Smuggler Archive

Thread: Patch 11.3 New Smuggler content

LaughingWolf
Mon Nov 29, 2004 11:04 am
#14

Mind you, an Imperial factionned Smuggler can do them.... if choosing Privateer as a pilot profession

I know, I know, no fair. I hope really there will be something for you too guys.



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
Daturaze
Mon Nov 29, 2004 11:23 am
#15






LaughingWolf wrote:
Mind you, an Imperial factionned Smuggler can do them.... if choosing Privateer as a pilot profession

I know, I know, no fair. I hope really there will be something for you too guys.






Yeah, but having to shoot down Imperial fighters just seems so wrong if you're an Imperial I mean, I had to find a year's supply of helmet polish for Vader after slicing off some weapons - I'd hate to think what would be in store for me if I took out a wing of his fighters!!!


I'm sure down the road the missions will start to balance out - I'm just glad that we're starting to get Smuggler missions period!!


Cheers
Dat


Thochkored
Mon Nov 29, 2004 11:24 am
#16






01201986 wrote:

Well, I actually understand why these missions are not open to imps. maily because in the mission you have to shoot down TIE fighters many times.






You would think that they could easily swap the ties out for other ships.




Ackaak Adack
Bloodfin
"Wars not make one great."

Davian Shaw
Bloodfin
"You came in that thing?"
LaughingWolf
Mon Nov 29, 2004 11:40 am
#17

But it make sence for a neutral or Reb Smuggler to have the Imps after you. In fact, it even make sence for an Imperial officier Smuggling on the side to suddenly be faced by an Imperial crack down.

But of course, game wise, I can see the problem.



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
riotcontrol
Mon Nov 29, 2004 11:58 am
#18

Uhm. I just got the exact same type of mission (meet contact, pick up 'shady' cargo, hyperspace to different sector, avoid the 'authorities') on Yavin IV. And my character is not a Smuggler at all. So much for that. Bah.



__
wieland argosy <gunslinger>
KaiRan
Mon Nov 29, 2004 12:24 pm
#19







maxtheusher wrote:

-No use of our profession (though I guess since it is space... I dunno)...

...[snip]...

-Rather than sneaking in anyway, it was simply, "deliver this whil fighting wave after wave of people intent on stopping you"







How hard is it to just initiate some non-GCW scan team ship in space? Seriously!



[A CorSec gunship hyperspaces in nearly on top of you]


[window similar to starbase converse opens]



CorSec Captian- "Attention (name of ship), this is CorSec system patrol craft THX-1138. Cut your engines and prepare for inspection. Immediately!"



[option 1] "Who me? Sure, sure cap'n... but we're just here delivering food to the refugees..." (submit for scan - underworld scan evasion % effects results, Imperial rank does not)


[option 2] "Inspection? Inspection?! We don't need no stinking inspection!" (make a run/fight for it - the gunship opens fire)


[option 3] No reply / fake comm trouble (buy some time to run/fight)


When they decide to add some real content for us, just add in a little "choose your path" type stuff, with random results for talking/flying your way through it. Randomly decide what fast talking the captian will accept and offer 3 layers of picking your way through a conversation not to get shot. This would be usefull for where the scan fails: loose the cargo, but not your ship.



jnoh | master smuggler + master pilot | starsider
If you don't want me to "play the forums," then I suggest you make time playing the game more rewarding and less repetitive than "playing" here!
READ THIS before telling me I cannot complain about Smuggler
GOT SMUGGLING? - I AM STILL NOT A SMUGGLER - GOT SPICE?
JarusSarn
Mon Nov 29, 2004 12:28 pm
#20

I like that confrontation idea, with a choice of what to say/do...



JarusSarn
Lost Smuggler ? Corellian Stud
Coalition of the Lost Smugglers

DrevenStrobe
Mon Nov 29, 2004 12:28 pm
#21






riotcontrol wrote:
Uhm. I just got the exact same type of mission (meet contact, pick up 'shady' cargo, hyperspace to different sector, avoid the 'authorities') on Yavin IV. And my character is not a Smuggler at all. So much for that. Bah.





THAT's what I figured...



Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
Fernas
Mon Nov 29, 2004 6:09 pm
#22

i said it before, i'll say it again.


well, that's it, that's your smuggler revamp. hope you enjoyed it.



.
Fernas Radiant, Starsider, Eclipse Smuggler
Tyal Eclipse Master Trader
Methorg Aprawi Kettemoor Creature Handler (Retired)

I'm in this for the Experience, not the XP.

Fighters fight.
Crafters craft.
Healers heal.
Smugglers do not smuggle.
maloso
Mon Nov 29, 2004 10:22 pm
#23






Sengis wrote:

Excellent des moving int he right direction though.. WHY OH WHY give the smuggler missions just to neuts and Rebs. imps Smuggle too. Han was a navy pilot first. What better place to smuggle form then under the watchful eye of a moff. Fine I can understand that there may be issues with flying smuggler missions in a Deciamtor or Tie Ship. so hwo about a firespray. or as I previosuly mentioned Why cant All Masters use Master Ships thus choosign the ship they want to use?? This is not an invitation to flame but invitation to whine with me
"I am dyslexic of Borg, Resemblance is fertile, your ass will b laminated."

Explorer 60% Killer 53% Socializer 46% Achiever 40%


Idealist







Hate to bust everyones bubble but............ they are for anyone (profession wise) not just smuggler. This is about equal if it they changed the Mission Terminal name to Fencer Missions, but everyone could still use it. Nice try to pull the wool over our eyes.



Maloso Las Vegas - Killer of Ka'hik, Destroyer of -UG-
Hated by most, Loved by YOUR MOM!
01201986
Mon Nov 29, 2004 11:13 pm
#24

umm, u go to the talus station and try to take the mission there, if u r not a Smuggler on the ground, u will not recieve the mission.



____________________________________________
Allanon Ordo - Cancelled
In memory of OoC, the greatest guild ever...
Halls of Crevasse - Keren, Naboo 3604, 3403
/salute Wanderhome - xfire: allanon186

Sengis
Tue Nov 30, 2004 1:26 am
#25

sigh i have a launched my own person smuggling now in the vain attempt to rp my way out of boredom..




Sengcabs™




Merely a 15k flat fee per groups destination Inner to inner and 20k Per destination Outer Rim


Sengcabs™ are available for timed hire also, 125k per hour.


I offer tours of deepspace, and a one hour POIS tour for a mere 175 K credits.


*Disclaimer* Sengcabs™ whilst being an on demand service the mangement eserve the right to be fully booked and is not under any obligation to deliver on any promoises whatsoever. D33p Thpace Tourth Ltd™ Does not accept liability for death incapacaitation or wounding whilst in Deep Space. Sengcabs™ andACE-4-HIRE™ are wholly owned subsiduaries of D33p Thpace Tourth Ltd™ incorporated in Arroyo Dantooine.

NB Smuggling will not occur



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
JacobKell
Tue Nov 30, 2004 5:31 am
#26






Sengis wrote:





01201986 wrote:

umm, u go to the talus station and try to take the mission there, if u r not a Smuggler on the ground, u will not recieve the mission.






Yes but the point is that there are similar missions available through normal channels...






Have to agree,just a run of the mill delivery mission. Saying that though i have only done the first mission so far..and as a Master Smuggler/Privateer 4 4 3 3 it was far too easey. Im sure i read somewhere these new missions would be geared to your respective skills,maybe im just being hopeful.


Some Smuggler based activity would be nice tbh,deliver and shoot is available to everyone we just seem to be getting the privalige of having our own unique place to collect these missions. Why fight the imps? How about bluffing(aka "everythings fine,were fine down here....how are you?"),or even bribing? Also why base the missions from Talus? Id feel more of a Smuggler if it was the main man himself jabba who was giving me these missions,i want to run into trouble have the option to dump my cargo and get a bounty hunter on my ass for screwing up!



Doesnt really inspire me with confidence for our revamp really,assuming that is we actually get one....





RIP SWG
Who wants my stuff?
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