Smuggler Archive

Thread: Smugglers Unit

DigiDante
Wed Jul 14, 2004 3:04 pm
#14

I was going to make comment about the "blah blah blah but doctors this n that" arguement... but Rylan made a good post about it


Our cost isn't about resources. It is about the time we spend helping others, it is about the fact that we enhance something for life. You get a good pistol and put it in a bag, leave it alone. Come a year later.. it will still be there in that shape. You get a +2500 buff... less then 4 hours later its gone. You spend 3k on a crate of powerups... after a night of combat... they're all gone, but the pistol thats sliced wont be.



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

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Shin_Shodei
Wed Jul 14, 2004 4:32 pm
#15

no, my unit pwns your unit




Rijin Shodei - Naritus - Dark Jedi Master (Active)

"The Dark Side of the force is the path to powers that some may consider..unnatural.."

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Cyc66
Wed Jul 14, 2004 4:44 pm
#16

Simple economics...
Slicing is a comodity that every master smuggler can do. There is nothing unique about it. As such, people will always go to the slicer with the lowest price. Unless smuggler tools start to matter, nothing will change.
VilaEblan
Wed Jul 14, 2004 6:35 pm
#17

I'm on Euro-Chimeara and, from reading the threads, I guess it is fair to say I am undercharging When I used to get stuff sliced, it was always 100 cr/% improvement.


And, well, I figured I am not sitting there arsing about with a calculator when doing a number of items (being a bit numerically blind) so figured I would go for 3k per item. Hell, mathematically crap as I may be, can manage 3 times table.


This ends as of tomorrow.


I was wondering what opinions there were on a touch of negotiation for players who are clearly starting out. I remember my days plinking away with a DH17...they sucked and for some time just didnt want to play...so are you open to a little /tell negotiation if /examine shows a player is a beginner fretting about whether or not they can afford it?


BloodRedd
Wed Jul 14, 2004 6:40 pm
#18

I charge on a sliding scale:


100cr per % up to 29%

300cr per % 30-39%

500cr per % 40%+

under 15% free


People are happy to pay more for high slices.



IGN: BloodRed Smuggler-Armoursmith-Droid Engineer
yimaz
Wed Jul 14, 2004 7:32 pm
#19






Shin_Shodei wrote:
no, my unit pwns your unit





Sorry my unit is pwnlishious, which means it pwns them all......



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

sapos
Wed Jul 14, 2004 7:48 pm
#20


I charge 10k per slice anything under 20% is free. Most peaple say "Dude a little hi isn't it? That guy over there a minut ago only charges 1k" to that I say "ok get him to do it then" to that they usualy say "but he's not there" to thatI say "ok 20K then". lol

Message Edited by sapos on 07-14-2004 07:49 PM



Fapp Olot
(Master Smuggler-R.I.P. nowait I'm back, no R.I.P realy...no wait ya back), Master Swordsmen (R.I.P), master rifleman R.I.P., Acountant (wink)


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Egowyn
Thu Jul 15, 2004 1:20 am
#21

Smugglers Unit


um i belive you mean UNITE i could be wrong but.....yeah ok



Colonel Egowyn Eiwa MASTER SMUGGLER
KAURI's LONGEST STANDING SMUGGLER
"The gods to are fond of a joke"
Ajo79
Thu Jul 15, 2004 4:54 am
#22

I'm no smuggler but so here is my view.


I would gladly pay a smuggler 20K+100 creditsper % if he stopped outside the starport to slice me some weapons. I would however never ever pay a slicer 10K per sliced weapon, even worser per armor piece. I don't think the slice is worth that.Not with the randomness that excists. A effectivness slice on my brand new armor that I want encumbrant slices on is a killer.


However if the randomness effect were taken away and a master smuggler could decide what to slice and always got between 30-35% slices I could pay 10K per slice.


To compare doctors and smugglers it like comparing oranges and apples. Since smugglers resource costs are about 0 we pay mostly for your time, not to cover your costs. Thegood doctor resouces costs around 100 credits per unit and it sums up. However Doctors are also giving their time to service us figthers. But they are making quite some money on buffing I've read. My alt is a doc, but I only buff myself and my guildmates... for free.



Ajo Nibor | Ryler Erlovski | Rofy Vrell
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Eclipse - Citizen of Mos Mosel

yimaz
Thu Jul 15, 2004 6:14 am
#23






Ajo79 wrote:

I'm no smuggler but so here is my view.


I would gladly pay a smuggler 20K+100 creditsper % if he stopped outside the starport to slice me some weapons. I would however never ever pay a slicer 10K per sliced weapon, even worser per armor piece. I don't think the slice is worth that.Not with the randomness that excists. A effectivness slice on my brand new armor that I want encumbrant slices on is a killer.


However if the randomness effect were taken away and a master smuggler could decide what to slice and always got between 30-35% slices I could pay 10K per slice.


To compare doctors and smugglers it like comparing oranges and apples. Since smugglers resource costs are about 0 we pay mostly for your time, not to cover your costs. Thegood doctor resouces costs around 100 credits per unit and it sums up. However Doctors are also giving their time to service us figthers. But they are making quite some money on buffing I've read. My alt is a doc, but I only buff myself and my guildmates... for free.





I smell a flame fest with this one! Ok, with that said enough guys, God this is getting so old. Who cares, everyone charge what you want, no one person will ruin the games economy. If you want to charge a lot and get payed more power to you. If you want to charge a little and that works for you then as well have at it. Flat rate or% based sales, SO F*CKIN WHAT, CHARGE DO WHAT YOU WANT. Can we move on now.


Now excuse me while i wax my Smugglers unit........







Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

blackflame
Thu Jul 15, 2004 12:07 pm
#24


[quote] "I've been a smuggler and I have to say the resource requirements for smuggler do not even come close to rivaling that of a doctor. Last time I checked smugglers do not pay 10cpu for their resources because quality does not matter. Your resources are as easy to get as they ever have been even easier with the abundance of players including architects who make lots and lots of harvesters driving down prices so more people can harvest resources. I can understand a rise in price but not to 10k. You have no real grounds of raising prices that much."



Last time I looked Smugglers couldn't just throw a client's weapons into a factory to mass produce sliced weaponry. Last time I looked people were respectful to doctors and didn't get into dozens of arguments about a doctors stated prices or start ranting about how they didnt want to pay the full price because the buff did not meet their expectations. Last time I looked clients were not coming back to smugglers every 3 hours for a new slice.


But lets not just comparedoctors. Why not compare them with entertainer buffs? Or weaponry or armour. Having been a Master Weaponsmith I can tell you a great many things but the most important of all things is that the cost of any item or service has no correlation with the cost of resources, but the value of service provided and how much the customer is willing to pay. [/quote]


The item in question according to the original post was not the service it was the cost of resources. You raise good points but they are irrelevant to the original reason of raising prices.



________ Blackflame Fire ________
SP J E D I KNIGHT
__PIMOTZIRX'______Elder BH and Swordsman______PIMOTZIRX'__

xTekx
Thu Jul 15, 2004 12:30 pm
#25


another thread about slice pricing? come on guys. get real. if someone wants to charge 3k per slice (like me) then so be it. everyone can charge what they want when they want. if you all want to charge 15k per slice then so be it. charge 15k. but don't ever tell anyone what they should charge. that's like trying to tell them that they have dress a certain way in this game. not going to happen.



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