 3 identical Biological Effect Controller


1. Requires 18 units of Lokian Wild Wheat
2. Requires 18 units of Tatooinian Fiberplast


Tat fiberplast you can get at below 1 cpu if you harvest if yourself

Lokian Wil wheat the same cheap by harvesting yourself

Herb meat cheap by having you guild do it

Class 4 harvest it yourself

Avian Have your guild do it


there is no probmaking a Buffpack for under 6k if you harvest all the resouces yourself or have help from a guild
Bunkermaster
Mon Jun 21, 2004 9:57 am
#33

all true but concidering the shortage of good avian meat on some servers lately (nothing on bria over 700 for 4 weeks except damn lil things on corelia) it can be hard to make good buffpacks.





Knight of the order of the Robe and Wizard Hat
Smuggling goods with style.
Request a Total Eclipse show!
Generally evil with random strikes of chaotic genius

Hatovich
Mon Jun 21, 2004 10:52 am
#34






P__Day wrote:

What you are doing wrong :


1. if your not in a guild, get in one. when good avian spawns on my server my entire guild hunts to get as much as possible for our docs, 100k is not much when you have 50+ people out hunting and harvesting.


2. dolovite iron, again the guild thing, we have at least 30 ber 13 heavies on it the second we hear about a good spawn and my 5 harvesters alone can get 250k+ of it in a 5 day spawn.


3. we give this to our guild docs for free in exchange for discount buffs


1. substat pack after all takes


1. Requires 22 units of Avian Meat
2. Requires 22 units of Reactive Gas
3. Requires 1 Solid Delivery Shell


1. Requires 16 units of Domesticated Oats
2. Requires 16 units of Dolovite Iron

4. Requires 2 identical Chemical Release Duration Mechanism


1. Requires 16 units of Herbivore Meat
2. Requires 16 units of Class 4 Liquid Petro Fuel


5. Requires 3 identical Biological Effect Controller


1. Requires 18 units of Lokian Wild Wheat
2. Requires 18 units of Tatooinian Fiberplast


Tat fiberplast you can get at below 1 cpu if you harvest if yourself

Lokian Wil wheat the same cheap by harvesting yourself

Herb meat cheap by having you guild do it

Class 4 harvest it yourself

Avian Have your guild do it


there is no probmaking a Buffpack for under 6k if you harvest all the resouces yourself or have help from a guild





So the time your guild spends hunting for isn't worth anything? I can get about 10cpu for good class 4, Dolovite and the wheats, I can sell the meats for over 15cpu. That is where the value of the buff packs come in. Why should I sell a finished product for less than I can sell the parts for? That's just goofy. You also haven't figured in any factory time, and it takes quite a few runs for buff packs.


I don't seeeven if I harvest everything myself howit's under 6k. My time is worth something, like I said before. I can make about 600k or more an hour running missions on Dant. That number has to figure in there somewhere too. Before you ask, I'll tell you how I make this on Dant: I go to a player city that has Improved Job Market, which gives me about 31k for missions. I get two 31k missions to the southeast. There is another Player City to the southeast so by the time I finish the second mission I am almost to the next terminal and just go back and forth. So going from the first city and back I just made 120k. I only have to do that 5 times in an hour, which is extremely easyand I made 600k.


At 10k I'm charging 1.667k per stat buffed. When the game first came out the buffs weren't anywhere near as good as they are now and people were charging 1k per stat buffed. You have seen a 200% increase in buff power for a 60% increase in price. I don't think that's too much to ask. How much better have slices gotten?


XxMaddSeazyn
Mon Jun 21, 2004 11:12 am
#35


http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=94731


Here is the old thread discussing this. Here you will see 100cr per % is going out the window. People who charge 100cr per % are, like Digi said, undervalueing the service given. It really is that simple.





---------------------------------------------

The reason the Old Republic lost faith in the Jedi is because they watched Episode II
P__Day
Mon Jun 21, 2004 11:42 am
#36

Slices havent gotten any better but here is a little thing you might wanna think about :


I go to the same improved job market slice the terminal and get 40k or more mission which i can complete in about 5 minutes including travel time making lets see about 7k or more pr slice, WHY should i waste my slicing gear improving you stuff when i can get alot more for my gear using it to slice a terminal? no wuk or auk needed i made about 600k pr hour doing this, no annoying "customers" no 1337 d00dz and no juvinile S.O.B's to deal with. By slicing you stuff for 3k i loose 4k would you buff me if you lost 4k pr buff pack? at the moment im pretty happy with slicing my own and my guilds stuff and i do that for free, i get armor for free or at low cost from a guild AS and weapons from another WS whom i slice cheap forgotten an Acklay hammer out of that deal among other things.


My guilds time is not free, we run missions for the meat where the guild docs buff for free since we are hunting for them. the guild docs supply the rest of us with HQ stims, and are willing to go from tat to dant to buff us if we need it. We are a guild that helps eachother. Last night we where told there was some pretty good leathery hide on dant, 20 or more of us where running missions killing grauls and bols. There is a spawn of good minerals we have all our lots on it, there is a good spawn of flora that a guild BE or chef can use we have a ton of harvs on that. someone wants to master entertainer and need healing xp we arein the cantina getting mind desease. This game isnt just about credits you can trade a service for a service, i have a suit of krayt composite getting made by a guild AS cheap since i paid for the town cloner. Some people pay for slices with buffs. food,or otehr services, but for people i dont know they pay 5k or more pr slice simplybecause i dont need to slice, but they need theyre stuff sliced.
maloso
Mon Jun 21, 2004 12:56 pm
#37






grimbreath wrote:

I am new at being a slicer but what are resonable prices for slicing things for people?







I charge 5k per sliced item if it goes over 30% its 10k if they don't like it don't slice it. Also tell them up front your price and if they say its too much after you sliced it and they got a speed slice. looks like you got a new weapon or armor.


maloso




Maloso Las Vegas - Killer of Ka'hik, Destroyer of -UG-
Hated by most, Loved by YOUR MOM!
maloso
Mon Jun 21, 2004 12:58 pm
#38






JodoKai wrote:
Maybe on your server slices are between 5-10k, on Shadowfire and on Naritus I have NEVER payed over 3k for a slice. Not even before the hologrind craze.

As far as being the same as a Doc, Doc's need high quality organic resources, smugglers don't. Doc's need skill tapes and BE clothing to give the best buffs, all this costs much more money than the generic grind quality stuff Smugglers use to slice.

Not only that but a Doc can pretty much tell you how much the buff is going to be for and how long it will last, it's all random with a smuggler

Message Edited by JodoKai on 06-20-2004 02:04 PM






never paid over 3k lol I wouldn't open a container for 3 k . Unless I knew ya then its free hehe.


maloso




Maloso Las Vegas - Killer of Ka'hik, Destroyer of -UG-
Hated by most, Loved by YOUR MOM!
scornnok
Tue Jun 22, 2004 12:08 am
#39






Ackis wrote:





Roadego wrote:
Yes, he missed my point and so did Ackis. So I'll work on my economics when someone else works on their comprehension.






Your point seemed to be comparing the amount of work that a smuggler has to do with that a weaponsmith has to do. .








His point is that you are paying for a service. Period. You want a Smuggler to stop what he is doing to enhance your equipment. This is what cost you the money. Now it's up to you to say yes or no to the service. That's it no more no less. You choose not to pay for the service great. We can continue to make our 40 - 60k on missions. Instead of wasting our time listening to someone say that we are charging too much.


No slice ever ruins weapons they always inhance them. May not be the enhancement that you want. That is the risk that you take when you ask for it to sliced. Simple.





Colonel Scornnok Ossovok : Master Smuggler : De'Nel, Dantooine
Casualty of the Great Sunrunner Trollwars2004.
Has anyone read a good book lately?
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