Smuggler Archive

Thread: Smuggler moves what those vague descriptions mean, and what they REALLY do

Vorix
Thu May 19, 2005 2:51 pm
#27

Finally find something about Reckless Shot. hehe Sorry to bring up an old post.


I looked at its describtion under ctrl A and it says "Reckless Shot ability has an increased defensive penalty placed on the target." Is that just a big typo or is that how its supposed to work? Like you stated the Def penalty is placed on yourself and i know i wasn't shooting myself





Kenai, Ealon & Siahoro
lokidevil
Thu May 19, 2005 4:10 pm
#28






Vorix wrote:

Finally find something about Reckless Shot. hehe Sorry to bring up an old post.


I looked at its describtion under ctrl A and it says "Reckless Shot ability has an increased defensive penalty placed on the target." Is that just a big typo or is that how its supposed to work? Like you stated the Def penalty is placed on yourself and i know i wasn't shooting myself








No typo, you get something like a -50 to defence after each use, but concussion shot and then a series of reckless shots wastes a target before it even gets a chance to hit you which is nice.


The description reads that it leaves you in a vulnerable position since its a "reckless" shot on your behalf.



Nasedo
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EnderUK
Thu May 26, 2005 4:27 pm
#29

I have my power back



I too use to have a fancy sig, then it got pwned - Kenney Ender
IkarusSunblaster
Thu May 26, 2005 4:46 pm
#30

Concussion is a root, not a mezz. Ranged opponents will still shoot back. I just use Duellist Stance and reflect some of that back on them. You cannot reapply Concussionuntil it wears off and he/she/it starts rushing you again. But I just Underhand them (use your own knockdown/snare) and put them on their butts when it is about to wear off...then Concuss them again as needed.



Jaayke
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maxtheusher
Thu May 26, 2005 4:47 pm
#31



EnderUK wrote:
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VirusEK
Thu May 26, 2005 6:50 pm
#32








Last Ditch - I think we all know what this does by now. High-powered shot that gets more powerful the lower your health bar is. However, it also drains you to the point of near death.







from what i have seem in my experience with last ditch it is praportional between health and action. the lower your health and higher your action causes a more damaging shot. i hit a jedi for 3k damage when my health was almost out and i had full action.



Donta Mantos - CANCELED
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Biofinger
Fri May 27, 2005 7:38 am
#33

Great post



And last ditch just needs a lot of testing.... the problem is that is drains you so much you can only try it twice (or maybe three times if your succesfull with it) per 10 minutes to avoid death.





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Jaspor
Wed Jun 01, 2005 8:08 am
#34

Interesting thought that the Last Ditch damage takes into account the difference between health and action.. I'll have to experiment with it a bit, and update its description.


Thanks.






Jaspor
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Kav
Wed Jun 01, 2005 9:12 am
#35


Thanks! Awsome Summary! Would be a great update for the FAQ.





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Beul::Engineer::
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captenjonny
Wed Jun 01, 2005 9:18 am
#36

good job! Thanks!



Captain Jonny
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