Smuggler Archive
Thread: How do you feel about the treatment smuggler has received?
Zotux wrote:
DarthHommie wrote:
Umm, how i feel.... lets see:
Star TrekOnline Q1 2006
I'll wait until then, and probably switch.
I'll meet you there.......
Smuggler is not the only prof ignored. Im msmuggler/mcommando and both proffs arebadly broken. actually can't say commando is broken, just non existant. I came for the title, but only the community has kept me here, and when star trek online comes out, im switching.....
I heard there was a flamethrower fix in the works, but yeah STO ftw
- I honestly believe the design, implementation and ongoing upkeep of the Smuggler profession in SWG will become a benchmark in future years for MMRPG development teams, on how to not design, implement and continue a game class
- Tiggs and TH need immediate replacing as the Community Relations team, as the 'community relations' here is non-existant, leading to committed players leaving the game not through the awful design, implementation and upkeep of their profession mentioned above, but because the communication from SOE to the player base is so utterly pathetic as tosuggest negligence on the part of the Community Relations team.
It seriously seems like they are trying to push subscriptions down by destroying the game, as if they were trying to break a contract or something...uh oh, I didn't just say that.
fluffybunnymittens wrote:
I have to agree. SWG's design and implementation is a laughing stock amongst the profession. I actually pity the devs, though. Guys like Tyrant have been hurt, I think anyway, by being employed by SOE.
It seriously seems like they are trying to push subscriptions down by destroying the game, as if they were trying to break a contract or something...uh oh, I didn't just say that.
This put it all into perspective for me. If they are trying to make the game fail, and therefore get out of runing it by pi**ing off lucasarts, everything that has/is being done by the devs makes more sense.
They can't just quit, as they'd get sued big time. But if lucas arts just doesn't like the job being done, they could probably just yank it from SOE. (of course that depends on the language of the contract between the 2)
cpz wrote:
Two sentences
- I honestly believe the design, implementation and ongoing upkeep of the Smuggler profession in SWG will become a benchmark in future years for MMRPG development teams, on how to not design, implement and continue a game class
- Tiggs and TH need immediate replacing as the Community Relations team, as the 'community relations' here is non-existant, leading to committed players leaving the game not through the awful design, implementation and upkeep of their profession mentioned above, but because the communication from SOE to the player base is so utterly pathetic as tosuggest negligence on the part of the Community Relations team.
QFE
And i might also add, that SOE should change their Corporate identity..
Sony Online Entertainment
"We are the Destroyer of Worlds"
Message Edited by Thomen on 07-18-2005 02:49 AM
"a sentance or two"...now THAT is funny!
My sig says it all.
If we actually received some fukcing treatment I might have something to say. But seeing as though all we ever get is plague dog corpses thrown in our water, I couldn't actually tell you how I feel.
I do, however, have something to say about the lack of 'support' advertised in this game. I have many things to say about the people (I'm being so very generous there) who make the decisions about this POS game's development. But seeing as nobody is home, I shan't bother. They can all get stuffed.
I'm off to play Planetside. Bugger, no I'm not, I have to go open my shop.
With the now fixed CU version of smuggler a smuggler character is a very valuable part of a combat group, the randomness of slicing is finally gone too (I don't say the new version is "optimal" for me, but I am not naive enough to ever expect any change to be optimized for me, I'm just one person among many :-P). When I "signed up" for smuggler I was very much aware that there is no smuggling in the smuggler profession so that part doesn't bother me too much.
Message Edited by darmokVtS on 07-18-2005 01:13 PM