Smuggler Archive
Thread: Solutions now that we can't Auto Pull
MylesTeg
Thu Sep 02, 2004 11:41 pm
#14
That's pretty genius stuff there, guys. Going to have to try it when I log in tomorrow. Didn't even think of putting that stuff in the toolbar. Nice work.
Iawo
Fri Sep 03, 2004 1:03 am
#15
Set up my macro... not as fancy as the one listed above, but works well. I just set up 3... one for knives, one for clamp + AUK, and one for clamp + WUK. Works great, I can leave the crates in my backpack and use the toolbar to pull them for me. Not quite as good as auto-pulling, but at least I don't have to dig around in my backpack all of the time.
Khristen
Fri Sep 03, 2004 7:36 am
#16
Some great ideas!
I've never been good at macros, so I just pull the items out when I need them. It only takes a few seconds for me to double click on my upgrade/clamp crate (and knives if I don't have one half used out) since I'm already in my inventory window to do the slice.
All the same....great work.
DaNumpty
Fri Sep 03, 2004 7:47 am
#17
Its a nice suggestion. And it does reduce the inventory issue a bit. But this still represents a nerf to an already broken profession. If we stand in unison over this needless and frustrating nerf we stand a chance at reversing this action. This suggestion will help my guild slicing efforts, but im not about to spend a lot of time slicing for players, just because soe doesnt respect certain player classes.
JWing
Fri Sep 03, 2004 8:54 am
#18
Finally, some constructive posts on the so called "nerf"
Remember fellow agents of the Underworld.
This was a "FIX" not a "CHANGE". We were never supposed to be able to auto-pull.
But, now that they have corrected this mistake. Look at all the GREAT ideas coming from it.
Just proves againhow witty we Smugglers are.
/salute
Message Edited by JWing on 09-03-2004 01:04 PM
omadnay
Fri Sep 03, 2004 1:44 pm
#19
Sorry for the interruption, but...
DaNumpty,
Thank you so much...
Your Sig has me in tears!!!!
LMAO
Thank you!!
- Omadda Szool
Kauri
Iawo
Sat Sep 04, 2004 7:08 am
#20
/bump for anybody who hasn't seen this yet...
Caylin, can we get a sticky for this until the pull is fixed? Well, on second thought, just sticky it for a few weeks please. =)
WesBelden
Sat Sep 04, 2004 4:33 pm
#21
Just wanted to say a thanks to the original poster, hadn't thought of doing it your way and when I did I found things a lot easier/faster, so thanks 
orlann
Sat Sep 04, 2004 5:41 pm
#22
I would like to thank all the poster's on here. Now i might start slicing again.
Just a quick note to all smuggler's on this forum;
SSHHHHHHH the devs might fix *cough* nerf *cough* this too.
Regards
Orlann <BHA>
Master Smuggler (& Pistoleer & TKM)
Chimeara
Vyko
Sat Sep 04, 2004 9:52 pm
#23
DigiDante wrote:
I sent an email to a few smugglers I know in game explaining this more in depth so... heres the rough copy of the emails.
The new publish has nerfed us slicing... we now have to manually pull all of our slicing tools from the crate instead of slicing automatically doing so.
An easy way to change this, choose 4 empty spots on a toolbarpane. I used toolbar pane 6. Place your crates of Molecular clamps, AUK's WUK's and PLK's in the 4 empty slots. I used toolbarSlots f1, f2, f3, and f4.
I put MC's in F1, AUK's in F2, WUK's in F3, and PLK's in F4
Now you can set up an alias...
/alias auk /ui action toolbarPane05;/ui action toolbarSlot00;/ui action toolbarSlot01
/alias wuk /ui action toolbarPane05;/ui action toolbarSlot00;/ui action toolbarSlot02
/alias plk /ui action toolbarPane05;/ui action toolbarSlot03
This way, when you type /auk it will spit out one MC and one AUK instantly... you can even put the crates in your backpack and not have to worry about opening your backpack and manually clickin the crates.
I made a macro that will take out 5 AUK's and 5 MC's plus a PLK in one click.
The following macro is a macro I titled auk.
/ui action toolbarPane05;
/ui action toolbarSlot00;
/ui action toolbarSlot01;
/pause .25;
/ui action toolbarSlot00;
/ui action toolbarSlot01;
/pause .25;
/ui action toolbarSlot00;
/ui action toolbarSlot01;
/pause .25;
/ui action toolbarSlot00;
/ui action toolbarSlot01;
/pause .25;
/ui action toolbarSlot00;
/ui action toolbarSlot01;
/pause .25;
/ui action toolbarSlot03;
With the macro above, I can type /macro auk or drag the macro icon to my toolbar and just click it or hit the appropriate fkey and it will activate the macro.
The following macro I titled wuk
/ui action toolbarPane05;
/ui action toolbarSlot00;
/ui action toolbarSlot02;
/pause .25;
/ui action toolbarSlot00;
/ui action toolbarSlot02;
/pause .25;
/ui action toolbarSlot00;
/ui action toolbarSlot02;
/pause .25;
/ui action toolbarSlot00;
/ui action toolbarSlot02;
/pause .25;
/ui action toolbarSlot00;
/ui action toolbarSlot02;
/pause .25;
/ui action toolbarSlot03;
With the macro above I can type /macro wuk or click the appropriate macro button and deliver 5 wuk's, mc's and one plk.
This is a GREAT aid for bulk slicing... every five items I can type /macro wuk or click the button and be set...
Just remember... we got use to slicing a way that was bugged. The "nerf" of the slicing tools being removed automatically is actually a fix for something we all got used to which was broken... Just because the Dev's did this is by no means a reason to leave the profession.
We are smugglers. With the onslaught of fixes and obstacles, we, the smugglers, will always overcome.
Because I'm lazy, I created aliases.txt in my SWG folder after using your macros (auk and wuk). So I set up my toolbars accordingly, set up the macros, and in the .txt file, I just put /alias wuk /macro wuk and /alias auk /macro auk.
Upon loading the game, type /load alias.txt and you're off. In the long run, it doesn't save THAT much time, but add up the times (and typos!) from typing /macro auk or /m auk instead of just /auk and you'll see what I mean
This is just for the community, as I dropped MS shortly after. No, not just out of discontent, but because I'm developing a BE/Chef alt and need to get Rangerized for harvesting.
Satek_Bane
Sun Sep 05, 2004 4:50 am
#24
Thochkored wrote:
O.K., first off it sucks we can't Auto Pull from crates anymore and it needs to be fixed. However, I believe I have found the most efficient way to slice under the new system:
I put all of my crates up on the tool bar, they only problem is they all look the same, so I would suggest grouping each kind of crate in with an openslot between them. When you hit the appropriate key, one item gets pulled out of the crate and lands in your main inventory window regardless of where the crate sits.ex. if a crate is in your backpack, the item pulled will still land in your main inventory. Do not pull any tools until after you trade, this will prevent the shifting from happening. This is how I work the process.
Trade
hit F1 for a clamp
hit F5 for a Knife
hit F7 for an AUK
hit F10 for an WUK
Slice an item
pulla set of tools for the next item
Slice
and so on until done
It is still a little extra work, but much more efficient than sliding around your inventory looking for the right crate.
nice idea man i'll start doing that once i slice to make money
Signed,
Sa'tek Bane
Wargfang
Mon Sep 06, 2004 2:56 pm
#25
The best ideas are the simplest.
I have taken this and just extended it a bit
When I pull the WUK my character emotes a grumble
When I pull the Clamp my character grinds his teeth
When I get my 4th speed slice on the trot slicing Krayt Weapons I release one of those exploding toasters and kill the nearest furry creature.
Hope that adds to your macro-ing fun