Smuggler Archive

Thread: NOTHING effects slicing! It is RANDOM. There are no hidden patterns nor changes to the system!

TashunkaSapa
Thu Aug 26, 2004 2:06 pm
#261







Setavis wrote:


Why is there any"debate" over tool qualityat all?


I quote Green Marinedirectly "The Master box improves slicing, but the tool quality and other things do not."


That sounds fairly definative to me.




You'll have to pardon anyone who doesn't take the Devs on faith anymore. Who could blame a smuggler for not trusting anything the Devs say?


Nothing against GreenMarine, he seems pretty straightforward but then again if he had to choose between telling us the truth of telling us what SOE wants him to say, I'm sure that he would want to keep his job.


I'm not saying he's lying, I'm not saying he's wrong - I'm simply clarifying why some people don't have enough confidence in the Devs to take their word for it.


I don't know about you, but I'm not inclined to trust a company that doesn't deliver on its promises.



Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
WayneInAustin
Thu Aug 26, 2004 3:13 pm
#262

I agree that we have been lied to about what "is going to happen". I'm not sure they've ever lied to us about "this is how it works right now". But I've certainlynotseen every dev post ever written, either.




____________________________________________
Way'ev-Da on Eclipse
Came to life in Restuss, on Rori, 07/03/2003
Master Rifleman 10/18/2003 - present
Master Smuggler 1/25/2004 - 11/05/2004
Dancer buffs + Muon + Musician Buffs + Vasarian Brandy = Sex, Drugs, Rock&Roll, and Alcohol(Man, I love this job!)


Setavis
Thu Aug 26, 2004 3:16 pm
#263

Why?


Why lie? What possible benefit would the devs have in lyingto us sodirectly about something like this?


It's not like "hold tight, the revamp is just round the corner", then putting it off when something becomes more pressing. This at least maycause people to play (and pay)on in anticipation.


On the same thread, a few posts later, GreenMarine side-steps a question about slice % range with a glib "It is our policy never to discuss numerics". He could have done something similar with the tool quality question.


That still doesn't answer the question as to what "quality" it is that the tools possess. Are you seriously trying to tell me there is a hidden stat that doesn't pop up when a tool is examined? (BTW experimental effectivness only has an effect whilst crafting an item, it may appear incongruous when there are no other experimental feilds for an item. I seem to recall that experimenting whilst crafting gave higher XP when I did medic crafting in a previous incarnation, there were several items that also only had experimental effectivness as their only experimental feild, I'm not sure if the increased XP applies to spices, as I neverfound the need to grind spice crafting and managed to get all the XP whilst waiting at starports, or cantinas, or whilst recovering from incaps).


The only other thing I'll say just now is that if tool "quality" had any kind of perceptable effect on slicing, then we would not be having this debate either. If it does have an effect, it must be so minimal as to be un-noticable otherwise it would be clear toanyone who has experimented with tools made of different materials.


End Of Chat!


You know, it's people like you who cause unrest
Mjollnir13
Thu Aug 26, 2004 6:12 pm
#264






Smuggler_Caylin wrote:

TO ANYONE WHOKEEPS THINKING THAT QUALITY MATTERS:


PUT DOWN THE CRACK PIPE!




If I know that quality doesn't matter, do I still need to put down the crack pipe?




_______________________
Mj
Master SmugglerX Master Pistoleer
"I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced." - Obi-Wan on the NGE release.
___________
Was a proud member of <RISK>___________


Nicee
Fri Aug 27, 2004 1:15 am
#265

I laughed in this chicks face who was selling wuk/auk's for 2k a piece because they were 98% efficient. I then turned around and sold everyonethat was in her shop clamps for 30 credits each.


Everywhere I look... I see stupid people. EVERYWHERE!



~ Nilas
TashunkaSapa
Fri Aug 27, 2004 1:59 am
#266






Setavis wrote:


Why lie? What possible benefit would the devs have in lyingto us sodirectly about something like this?


It's not like "hold tight, the revamp is just round the corner", then putting it off when something becomes more pressing. This at least maycause people to play (and pay)on in anticipation.



It's difficult to trust anything said by a company that lies to its customers for whatever reason. As for what reason they might have? We'd never know - they are hardly forthcoming about things we do need to know. Getting a definitive statement from them on any issue is like pulling teeth, and when they make a promise the one thing you can count on is that you're not going to get what they led you to expect.


When someone is not honest and up-front with you, you begin to lose faith in anything they say. Logically their statements or promises might seem sensible, but only to people who accept them at face value. Look at how many people are actually believing that spaceships are more crucial to the game than balancing the core systems and professions!




Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Setavis
Fri Aug 27, 2004 3:45 am
#267






Scoooter wrote:

What about the Hawpants exploit, doesnt that help anymore







Hawtpant quality effects slicing. It's true, this guy told me that the quality of resources used to make the hawtpants has an effect on slicing.


I know the devs say it doesn't, but I don't trust them. They put stuff in my coffee when I'm in the bathroom and they think I don't see. But I see, I see alright; I see everything...


..thewallsinmyhouseareverythinandpeopleoutsidecanseeinwhenthelightsareon....


...theycomeforyouinthenight,that'swhentheycome.that'swhyicanneversleep...

TashunkaSapa
Fri Aug 27, 2004 4:54 am
#268






Nicolas_Frost wrote:


If you are tired of SOE, then cancel your account. You keep going on about how they lie, and not to believe them, yet, you're still playing.



I did - for three months. I put my money where my mouth was. For those three months, another company got my $15 a month. Unlike my departure from SWG, I only dropped City of Heroes because I don't have the time and money to play both. Do you thinkI chose the wrong game? I came back to SWGbecause my friends encouraged me to give the game another chance. You tell me - was that a bad recommendation on their part?






Choice #1:Cancel your account.


Choice #2: Quit harping.




Kindly tell me how either choice will improve the game. If you are suggesting that my $15 a month entitles me to keep my mouth shut, I might as well just dismiss your point of view entirely. This sin't a gift, I'm a customer and I'm entitled to speak my mind. You can go on believing everything is great, or perhaps you don't but you're simply too timid to speak up.


I complain because I care about this game, I daresay more than the meek who swallow everything they are fed here. I want it to be better, and I know that's not going to happen by silent acceptance of the status quo. If you don't speak up, you legitimize the way things are. People with that attitude contribute to the problem rather than the solution.


If you don't like people calling it as they see it, you have the same two choices. There, how does that fit ya?




Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Syzygy-Gorath
Fri Aug 27, 2004 4:58 am
#269






TashunkaSapa wrote:





Nicolas_Frost wrote:


If you are tired of SOE, then cancel your account. You keep going on about how they lie, and not to believe them, yet, you're still playing.



I did - for three months. I put my money where my mouth was. For those three months, another company got my $15 a month. Unlike my departure from SWG, I only dropped City of Heroes because I don't have the time and money to play both. Do you thinkI chose the wrong game? I came back to SWGbecause my friends encouraged me to give the game another chance. You tell me - was that a bad recommendation on their part?






Choice #1:Cancel your account.


Choice #2: Quit harping.




Kindly tell me how either choice will improve the game. If you are suggesting that my $15 a month entitles me to keep my mouth shut, I might as well just dismiss your point of view entirely. This sin't a gift, I'm a customer and I'm entitled to speak my mind. You can go on believing everything is great, or perhaps you don't but you're simply too timid to speak up.


I complain because I care about this game, I daresay more than the meek who swallow everything they are fed here. I want it to be better, and I know that's not going to happen by silent acceptance of the status quo. If you don't speak up, you legitimize the way things are. People with that attitude contribute to the problem rather than the solution.


If you don't like people calling it as they see it, you have the same two choices. There, how does that fit ya?







Totally off topic, but very well said. 5 stars for j00.



œ Slone Varnillian œ Eicia Obai œ Panda-Sy œ
Most of the universe's problems can be solved by the application of a brick to the side of the right head.
The problem is if you don't have a big enough brick or can't find the right head. The devil is in the details.
œ Galena Varnillian œ Ammon œ Gwrtheyrn œ

TashunkaSapa
Fri Aug 27, 2004 5:10 am
#270

Thank you. I don't hate the game - I love the game. There's nothing I'd rather be playing. But that makes it all the harder to simply tolerate the misdirection, the stalling tactics, the utter lack of respect for the customer, and the misdirected development priorities.


I can imagine what this game would be like as a "finished product". Yes, I know that MMORPGs evolve and new things are added, but what I mean is a game that has everything that's necessary (i.e. the core game and essential elements of the setting) and everything that it does have, works well.


You can use City of Heroes as a comparison. It's not as ambitious a design as SWG - but what it does, it does exceptionally well. As a result, it's a solid foundation to build upon. Sure there are bugs, sure the Devs goof up sometimes - but there's communication and honesty, there's a commitment to the customer and the product and it's clear that they take pride in their work.


I don't doubt that designing a game as ambitious as SWG is tough work - but I also don't doubt that SOE has more resources to accomplish this than any other developer, especially considering their partnership with LucasArts. The only explanation I can come up with is that somewhere in the chain of command, one or more people just don't care. They want the easy buck. Somewhere along the line there's someone with the mentality that for every customer that leaves for good, they can get two new ones that will stay for a few months and one that will stay as long as they can lead him to believe that his complaints will be addressed... someday. There's no loyalty to that mindset - why should a customer be expected to be loyal in return?



Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
Nicolas_Frost
Sat Aug 28, 2004 1:06 am
#271

For the first six months after launch, everytime I attempted to submit a ticket, or send a bug report, it would crash me to the desktop. I still won't gripe but on occassion.



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Nicolas_Frost
Sat Aug 28, 2004 12:18 pm
#272







TashunkaSapa wrote:

I did - for three months. I put my money where my mouth was. For those three months, another company got my $15 a month. Unlike my departure from SWG, I only dropped City of Heroes because I don't have the time and money to play both. Do you thinkI chose the wrong game? I came back to SWGbecause my friends encouraged me to give the game another chance. You tell me - was that a bad recommendation on their part?





I didn't say your choice was wrong. Friends are a good reason. They are one of my two reasons. The other is the potential this game offers. I'll play for a while after JtLS, and if things don't improve, I may quit. Or I may continue to play, because of the friends I have. In my oppinion, CoH offers too little content and only one type of gameplay. That's not what I'm interested in. At the moment, there are no other MMO's out there that pique my interest enough to warrant $50 + $15/month.





TashunkaSapa wrote:

Kindly tell me how either choice will improve the game. If you are suggesting that my $15 a month entitles me to keep my mouth shut, I might as well just dismiss your point of view entirely. This sin't a gift, I'm a customer and I'm entitled to speak my mind. You can go on believing everything is great, or perhaps you don't but you're simply too timid to speak up.



No, I'm not, but there's a difference between trying to get things fixed, and constant complaining. The former is preferable, the latter annoying. I do complain on occassion. But typically, I offer insight, ideas, proposals for fixes, suggestions, and so on. So far, none have been in a thread ofmy own making, but in threads of others, where I toss my few words into the fray.


I don't "believe everything is great". Far from it, but rather than complain about the state of things, I work on trying to get it changed.





TashunkaSapa wrote:

I complain because I care about this game, I daresay more than the meek who swallow everything they are fed here. I want it to be better, and I know that's not going to happen by silent acceptance of the status quo. If you don't speak up, you legitimize the way things are. People with that attitude contribute to the problem rather than the solution.




Instead of complaining, try working to improve the game, whether through player created content, or what I mentioned prevoiusly. Thought out, non-harsh commentary on things that can actually improve gameplay instead of just saying "this is broken, that sucks, and this is why it sucks"


When the game launched, I was very dissallusioned with the devs. I was one of the Beta testers, and we all knew that the game wasn't ready to go live when it did. But they launched anyway. Many of us knew the system wouldn't handle the load of players coming in, many of us simply knew that the game wouldn't work well at first. WhileI already had my copy of the game by launch date, I didn't register for about three weeks. I knew the game wouldn't work for a little while. For a long time, I remained angry with the devs, didn't even visit the boards to see what they were saying. I just went about Role Playing with my friends. Eventually, things got worse in game, and I started posting, trying to help out. I'm still angry with many of the Devs, I know I'd likely punch TH if he showed up at my front door. Currently, the only dev I have faith in is GM.





TashunkaSapa wrote:

If you don't like people calling it as they see it, you have the same two choices. There, how does that fit ya?




Like I said, I'm only staying in for two reasons. When I see that there's no longerpotential for a good game, and I can find another way to have a modicum of fun with my friends, I'll likely leave. I'd prefer they do go ahead and fix the core game before they launch JtLS, but as I said, I've decided to grant them time. And I will continue to act as I haveuntill I do get fed up with them. "Them" being the opperative term, because I'm already fed up with Blackman.




Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


TashunkaSapa
Sat Aug 28, 2004 12:56 pm
#273






Nicolas_Frost wrote:



But typically, I offer insight, ideas, proposals for fixes, suggestions, and so on. So far, none have been in a thread ofmy own making, but in threads of others, where I toss my few words into the fray. I don't "believe everything is great". Far from it, but rather than complain about the state of things, I work on trying to get it changed. Instead of complaining, try working to improve the game, whether through player created content, or what I mentioned prevoiusly. Thought out, non-harsh commentary on things that can actually improve gameplay instead of just saying "this is broken, that sucks, and this is why it sucks"




I've done more than my fair share of working to improve the game. I was a long-time regular on Test Center, dutifully submitting bug reports and helping to keep it going in between publishes. And some of the fixes that have made it to Live are because of suggestions from me and others like me. However, all the constructive suggestions and bug reports in the world don't guarantee that things get fixed.


Case in point, the problem with the Bestine Elections the first month. We told the Devs, time and again, that Victor was not giving out the reward when he won. We were ignored and the bug made it to Live and caused quite a furor. When people take the time to participate in new content and then get shafted, animosity results. When some of those people were the ones who did everything they could to make sure that it didn't happen, those people can justifiably be incensed.


So you see, I've given effort above and beyond the typical player to improve the game - for what little good it's done. It would be different if I were being paid by SOE, but when I'm paying them, still contributing my time and seeing nothing fruitful come of it, I think I'm allowed to gripe. I'm through with the constructive part, it is futile.





Shaan'ti Hokai (Kauri)
Imperial Pilot Ace/Master Smuggler/Master Bounty Hunter
Master Explorer. Force-Sensitive. HERO OF TATOOINE.
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