Smuggler Archive

Thread: GAMBLING!!!! WE NEED GAMBLING!!!!!!

KwoTon
Sun Jun 05, 2005 6:42 am
#14







Here is the downloadable windows game. http://www.fallenjedi.com/sabacc.zip


Here are the rules from the help menu...


_____________________________________________________________________________________

Game Overview

Sabacc is a game played with a deck of 76 cards. In the Star Wars Universe, this game is played with an electronic deck in which the cards change value due to electronic impulses.


Suits

There are four suits in the game of Sabacc. These are:

·Staves

·Sabers

·Flasks

·Coins


Numbered Cards

Each suit contains eleven numbered cards (1-11), with corresponding values.


Ranked Cards

Each suit also contains four ranked cards:

·Commander (valued at 12)

·Mistress (valued at 13)

·Master (valued at 14)

·Ace (valued at 15)


Face Cards

In addition, the Sabacc deck contains sixteen face cards. These are listed below, and there are two of each. These cards are not assigned a suit. The different rule variants change the values of these cards, which can either be positive or negative. The Idiot card's value never changes and is always zero no matter what rule variant is being played. ·Idiot ·Rancor ·Jedi Knight ·Jedi Master

·Dark Jedi

·Lord of the Sith

·Smuggler

·Bounty Hunter


Standard Rules

The standard rules never change no matter what version of the game is being played. Sabacc is always played with a deck of 76 cards. The Idiot card always has a value of zero and the numbered cards are worth their face value (one=1, two=2, etc). The ranked cards are valued as follows: Commander=12, Mistress=13, Master=14, Ace=15. The game is dealt out like poker, except that each player has four cards instead of five. After all hands are dealt, each player may discard cards and receive new ones. The number of

cards you are able to discard depends on the rules you are playing by. Add up the value of your cards to find your total. If your total is under 23, then your hand value is the same as your total. If your total is over 23, then your hand value is equal to your total, minus 23. (ex. You have a hand totalling 29; 29-23=6, so your hand is worth six points.) If your hand totals over 46, then you automatically lose. To have a perfect hand in Sabacc, all of your cards must have a value of 23. This is accomplished by

having a hand which totals 23 (Pure Sabacc) or 46 (Sabacc). Pure Sabacc always beats regular Sabacc. You can also win with an Idiot's Array; an Idiot card, a two, and a three. An Idiot's Array automatically wins if no one has a perfect hand. The different rule variants will list an additional combination of cards that will win if no one has a perfect hand or an Idiot's Array. If no player gets 23, has an Idiot's Array, or has the winning card combination, then the player with the highest hand value

wins. The rest of the rules change according to what variant you are playing.


Old Republic Rules

These rules will make the Jedi Knight and Jedi Master cards stronger. You can discard up to two cards, and up to four if you have a Jedi Master in your hand. The combination of cards to have is a Jedi Knight, a Jedi Master, and any numbered Saber. This is called a Jedi's Array. Face card values are listed below.


·Rancor=9

·Jedi Knight=3

·Jedi Master=3

·Dark Jedi=-14

·Lord of the Sith=10

·Smuggler=10

·Bounty Hunter=9


Rebel Alliance Rules

These rules will make the Jedi Knight and Jedi Master cards stronger. You may discard no more than three cards. The combination of cards to have is both Jedi Knights, and an ace. This is called a Force Array. Face card values are listed below.


·Rancor=7

·Jedi Knight=3

·Jedi Master=4

·Dark Jedi=12

·Lord of the Sith=-10

·Smuggler=5

·Bounty Hunter=9


New Republic Rules

These rules will make the Jedi Knight, Jedi Master, and Smuggler cards stronger. You have a choice of discarding one or three cards, and you may not discard any other number of cards besides one and three. The combination of cards to have is a Jedi Knight, a Jedi Master, and a Smuggler. This is called a Republic Array. Face card values are listed below.


·Rancor=8

·Jedi Knight=4

·Jedi Master=3

·Dark Jedi=12

·Lord of the Sith= -11

·Smuggler=4

·Bounty Hunter=10


Imperial Rules

These rules will make the Bounty Hunter, Dark Jedi, and Lord of the Sith cards stronger. You may discard no more or less than two cards. The combination of cards to have is a Lord of the Sith, a Commander, and an Ace. This is called a Sith Array. Face card values are listed below.


·Rancor=7

·Jedi Knight=15

- Jedi Master=-9

·Dark Jedi=3

·Lord of the Sith=4

·Smuggler=7

·Bounty Hunter=3


Cloud City Casino Rules

Using these rules, you can discard two or four cards. The combination of cards to have is both Smugglers, and a Jedi Knight. This is called a Partnership Array. Face card values are listed below.


·Rancor=7

·Jedi Knight=4

·Jedi Master=6

·Dark Jedi=9

·Lord of the Sith=-8

·Smuggler=5

·Bounty Hunter=7


Mos Eisley Rules

Using these rules, you may discard one card, or up to four if you have a Bounty Hunter or Smuggler in your hand. The combination of cards to have is a a Smuggler, a Bounty Hunter, and any numbered Coin. This is called a Criminal's Array. Face card values are listed below.


·Rancor=5

·Jedi Knight=7

·Jedi Master=8

·Dark Jedi=-11

·Lord of the Sith=10

·Smuggler=6

·Bounty Hunter=5


Corellian Rules

These rules will make the Bounty Hunter, Rancor, and Smuggler cards stronger. You may discard no less than two cards. The combination of cards to have is both Smugglers, and any numbered Coin. This is called a Smuggler's Array. Face card values are listed below.


·Rancor=4

·Jedi Knight=10

·Jedi Master=-13

·Dark Jedi=11

·Lord of the Sith=11

·Smuggler=4

·Bounty Hunter=3


Corporate Sector Rules

Using these rules, you may discard three cards, no more or less than three. The combination of cards to have is both Bounty Hunters, and any numbered Coin. This is called a Hunter's Array. Face card values are listed below.


·Rancor=5

·Jedi Knight=-7

·Jedi Master=8

·Dark Jedi=7

·Lord of the Sith=8

·Smuggler=6

·Bounty Hunter=3


Crseih Station Rules

Using these rules, you may discard up to two cards, but no more than two. The combination of cards to have is four Flasks, either numbered or ranked. This is called a Temporal Array. Face card values are listed below.


·Rancor=7

·Jedi Knight=8

·Jedi Master=-6

·Dark Jedi=5

·Lord of the Sith=4

·Smuggler=6

·Bounty Hunter=6


Scoring

At the end of a hand of Sabacc, your score for that hand is the same as your hand's value. If your total is over 46, then you subtract 46 from your total, and subtract the difference from your score. (ex. Your hand totals 48; 48-46=2, so you subtract 2 from your cumulative score). If you get an Idiot's Array or another Array, then your score for that hand is 23. If you win the hand, you get a 10 point bonus added to your score.

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Besides all of this, I gamble all the time in SWG.


I have a friend who owns a cantina, so I set up a gaming table in there. Put one of each type of dice on it. There is an option to roll the dice, even if you arent an administrator in the building, so anyone can play! All you do is group with who your gambling with and you see what they are rolling. I usually play a game like 7's and 11's. Ive made upwards of 100k a game.


Try it.


Message Edited by KwoTon on 06-05-2005 09:49 AM


Message Edited by KwoTon on 06-05-2005 10:06 AM


Message Edited by KwoTon on 06-05-2005 10:10 AM

Message Edited by KwoTon on 06-05-2005 10:11 AM



___________________________
Kalbarr(GHOST)
___________________________

KwoTon
Sun Jun 05, 2005 7:20 am
#15


For those of you who are unfimiliar with the Knights of the Old Republic games (KOTOR & KOTOR 2). Not only do I suggest you play them, but Ill quickly explain the rules of Pazaak. Which is MUCH simpler than sabacc.


Pazaak is played ALMOST like the game of "Blackjack", with a few slight alterations.


The first alteration is that each pesrson has thier own deck, they shuffle their decks and draw 4 cards from that deck. These cards ar plus (+) and minus (-) cards. +4 or -1 for example (sometimes therea re even the rare +/- cards). These cards are used during gameplay to increase, or decrease the players current hand number.


As with Blackjack, Pazaak is played in hands. Each player is dealed one card from the master deck (which contains cards ranging from 1-10, not +/-, just normal cards.). The first player may either take a card, play one of their + or - cards, or stand with thier current value, than Player two repeats. The first person to reach 20 (Pazaak), the person with the highest value after both players have stood (19 and 18 for example, the 19 would win.), or the person that did not bust wins the hand. To bust you get a value OVER 20. Although you dont automaticaly lose when you have a value over 20, you can still use - cards to get out of the +20 area ( a + card would not help here). If the person can not escape the +20 mark with his + or - cards, he bust, and the other person wins.


The game is draw if both players get "Pazaak", or both get the same value (19 and 19, 18 and 18, etc.)


The first person to win 3 hands, is the winner of the game (and receves the bet money, if any).

Message Edited by KwoTon on 06-05-2005 10:21 AM



___________________________
Kalbarr(GHOST)
___________________________

Briar
Sun Jun 05, 2005 9:00 am
#16

I prefer this to the Windows version.



Bri'ar GoldyeMayor of Serenity
Master Droid Engineer, Master Smuggler
Vendors at 572, 2628 in Serenity on Lok


SpinningCloud
Sun Jun 05, 2005 9:36 am
#17

Sure, I can think of a way that doesn't even distract SOE from what they're doing.


Have you and anyone else that wants to play Texas Hold 'Em join an online poker club. Then open up a window and play poker with each other while on the underlying window you're all sitting in a cantina.


Easy, problem solved.






Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Akiram_Glockem
Sun Jun 05, 2005 10:09 am
#18


KwoTon wrote:

Lots of rules



I think that you're playing with nontraditional face cards. In normal Sabacc the face cards are:
Queen of Air and Darkness
Endurance
Balance
Demise
Moderation
The Evil One
The Star
The Idiot



Akiram "The Glock" Glockem
Master SmugglerXCommandoXPistoleerXAlliance Pilot
Grand de facto leader of DLW and bringer of DOOOOOM
"Old Jedi never die, they just end up on eBay"
I am Jack's ignored profession.
GanymedePharuu
Sun Jun 05, 2005 10:20 am
#19






Akiram_Glockem wrote:




KwoTon wrote:


Lots of rules





I think that you're playing with nontraditional face cards. In normal Sabacc the face cards are:
Queen of Air and Darkness
Endurance
Balance
Demise
Moderation
The Evil One
The Star
The Idiot





yeahi was wondering where the Name cards were in your rules summary.


these are the traditional special card names, as described in the Lando Calrissian adventures, and i think in some Han Solo stories as well.





cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
gassygunslinger
Sun Jun 05, 2005 3:25 pm
#20

The third book in the Han Solo trillogy has rules for Sabaac... I know, cuz I just read that part last night, lol.



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Blankgrun
Sun Jun 05, 2005 3:42 pm
#21

Gambling!

Women!

Drinking!


The trio of vices will be complete! ...And I will be poor forevermore
Surun
Sun Jun 05, 2005 3:43 pm
#22


Final Fantasy 9:


It had a trading card game in it. I think it would be cool to have a somewhat game like it except with Star Wars Creatures etc rather than the Final Fantasy Creatures.


Just a siggestion. Would be somethign to enjoy even when in the stages of grinding.

Tapoh
Sun Jun 05, 2005 7:14 pm
#23






Blankgrun wrote:

Gambling!

Women!

Drinking!


The trio of vices will be complete! ...And I will be poor forevermore






Um...with the /covercharge women makes me poor...


Brandy has made me poor....


and now you guys want to add GAMBLING...well I'm screwed... igi.com here I come...r l cash for creds!





Tapoh...paying customer since July 03....

No longer!
MISTagent01
Sun Jun 05, 2005 7:29 pm
#24

Scarily, this was brought up in the Content Forum at Fan Fest...there's a reason (even though I don't like it, I guess I understand it) why the Hutt Casino was kind of scrapped. It's the same reason we won't see more than a smidgen of gambling in game.



V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


gassygunslinger
Sun Jun 05, 2005 7:32 pm
#25






MISTagent01 wrote:

Scarily, this was brought up in the Content Forum at Fan Fest...there's a reason (even though I don't like it, I guess I understand it) why the Hutt Casino was kind of scrapped. It's the same reason we won't see more than a smidgen of gambling in game.






Ahem... Which is???



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MISTagent01
Sun Jun 05, 2005 7:39 pm
#26






gassygunslinger wrote:





MISTagent01 wrote:

Scarily, this was brought up in the Content Forum at Fan Fest...there's a reason (even though I don't like it, I guess I understand it) why the Hutt Casino was kind of scrapped. It's the same reason we won't see more than a smidgen of gambling in game.






Ahem... Which is???





Sorry... stupid me.


The reason (which I forgot to mention somehow ) was that by implementing something like the Hutt Casino, a level of gambling would have been reached that would have forced LucasArts to put "Gambling" on the box description, and they decided against it.



V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


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