Smuggler Archive
Thread: PETITION TO NOT NERF OUR ALREADY NEGLECTED PROFESSION !!!!!!!!! A MUST SIGN FOR ANY SMUGGLER
/sign
I'm only a 2-4-2-4 smuggler at the moment since i'm having to try and keep up in my armorsmithing skills (hard to go back to armorsmithing when you have fun as a smuggler), but i feel that our 4 special attacks should count for something. i like my panic shot because it gives me the time to Burst Run the hell outta the situation instead of staring at death coming toward me in a the visage of a laser barrage or a large mob of VERY angry NPC's/PC's. Take that away and i'll be dead every time i feel like playing the role of a smuggler. Where is the fun in that? Bad enough that i cannot FD without worrying about getting back up and getting aggro'ed immediately.
I'm withholding my vote as such, but for one reason only. I want to know what the purpose of this change is and what the current system will be replaced with. The devs have yet to tell us what we can expect from the changes, except that they're "Really cool." If this is part of an overall design that actually works and IS cool, then I have no problem with incremental nerfs to get us there.
For the record, guys, I think this isn't directed at us specifically. This is about state changes. Look at the way things have been going. Bleeds have been hit. Now delays. Next up are probably knockdowns and dizzies, followed shortly thereafter by posture changes, blinds, etc. Pretty much every state changing special in the game will likely get hit eventually, and it's all towards some as yet undisclosed purpose. That's why I'm not signing yet. I want to know where we're going and what we can expect before I say "This sucks!" From what TH has said a number of times, this is the painful part of the combat revamp where they're essentially gutting the system in favor of a new one. What I want to know is what the new system will actually do, how it will differ, etc. The devs have yet to really wake up and learn that it's good to TELL PEOPLE what you have planned at least in general terms, or they simply don't care if we yell "It's another nerf, dammit!" They'd probably maintain a lot more goodwill by moving away from the CIA "You don't have a need to know" model and by moving towards a more communicative model. And I don't just mean communicative as in the standard "Oh it's gonna be so cool! Trust me!" response that we tend to get.
For all the forum revamps, correspondent programs, top 5, top 10, etc. these guys have yet to really figure out how to provide clear information to players on a regular basis. That's their chief downfall in terms of public relations, I think.
/sign
Reeno Shiv - master smuggler / master pistoleer / master marksman ( shadowfire )
I guess the difference that I see between this and the crackdown was that the crackdown only really negatively affected us. By comparison, the combat changes we've seen are affecting EVERYONE, not just us. It's almost like SOE stood up and said "Alright, that's it! Everyone loses 50 points!" Doesn't really matter much because it's all relative in that scenario.
I definitely want to know the why, though and what's being put in place. If nothing is being put in place, then they'd better well be planning on giving us some really useful NEW skills in our DF tree. In that sense, I'll definitely /sign.