Smuggler Archive

Thread: Have you seen the new XP changes?

Aendracon
Thu Aug 18, 2005 3:44 am
#14






apprentice_of_eld wrote:


Now, why would they reduce xp gained? Hmm. My guess goes toward it's a way to slow down jedi grinding. That's such a great idea! Instead of removing the problem, they just pass along the solution to everyone else. Gotta love it. Word to the devs, I AM NOT GRINDING TO BE A JEDI, so why are you punishing me?





Hmmm, so if they want to slow down Jedi grind, why not just increasing the conversion rate for FS xp? This is another fine example of manpower invested into something absolutely NOBODY wants.


Hehe, wouldn´t it be ironic if they turned on double XP for a couple of days to appologize for the bugs in publish 22, that implemented the xp nerf?



Ryian Coron - Elder Smuggler
"do not assume your customers are morons. odds are they know a lot more about the situation than you do because they live with it every day. listen to them, actually listen, and take what they say into account. you might save some money, morons."
- Fernas
Scoutloch
Thu Aug 18, 2005 7:39 am
#15

Well i would have to say this is the worse change since the CU.


first the CU practally makes it to where you have to group to even do any combat, now they go

and kill the group XP.


I think the DEV's want this game to fail, so they are doing everything in there power to make it fail and make people quit.





Scoutloch
Master Rifleman,Master Pistoleer,Master Marksman, Novice Medic
Kbee
MAS (R.I.S. Certifed) 12 point, +34 Repair, +27 Assem, Master Artisan 12 point, ( Basically Nerfed if no decay )
Relicant
MCH, MCM ( NOW NERFED)
Make deliveries to -2851 -132 Kbee's RIS Armor on Dantooine In City Noresta
dlc3007
Thu Aug 18, 2005 7:42 am
#16


If only they added more lava!


That's what this game needs! Lots and lots of lava. Then it'd be a great game.





Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
SmugglinZane
Thu Aug 18, 2005 7:42 am
#17






Scoutloch wrote:

Well i would have to say this is the worse change since the CU.


first the CU practally makes it to where you have to group to even do any combat, now they go

and kill the group XP.


I think the DEV's want this game to fail, so they are doing everything in there power to make it fail and make people quit.






Yeah, the game failing is really the only way SOE to get out of the deal with LA, or vice versa... At this point I don't know who's got their head up their arse further.



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
SmugglerPie
Thu Aug 18, 2005 7:42 am
#18

Lava... the soap?


I would be so there!



"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
Abai
Thu Aug 18, 2005 8:50 am
#19

Actually it doesn't suck as much as people make it. I went for casual hunting with my dear wife yesterday and made 80k of xp in one hour of casual play. Had I been grinding hard then I think it could have been done in 20-30 minutes. Compared to post CU then this is a serious nerf, but the xp gain after CU was outright ridicilous. If you compare to pre CU then it's actually better now.


One thing I learned in Kosovo when we were making the camp was that the better people are off the more they want. Same thing here, people are now used to insane xp gain and has forgotten how it was at an earlier stage. Game has just become more balanced. Try go for a hunt in a group and see if it's really going to take you 6 months to get your template finished






Azat Samat
Aendracon
Thu Aug 18, 2005 9:23 am
#20



Tiggs wrote:

I created a new thread because we did a new publish. This way we can find information faster.When I get in to the office in a few hours I will check on the xp changes you're seeing. If someone can please post full details of what you are seeing exactly rather then OMG you nerfed XP!!!11 it would really help us to see what you are refering too.


Thanks in advance.






I absolutely love this one. Conclusions:


1. Tiggs had no idea what was going on

2. Customers are now officially obligued to provide SoE with detailed bug reports, because there is no QA whatsoever anymore



Ryian Coron - Elder Smuggler
"do not assume your customers are morons. odds are they know a lot more about the situation than you do because they live with it every day. listen to them, actually listen, and take what they say into account. you might save some money, morons."
- Fernas
TalKurgan
Thu Aug 18, 2005 9:34 am
#21



I'm glad I'm pretty much at template then. I dropped the combat xp line of pistols to do the Mos Eisley mystery quest, but I can live without those last two boxes for a while, I s'pose.


Edit: Forgot to mention, this*oops* monkies if you started levelling in the happy group xp times. I feel your pain.


Edit: I don't think I can say '*oops* monkies' without getting banned.

Message Edited by TalKurgan on 08-18-2005 09:36 AM



"And so our player base was coming around the corner and we were all BOOM! HEADSHOT! And then the veterans were coming down the stairs and, you know what? BOOM! HEADSHOT!" -FPSDev
VegitoX
Thu Aug 18, 2005 9:51 am
#22


Another important thing to consider is that the combat upgrade was introduced to place an emphasis on "group" play. Smugglers were turned into a pure combat profession, and made " the official crowd controller", for groups.


I dont know about you, but if I were still trying to grind/advance, i'd be very skeptical about joining a group for any thing. This almost killsanyreason to even become a Smuggler, combat wise...as your grind would most certainly be longer due to the lack of offense...pending your template of course.


I hate to say it, but, the Jedi...and i'm not speaking about the individualplayers here, rather the concept of, has caused this. Many of you weren't around for this, but this is the same way the XP "used" to be 15-20 publishes ago.

Message Edited by VegitoX on 08-18-2005 12:52 PM



Reo Grande* Mos Eisley Bred* Blue Milk Fed
--------------------------------------------------------------------------------
VitoGenovese
Thu Aug 18, 2005 10:22 am
#23

The whole comparison to "This is the way it was Pre-CU" is bogus. Pre CU we could solo most creatures out there in the time it takes a group to kill them now. Now a group is required to kill the same mobs for 1/10 the XP. If they want to make us all powerful death machines again, lol we will be back where we started. This is not the same game as it was Pre-CU. They are giving us the shaft hardcore. Irregardless of all that, making the annoying lame assed grind longer does nothing to improve the quality of the game, nor the length of my subscription.



______________________
Adapt! Or be Darwined.
I don't believe in the Force anymore, but I do believe in Karma.
JenniferAmidala
Thu Aug 18, 2005 10:46 am
#24






apprentice_of_eld wrote:


Now, why would they reduce xp gained? Hmm. My guess goes toward it's a way to slow down jedi grinding. That's such a great idea! Instead of removing the problem, they just pass along the solution to everyone else. Gotta love it. Word to the devs, I AM NOT GRINDING TO BE A JEDI, so why are you punishing me?





Well, as a Jedi, I admit I don't like this at all. BUT...if its purpose is to slow down Jedi they should've nerfed justthe Jedi xp, not everyone else's xp. That's bad forall regular profs and its horrible for the newplayers.



Lesa Edow - Elder Doctor - Elder Combat Medic - Elder TKM - Elder Fencer - Elder Rifleman - Elder Pistoleer - Elder Carbineer - Elder Bounty Hunter - Elder Jedi
I'm Nobody! Who are you?
Are you—Nobody—Too?
Then there's a pair of us!
Don't tell! they'd advertise—you know!

AtomicFB
Thu Aug 18, 2005 11:38 am
#25

I don't see what the big deal is, you still get xp just not as much. WOW! The world is going to end. Now, sure others have a differing opinion on it but in the galactic scheme what does it change? So it takes a little longer to lvl. So if you are in a group the xp is doled out and shared by everyone. Maybe it is just me but I just really don't see what the big deal is.




"We Smugglers like beer and pie...
gggggggggggggggggggggggggg
Colonel Malicon Klem
ELDER SMUGGLER & STORM SQUADRON ACE

gggggggggggggggggggggggggg
and we stick Jedi with the tab"


Ant-Smasher
Thu Aug 18, 2005 11:39 am
#26


Personally I think the Dev, SOE, Lucus is trying to kill off the game. Any time everyone is bennefiting from something the development has been to nerf it. I believe they knew they shot them selves in the foot after the CU when so many people left and they didn't get as many new people when RoTW came they are systematically making it to where it's no longer fun for the populus and they are loosing money on SWG.


Look how unballanced the game has been. I don't see how what the Development team has done is really thought out when something new happens and CS is no help at all. BH are one of the strongest characters in the game next to Jedi but in the movie or the books BH never really hunted jedi exclusivly. Smuglers are now just pistoleer's with the ability to make weapons better (assuming you can find the part or buy it of a BH) we get no XP for slicing. Why do i have to be a Master Smugler to slice a weapon when it doesn't matter on slicing when it never fails? Even our skill sets and modifiers don't make sense. Spice experimentation 100? how long ago did they nerf spice crafting? The Development team really needs to sit down and rethink what miss matched in the game. That is if they want to keep the game alive.


Other things i found silly. CL 80 Durni. Oh come on when have you ever heard of someone talking down the street and getting malled by a rabit. 181CL animals on endore. OMG?!? But the DEV want us to hunt in a group but now they are taking away the bennifit of it. But I like their story oh you can kill something faster if you have more than one in your group. Sure as long as they are the same CL level as you. IF their weaker it's still like soloing and you split the XP as if he was an equil.

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