Smuggler Archive

Thread: MSmuggler and TKM? viable?

RebJax
Fri Jul 08, 2005 8:50 am
#27

Hello,


New player and new Smuggler, and my template is going to be Master TKA/Smuggler with Pistoleer 0-0-4-4. Currently I'm Master TKA, Pistoleer 0-0-4-3 and Smuggler 0-3-4-2. I will have a CL of 80 when I'm done.


Master TKA gives me 6000 Innate Armor, and the stuff I've seen for sale is in the 7000 range. There are BE clothes and foods that can really jack up my ranged and melee defenses over 300 each.


As it stands now I haven't done a lot of hunting alone, but I can knockdown, root, and deal out some pretty good damages with the right pistol or barehanded. With Improved Center of Being I'm really hard to hit, so not having armor hasn't been a problem at all.


I really like the template.


The_Old_Ferenczy
Sat Jul 09, 2005 7:27 am
#28

My chosen path has been MSmugg/TKM/Swords 4/0/3/1


It's not completed yet...and I've never been one for number crunching to get the best stats (me = RP'er).


Common sense says I should have good defenses, good evasion per Concussion Shot, and a pretty good left hook from swordsman....add to this a perfectly sliced pair of Katarns and Gorax FWG....fully BE'd clothing....and some selct clothing tapes, I should be able to hold my own in PvE. IfI decide to duel...some accuracy drinks and defensive foods will boost me up to get that concussion shot off....and of course when all else fails...I have me 50/50 Last ditch to fall back on.


So my vision of the swaggering barfighter comes to life with this template. Never planned to be the King of PvP, not even looking to be the Jester...just havin a good ol' time drinking beer,eatin pie and makin big creds now that we actually have a bit o leverage in the slicing game.



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