Smuggler Archive

Thread: New Slicing System

Juspar
Tue Jun 21, 2005 10:49 pm
#14

YAY



Increased diversity! Who would have ever believed it.



This seriously excites me, since they removed all the crafting, or crafting diversity from my two masters.



Juspar - DELTA : Rebel Combat Medic/ Smuggler, Bria

After CU I stuck it out because my guild friends were still here, the good was good enough and the bad could be worked around.
With NGE:
  • My guildies hated it so much they quit
  • They nerfed my uniquness
  • They nerfed my ability to role play
  • They nerfed my strategic combat
  • They disregarded Star Wars canon
  • As a level 80 smuggler, I have out dueled every level and every profession. Only beated since NGE by a level 90 Bounty Hunter.
MrZink
Tue Jun 21, 2005 11:36 pm
#15

Very nice to see this coming to TC now... cant wait to see it go live too. But Im a patient man... after all Im a smuggler



Torak Solar
Master Scumbag (Master Smuggler/Master Carbineer/Smuggler Alliance Ace)
Cross River City (THE Roleplaying city)

I support me. You can too

Reevan
Tue Jun 21, 2005 11:40 pm
#16

interesting



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01110110111010010101100000010001010110011110011001Vendors Located at Restuss, Rori
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01111101011001001100110000010111010001011011100010Boothy Ann


Gamlin_Shaw
Wed Jun 22, 2005 6:30 am
#17

It seems that on TC the sliced weapons are "jamming" extremely fast.. way to fast making this new slicing system useless and no one would want a weapon sliced. Has anyone gotten to test armor slicing? Does armor have a chance for "jamming" or "failing" like weapons? And if they do has anyone tested to see if armor breaks down as fast as weaons do?
AngusMacGregor
Wed Jun 22, 2005 6:33 am
#18

It's probably just accelerated for testing purposes. Do you honestly think it's intended to be like that?




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
WesBelden
Wed Jun 22, 2005 6:42 am
#19






AngusMacGregor wrote:
It's probably just accelerated for testing purposes. Do you honestly think it's intended to be like that?




Regardless, be sure to state in the feedback thread that the jamming occurs way to quickly, as you never know (not implying anything, I just want to make sure this is done right).




=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
AngusMacGregor
Wed Jun 22, 2005 6:44 am
#20






WesBelden wrote:





AngusMacGregor wrote:
It's probably just accelerated for testing purposes. Do you honestly think it's intended to be like that?




Regardless, be sure to state in the feedback thread that the jamming occurs way to quickly, as you never know (not implying anything, I just want to make sure this is done right).





Oh, I will... if I can ever get in to test. WIthout some blue froggies to play with, that isn't going to happen. Working as much as I do, I don't have the time to grind up another Smuggler on TC.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
fishbrains
Wed Jun 22, 2005 7:01 am
#21

we need to see about more things on weapons to slice cuase with what we ahve now itappears that we can max out speed and damage everytime. We could mebbe get an accuracy bonus slice, a condition slice, and perhaps a very small range slice (no more than an extra 5 m) ?



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


EnderUK
Wed Jun 22, 2005 7:06 am
#22

I like the new system. It just repseced to smuggler slicing 2 to check it out. I'm going to be able to figure out what's good for what weapons relatively quicky as I pvp alot and will know what people want. I can see this as a good money maker for me. I'll be charging more than most but I'll be able to offer advice to my customers or what they should be spending the slicign points on. I can already see most armour being done in Armour break defence then in deflection.

This like enchanced resilience would be more useful on the field. You notice your armour is below 50% (not likely during a fight I know)and you don't have a spare set or repair kit. Well you quickly do this to jimmy your armour back to usefulness.


most weapons getting boosted in speed and damage. Critical isn't that great 3/100 shots do double the damage, great I mean really, I already get that from critical shot and it's not that great when I do get it. Same with the armour harderning, can't see it being as useful as the others.


PS anyone know how base slicing is effected?

Message Edited by EnderUK on 06-22-2005 03:08 PM



I too use to have a fancy sig, then it got pwned - Kenney Ender
GanymedePharuu
Wed Jun 22, 2005 7:17 am
#23



fishbrains wrote:
we need to see about more things on weapons to slice cuase with what we ahve now itappears that we can max out speed and damage everytime. We could mebbe get an accuracy bonus slice, a condition slice, and perhaps a very small range slice (no more than an extra 5 m) ?




i love the idea of being able to slice accuracy and range. but i really think we need to be able to slice our SAC... i mean...

/shudder

well you know what i mean.



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
fishbrains
Wed Jun 22, 2005 7:27 am
#24



GanymedePharuu wrote:


fishbrains wrote:
we need to see about more things on weapons to slice cuase with what we ahve now itappears that we can max out speed and damage everytime. We could mebbe get an accuracy bonus slice, a condition slice, and perhaps a very small range slice (no more than an extra 5 m) ?




i love the idea of being able to slice accuracy and range. but i really think we need to be able to slice our SAC... i mean...

/shudder

well you know what i mean.


While a SAC slice would be cool, it could create imbalance. Really I just want more things to on weapons



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


Jaspor
Wed Jun 22, 2005 7:37 am
#25

I don't think a SAC slice would be any more unbalancing than the speed or damage ones...


3 levels, 5% each, 50% customization.


Using all3 levels, that would take a 110 SACweapon down to 94.


Would take an 80 SAC weapon down to 68.


In the first example, that's still a bit on the high side. In the second example, 80is probably already low enough thatrunning out of action is not a huge concern.


But really the bottomline is if they only leave these 3 things to slice, everybody will put 50% into speed and 50% into damage.



Jaspor
Master Politician / Master Smuggler / Master Pistoleer
Imperial Colonel / Imperial Pilot Ace
Guildmaster of Guild of the Zodiac - Constellation, Naboo


EnderUK
Wed Jun 22, 2005 7:41 am
#26

it doesn't work like that I don't believe.


you get a 100% customersation.


OrderTotal BonusCustomisation Rating
12%5%
24%15%
36%30%
410%50%


If you want tier 4 you need to spend 5%+15%+30%+50% = 100%. The totals don't add up so Teir 4 uses 100% customerisation and gives a 10% bonus. Well that's what I ready from mankind notes on the email on TC.




I too use to have a fancy sig, then it got pwned - Kenney Ender
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