Smuggler Archive
Thread: Looted some new Smuggler stuff
Iabog wrote:
BTW my prices are:
If you have the components, and I am not busy: 2k
My components:
Level 1: 3k
Level 2: 4k
Level 3: 5k
Level 4:6k
Repairs: 2k
Tips are always welcome
If you're stupid and you yell at or flame me. I screenshot, keep your stuff and /ignore you
So in short, say thank you mistress and be happy with what you got. I might even steal an Idea from my Entertainer days and list ppl who suck and flame.
Madeleine
MCH/MS
"Little, Red, Different
Ahem,
We, the smuggler community suggest you rethink your pricing structure.
(From one lady smuggler to another.)
Iabog wrote:
My components:
Level 1: 3k
Level 2: 4k
Level 3: 5k
Level 4:6k
If you are on Kauri, I'll gladly buy all your level 3 and 4 components for that price. ![]()
Oh, and keeping someone's stuff just because they're rude will still get you a ban if the player is smarter than he is nice.
I'm not keen on rude customers either, but don't give them the last laugh.
There is no "breaking", hence there is no "fixing".
LAB wrote:
ok
the big question is do they need to have tools to fix a sliced weapon ?
Hmm,
Those prices were my fees for the slicing, not for selling the components.
Should the prices be higher?
How about some positive feedback on what I should charge.
Btw the repairs was stuck in my mind from a post i read somewhere. saying that at 100% the weapon would break, and need to be repaired.
I think I need sleep![]()
Being a CH and a smuggler, i got double nerfed ![]()
so im depressed and need to sleep. Give me some good ideas to read when i wake up![]()
Madeleine
"Little, Red, Tired"
They took out the "breaking" because some people can't stand risk vs. reward and whined about it.
Iabog wrote:
Hmm,
Those prices were my fees for the slicing, not for selling the components.
Should the prices be higher?
How about some positive feedback on what I should charge.
Btw the repairs was stuck in my mind from a post i read somewhere. saying that at 100% the weapon would break, and need to be repaired.
I think I need sleep
Being a CH and a smuggler, i got double nerfed
so im depressed and need to sleep. Give me some good ideas to read when i wake up
Madeleine
"Little, Red, Tired"
They took out the "breaking" because some people can't stand risk vs. reward and whined about it.
Iabog wrote:
Hmm,
Those prices were my fees for the slicing, not for selling the components.
Should the prices be higher?
How about some positive feedback on what I should charge.
Btw the repairs was stuck in my mind from a post i read somewhere. saying that at 100% the weapon would break, and need to be repaired.
I think I need sleep
Being a CH and a smuggler, i got double nerfed
so im depressed and need to sleep. Give me some good ideas to read when i wake up
Madeleine
"Little, Red, Tired"
ohh that sucks
i figured breaking was cool .. couse if weapon could be souped up and not break weaponsmiths would do it
damn breaking was best part ![]()
now everyone will want slices .... no risk
jeez, people. It's just like crafting a Krayt gun. The weaponsmith doesn't go get the tissue. The person that wants the gun goes and gets the tissue and brings to the smith.
I don't see how slicing is any different than that (other than the weaponsmith still supplies all the other materials for the gun in most cases. In rare instances, the customer will supply everything for the smith just to assemble.) If a customer brings me allthe slicing components to use on the customer's weapon, I'm not going to charge that customer an arm and a leg for the slice. Why in the hell should I? I did absolutely no work to obtain the materials, the customer did.
Now if the customer comes up with no compoents and wants me to use my components for a slice, then we've got another situation altogether.
Then again, I'm not interested in this profession for slicing weapons. I have my spaceship to make credits. I'm just waiting to see if they ever add actual smuggling content like they say they are going to add. It's the only content that interests me now in this game, and sadly, that content isn't here yet.
AngusMacGregor wrote:
They took out the "permadeath" because some people can't stand risk vs. reward and whined about it.