Smuggler Archive
Thread: Unconventional Smuggler Builds
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Erati7
Mon Jun 28, 2004 6:05 am
#14
I'm working up on Master Smuggler, but right now I'm a Master Musician, Brawler 3000 Marksman 0102 I think. I need to get at least Novice Smuggler soon-ish...
SBRD0C
Mon Jun 28, 2004 1:57 pm
#15
MaxSteele wrote:
Hey SBRD0C, what did you take in the pistoleer line? Did you just go up the Pistol Stances and Grips to have Fan Shot, or did you spread your points around?
Also, did you go up to Survey IV, or only go up the Engineering line in the Artisan profession?
I'm considering doing Droid Engineer myself, but right now I have gone up the Ranged Support line in Marksman, and in order to get up to Survey IV, I'd have to drop all of the Ranged Support. I'm not sure how helpful those skills are for me though. Anyone know if the benefits from the Ranged Support line are worth keeping? Or should I drop them to get up to Survey IV if I'm going the Droid Engineer route?
And also, what are other people's opinions of where I should put points in PIstoleer? Is going up the Pistol Grips tree to get Fan Shot the only viable solution for someone who isn't going to master Pistoleer?
Right now my pistoleer is 0044, once Ihad master but I had to drop 2 trees in order to have sp for all of DE. with this I have about 3 SP left.. enough for ranged spt 1 maybe but thats about as good as it gets.
IndySWG
Mon Jun 28, 2004 1:59 pm
#16
EnderUK wrote:
I did rifleman with smuggler but it's damn well to boring. If I ever get bored of combat PvP (already bored of PvE) I wouldn't mind trying master musicain with smuggler, I'd love to own my own sleezy cantina
I'm a Master Smuggler / Master Musician ... I really like the combo.
I was surprised actually how much I like musician. It's nice to have such a purely social profession to fall intowhen you just want to waste some time NOT grinding somethingor hunting something or looking for something or crafting something .....
I like to sneak into a cantina on a starter planet after some smuggling and join the low level musicians ... adding an instrument to the band they wouldnt have had otherwise. I've met some great folks and had some hillarious SWG moments while chatting away in the band.
Usually I try to do a little RPing ...maintaining that I've just got back from some "business" with "an angry bothan" concerning a late shipment or some other adventure -a shady smuggler...and this musician thing is just a habbit I indulge in at times. 
JTGAlpha
Mon Jun 28, 2004 5:04 pm
#17
Master Smuggler/Master Merchant 0404 Pistoleer is what I'm aiming for.
RaithStarwind
Tue Jun 29, 2004 12:32 am
#18
I think I have the rarest combination:
Master Smuggler
Master Image Designer
Pistoleer 0 0 4 4
It's pretty fun in that you can have the smuggler skills ready for the revamp, still be useful in PVP raids for disarming bases, and while you are not the best fighter in a battle you can help out pretty well if you play like a thief and guard your back.
And Image Design gives you a great in with people. When getting a group is slow you can hang out in the Image designer tent, and while you earn credits you can chat with people and find out what various groups are doing for fun. A great path for finding new adventures.
ScahtRunningstar
Tue Jun 29, 2004 12:34 am
#19
Havok3060 wrote:
Master Smuggler and Master Merchant is sweet . Your like a god in PVP !
LOL
YamadaMan
Tue Jun 29, 2004 4:39 am
#20
I used to be master smuggler / merchant 4044 / master artisan
but then I just switched to master smuggler / master pike(wo)man / TKA 4004 / pistoleer 0003 capped melee defense, higher pistol speed and high ranged defenses, so it's cool...
but then I just switched to master smuggler / master pike(wo)man / TKA 4004 / pistoleer 0003 capped melee defense, higher pistol speed and high ranged defenses, so it's cool...
Fur_Ball
Tue Jun 29, 2004 4:52 am
#21
I decided on Master smuggler, Bounty Hunter 3 0 4 0 and just be a lowlife..... underworld operatives unite!!!
kill the jedi, and keep em dosed up on spice!
sporkman
Tue Jun 29, 2004 5:04 am
#22
Master smuggler, Pikeman, pistoleer Oh and i'm a short black purple haired bothan so thats unusual too no? 
KuroiKenshi
Tue Jun 29, 2004 5:26 am
#23
Master Smuggler and 0/0/2/0 Commando (trying to finish off Pistoleer first)
Nothing like fighting 12 Janta's and flame coning them all a few times then feiging death, hehehehe 
Danek Kaiser
Master Smuggler
Intrepid
Vampirerobot
Tue Jun 29, 2004 8:26 am
#24
KuroiKenshi wrote:
Master Smuggler and 0/0/2/0 Commando (trying to finish off Pistoleer first)
Nothing like fighting 12 Janta's and flame coning them all a few times then feiging death, hehehehe
Danek Kaiser
Master Smuggler
Intrepid
I'm Master Smuggler, Master Pistoleer and 0110 Commando at the moment. I'm thinking of dropping the Techniques tree in Pistoleer (since I already have all the specials I need for the LP) and picking up the Flamer tree and Novice Medic. The Launcher Pistol is pretty awesome with Pistoleer and the Dirty Fighting specials. For participation in big groups I'm going for the Flamer/Feign Death combo.
JamesHighwest
Tue Jun 29, 2004 9:06 am
#25
I am with those saying that TKA is too valuable to give up. With how weak pistols are and how useless most of the Pistoleer/Smuggler specials are(or have become)TK is the only real damage dealing class I have.
Now, if they fix up the Pistoleer/Smuggler specials to the point they are useful then I will most likely drop TK and invest the points into other fun/useful professions.
FatesTheatre
Tue Jun 29, 2004 12:59 pm
#26
Master Smuggler/Pistoleer.
Soon to be 4/4/4/0 Fencer on top of that for defenses.
By the time my template is done and Master is dropped I'll be Dirty Fighting/Master Pistoleer/4304TKA/4440 Fencer.
Soon to be 4/4/4/0 Fencer on top of that for defenses.
By the time my template is done and Master is dropped I'll be Dirty Fighting/Master Pistoleer/4304TKA/4440 Fencer.
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