Smuggler Archive

Thread: Slicing Armor has ruined my 60 mill set

Alpha_Bits
Sun Jun 12, 2005 6:39 pm
#27

I wouldn't say this is 'polluting' our forum, Egar... in fact, you're one of the most intelligent-sounding people with a lightsaber symbol in their profile that I've read posts from.


That said, we laugh at a lot of things in this forum. It's oftentimes the sad, desperate laugh of those who have given up all hope. You know, like Dilbert.


Slicing IS very screwed up since the CU. I haven't sliced ANY armor, personally... not even the stuff that I wear myself. The only thing that really seems to benefit from slicing right now are low-mid grade weapons. I'm not going to say 'you should have researched'... because you did do some research and maybe you were excited to get your RIS set TOTALLY pimp with some slicing... which was definitely the way things were in the past.


I'm sorry for your loss... working for two years for something is quite a bit of dedication. But then again, this IS only a game.


I do hope that something comes about that resolves this for you... like everything sliced since the CU gets patched so it functions logically, that kind of thing. I wouldn't hold your breath for direct compensation from a CSR, though. For what it's worth, the current scuttlebutt is that the first thing 'fixed/revamped' for smugglers is going to be slicing, so maybe that will include fixing stuff that's been sliced since the CU. But then, i haven't heard any mention of that being done, it's just something that makes sense to ME, me being a smuggler that works in software during the day.


Anyway... hope it works out for you, man.


G...



========
Gith - Professional Scoundrel

"If I kill one of you, will the other two shut up?"

"It don't matter. None of this matters."
- Carl
GreenLeaders
Sun Jun 12, 2005 10:59 pm
#28

Oh man, that really (insert word of choice here). I'm really sorry this happened, especially to such a stand up member of Corbantis. I can't say much as to the state of smuggler (not being a smuggler myself) other than I know that slicing armor is worthless if not damaging to armor except on low end stuff that won't get its hindrance pushed past what the using can mitigate. Unfortunately this event is an example of this problem with smuggler

If I can help you out in game somehow let me know.



~Brin Talon, sole owner and employee of MTO Armor, NEW Main Location in the Imperial Respite cantina in Imp District, 6584, 4946 Corellia. Currently having a huge clearance sale! RIS cerified, 12pt smith (Retiring).

Please deliver auction winnings to my delivery vendor at 2250 -5160 Dantooine.
Kylania
Mon Jun 13, 2005 2:47 am
#29

Saw a note from some Fan Fest people that the new Slicing Revamp will include the possibility of destroying the item completely. Oh joy, won't that be an exciting mini game.

"Oh sure, I'll slice your UberGun001.. whoops, I destroyed it! Win some lose some. That'll be 5000cr please. Want some spice I stole from a ship last nite?"

I dunno, taking our money making ability and making it ruin items for people sounds bad. It's one thing for customers to deal with a bad slice, but a ruined weapon? That's too much. Wish they'd push it to TC so we could start playing with it to see how bad it'd gonna be.
Saarek
Mon Jun 13, 2005 5:54 am
#30

Egar:


Have you managed to contact a CSR to see if they'll revert it?


If not, then when our slicing system gets fixed (in Publish 18, we hear) then try and bring it back to a smuggler, we may be able to remove any customization on it.


But I still think that a CSR would do something. It's not like you're asking them for a full suit of RIS, just to fix one their system borked.







------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

Phizuol
Mon Jun 13, 2005 6:23 am
#31

5477 is the limit for slicing (when using 6000 as the max.) Anything higher and you will go over the hinderance limit. Anything under and you SHOULD be safe, but really what is safe in Smuggler these days? This is just a theoretical limit as I haven't sliced any 5476 or 5478 protection armor. I used the formulas on the Armorsmith boards.

Sorry to hear about your loss, though. There is a lot to learn about Smuggler. We are here to help so make sure to check this board first!




- Starsider -
Phizuol :: Trandoshan :: Freelance Pilot
- Radiant -
Phizuol :: Trandoshan :: Master Smuggler :: Freelance Pilot
Kaemo Stormbender :: Master Shipwright :: Imperial Pilot
Phat_D_Har
Mon Jun 13, 2005 7:38 am
#32



cpz wrote:
To be honest, the Smugglers who know their trade aren't slilcng anything at the moment





Not quite true. I don't slice armor. I've found that loot weapons, and mid-grade weapons benefit quite well from a slice. High end weapons still benefit but I'm not certain the effect is worth it. SAC increase sucks. Or at least it did on the few I've tried it with.



All three accounts canceled as of January 2006.
Lagofar Refunds Requested.

So long and thanks for all the fish!
Alivelle
Mon Jun 13, 2005 11:12 am
#33

I feel your pain.


I sliced a superb set of armour just before the slicing problems were well known and it took me and the customerseveral daysto figure out what had gone wrong. He also ended up with a suit that he couldn't wear, what we did was go 50-50 on replacing as many pieces as we could between us, we had a few friendly and sympathetic crafters help us along it has to be said though.


I spent almost eveything i had and so did he, plus he lost the outlay cost for the armour i wrecked.


I know he petitioned the CSR's, but i don't know what they said, I will ask him next time i play that server. However i don't play that toon right now, it still stings a bit


Scheedo
Mon Jun 13, 2005 4:57 pm
#34



When I have encumbrance after getting my armor sliced, i never notice any movement or combat penalty.

Message Edited by Scheedo on 06-13-2005 06:59 PM




Scheedo Wichi
Rodian for hire
R O D I A N P O W E R

VadenK
Mon Jun 13, 2005 5:02 pm
#35


I clearly have all bugs stated in my BIO. Before I accept the job,I ask them to ready my Bio and if they still want slices I will do it for them. Most customers still want theyre slices and dont even want to bother reading the Bio, they are in a hurry to get on with things. I sliced a specially made featherweight FWG5 a dear friend made for me and it is my best pistol, so even high end items have a chance of getting a good slice.


All a good smuggler who knows his trade can do is to warn potential customers. If they still want it, and have the money to pay for it...


P.S. I WONT slice ANYTHING if we have that chance to destroy it with a random roll. Heck if I want some buttnugget griefing me and the CSR because of a random thing. Now if its like "OK, I can attatch one more modal node and go for that last .2% and make this REALLY super-mega-ultra-uber, or be happy with a great slicing job" and I blow it, then its my fault and I accept it. Random destruction is never a good thing.




Vaden Kwinn
Naritus - Aquisitions Specialist - Imperial

Vadeen Kwinn
Starsider - Privateer - Rogue

100% RP
annelid0
Mon Jun 13, 2005 9:38 pm
#36

Please don't forget that not everyone reads all the forums and has full knowledge of every bug in the game. I've been a smuggler longer than most and it wasn't until tonight when I sliced some armor for myself (I almost never slice armor except for myself) that this bug made itself apparent to me. Egar (as a customer) has even less reason to be aware of the bugs with armor slicing.

Neither I as the smuggler nor anyone else as the customer should have to run to the forums to dig through multiple pages of posts to determine if there's currently a bug with any particular skill. It's impossible to keep up with the current status of every bug in the game.

Blame poor programming and worse communication. Both smugglers and customers are the victims of this, and neither should be told they should have known better. They shouldn't have to know better, the problem should be fixed.

I'm curious, has anyone with armor that has been given encumbrance via slicing recieved a reasonable response from a CSR? I've seen posts suggesting contacting them, just wondering if anyone actually has and has been successful in getting the encumbrances removed.



------
Ilykerrimo
Grumpy Old Pikeman
Masochistic Wookiee

Mentski
Mon Jun 13, 2005 9:50 pm
#37






annelid0 wrote:
Please don't forget that not everyone reads all the forums and has full knowledge of every bug in the game. I've been a smuggler longer than most and it wasn't until tonight when I sliced some armor for myself (I almost never slice armor except for myself) that this bug made itself apparent to me. Egar (as a customer) has even less reason to be aware of the bugs with armor slicing.






Its not a bug. It's like that by design. It was in the combat revamp docs, and if you didnt read them well enough, thats no fault but your own, Slicing Armour now increases effectiveness while increasing hinderances. slice over a certain level and the hinderance will go over the level you are mitigated for.


The only "bug" is that currently the new values for the set of armour a) dont seem to corrolate with the percentage increase, and b) dont appear in the examine window for several hours.







I'm curious, has anyone with armor that has been given encumbrance via slicing recieved a reasonable response from a CSR? I've seen posts suggesting contacting them, just wondering if anyone actually has and has been successful in getting the encumbrances removed.


Maybe you'd like a nice shiny "I win" button too?

Message Edited by Mentski on 06-14-2005 05:51 AM




Mentalla - Master Smuggler, Master Pilot, Master Cynic
Mentalla's Little Kashyyyk @ 1548, -4508, Jealhimet, Tatooine (Chimaera)

I swear, It's like talking to a brick wall round here....
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