Smuggler Archive

Thread: Oh YEA ... I'm glowing!!

KaernLegorah
Mon Sep 06, 2004 7:32 pm
#14

Personally, I'm doing Master Pistoleer, Master Smuggler, at least 4 FS lines (Ranged Defense, Melee Defense, Ranged Accuracy, and Ranged Speed), and then I dunno what else haha. I might take two other FS lines, or I might take Novice Medic and maybe a little Scout, but I haven't decided yet. If I did any other FS lines, I'd probably do Persuasion and Luck just because they seem the most "Smuggle-like." I won't be playing a Jedi on my main or any secondary character I might earn from the FS quests. I'll just be an FS Smuggler and be happy



----------------------------
Kaern Legorah - Eclipse
Master Smuggler-Gunfighter-Wanderer
KaernLegorah
Tue Sep 07, 2004 12:37 am
#15

I went "glowing" just yesterday after getting the two Warren badges. They were the last content badges I needed.

For anybody that wants to know how to become "glowing" just go here: Clicky



----------------------------
Kaern Legorah - Eclipse
Master Smuggler-Gunfighter-Wanderer
Shambler9
Tue Sep 07, 2004 2:54 am
#16


*yawn*

Huh? wha?...
DRWolfe
Tue Sep 07, 2004 4:48 am
#17






Hattrix wrote:

Last night was pretty darn productive for me:



  • I finished the Rebel Theme Park

  • I did a /check and found out I'm GLOWING

  • I found the Pirate Leader and finished off the Hero of Tatooine quests

Now I'm just awaiting the Old Man. The only quests I'm missing (I think) is the DWB, Corvette, & Geo. And since I don't need them to get glowing, why bother anymore.


QUESTION:


I'm a Triple Master, what's the best way to go through the FS stuff? I'm upset that TKM is so darn powerful cuz I LOVE the pistoleer idea, but TKM is one of the best (if not THE best) fighting class and I cant see dropping it for FS points. Should I drop Pistoleer to use for FS points? Is that how it works?


Any advice is greatly appreciated. Thanks!


Derec







Congrats. I've begun the XP grind myself for that second slot. As a fellow Triple Master, I plan to drop Pistoleer skills to get the 6 boxes. Once I get that second slot, I'll either drop all the FS boxes except for 3 (if possible), or get my Pistoleer Mastery back, dropping TKA skills (if I can't drop FS skills). TKM makes XP grinding so much faster, that's why I'm keeping it for now. I see my Smuggler as more of a pistol-using guy, so that's why I'd swicth back to Pistol once it's all over.


"Begun, the Grind War has."




Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

DRWolfe
Tue Sep 07, 2004 4:49 am
#18






Hattrix wrote:


/sigh


Sa'tek .... let me clue you in on a little secret:


The Smuggler forum, which I have been a visible member for .... uh .... forever, is where Smugglers go to talk about anything they want about. I'm a Smuggler first and everything else last. Therefore I'll post here about anything I want to. Because no matter what, it all pertains to my character Derec, a Master Smuggler.


Got it?

Good.


I do agree that the Jedi forums isalso a good place to post this, but I don't wanna hear from them ... I wanna hear from my fellow Master Smugglers. Preferably those who have been in the same situation as me.

.

.

.

SpinningCloud .... Good Job!! Keep us posted on how it's going.

Message Edited by Hattrix on 09-06-2004 09:15 AM



Sa'tek, Hattrix is right, ya know.



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

IndySWG
Tue Sep 07, 2004 6:46 am
#19

I just got glowy last night too ...


I'm a master smuggler / master musician. I actually love BOTH professions and it will be difficult, but I guess I'm gonna drop musician (and the entertainer pre-reqs of course). I'll hate it .... but on the upside I'll be able to pick up Pistoleer. (I'm not gonna make this guy a Jedi, I'm just gonna stay a FS Smuggler.)


... I hope I can keep my Cantina.


Anyhow congrats =D





Korin Sterling - Master Smuggler / Master Musician - Ashla's Wing Part: [1][2]
Perfection City, Lok, Lowca [About Perfection] | [Vendor Directory] | [Forums]
Perfection ... it's not just a state of being ... it's a destination!

Hoenir
Tue Sep 07, 2004 9:15 am
#20

I long ago decided I wasn't going to hologrind and instead got every badge I could possibly get. (sans profession badges of course). I logged in on patch day to find myself glowing.


I also am debating what to drop, it's a hard choice. All I ever wanted to be was a smuggler (got master about 1 year ago). also master pistoleer, 4034 TKA, 2000 Medic.

Since I don't fight with doctor buffs I need to be able to use stims, but to unlock that second character slot I'll need 24 skill points (of which I have 0 remaining). Maybe the spices/underworld is the way to go, but then I wouldn't be master smuggler for quite some time, which would makeme andmy guildies sad...



Boost'r Mu'Oil, Master Smuggler, Master Pistoleer, Master Pilot (Smuggler's Alliance), Tempest
Hoenir Oborr, Master Armorsmith, Master Architect, Master Merchant, Tempest
Nyum, Master Rifles, MBH, Ultimate Master Pilot (All 9 Squadron Badges), Tempest
Visit my General Store in Player City Talon, Corellia; Tempest Galaxy
Hollow
Tue Sep 07, 2004 9:20 am
#21

I, too, am now FS. I dropped the pistols to stick with TKM. The Combat grind is hell but its quicker XP with a set of knucks than a pistol.
Hattrix
Tue Sep 07, 2004 10:53 am
#22

Congrats to those other people who got glowy too!! And thanks for the support (DRWolf et all).


I'm gonna take your advice, guys, and drop some Pistol for FS. I gotta keep the TKM to remain a kicka$$ fighter (PvE) and since Pistols are, unfortunately, very weak in comparison, I gotta drop em...... sigh.


I think my long term goal will be to make this character the most powerful Jedi I can (within the amount of time I spend playing) and my 'other' char I get after I go Padawan, I'll remake to the Triple Master that my original used to be.

Hollow
Tue Sep 07, 2004 11:02 am
#23

Yeah, I plan on making my alt a Shug Nix type with smuggler and shipwright. So all the smugglers can hang out at my hanger and do repairs and upgrades.
rexan
Tue Sep 07, 2004 4:08 pm
#24






Satek_Bane wrote:

perhaps this would be better posted in a more appropriate thread say perhaps the Jedi Board.


Signed,

Sa'tek Bane







Its a valid concern. And one that does belong on the smuggler fourm. Many tripple masters will have to face. The tripple master leaves 3 Skill points. Thats no enough for 1 FS branch. So something will have to give to regain 21 SPs. TKM is very fun and useful. Pistoleer isn't as effective in combat, but the DF line gives some nice specials, plus this allows you to do different damage types (other than kinetic). And master smuggler gives your what, +5% for slicing?


It all depends on how you play. TKM will be needed to grind out the FS exp. Then the choice is pistoleer vs master smuggler. If you slice a lot, keep the MS, otherwise, you may be better holding onto Pistoleer.


As sad as it sounds, we may loose a lot of master smugglers to the FS quests.




Rexan Ryu
Master Smuggler
Flurry Server
JacobKell
Tue Sep 07, 2004 5:30 pm
#25

Im dropping some pistol myself and working the combat branch first


the ranged support tree i just unlocked in the first cycle should really compliment my tkm skills


and i had to laugh i did 0 grinding during the holo frenzy and spent most of my time insulting jedi on my server board.along comes publish 10 and i have the glow.


so now im a jedi lemming chucking myslef of the same force cliff as everyone else


met more fellow smugglers in that village than ive ever seen before on my server


maybe we all got the glow because were just so damn cool



RIP SWG
Who wants my stuff?
TheWok
Wed Sep 08, 2004 5:04 am
#26






DRWolfe wrote:



Congrats. I've begun the XP grind myself for that second slot. As a fellow Triple Master, I plan to drop Pistoleer skills to get the 6 boxes. Once I get that second slot, I'll either drop all the FS boxes except for 3 (if possible), or get my Pistoleer Mastery back, dropping TKA skills (if I can't drop FS skills). TKM makes XP grinding so much faster, that's why I'm keeping it for now. I see my Smuggler as more of a pistol-using guy, so that's why I'd swicth back to Pistol once it's all over.






This is basically my plan for my character. I'll drop pistol skills as needed until I get the FS skills I want, theen I'll drop all of TKA except for meditation 4, re-mastering pistols and taking novice medic. I am assuming that pistoleer will be just as desirable in both PvP and PvE as TKM once the combat revamp goes through. Hopefully that will be the case. In any case, I'm planning on doing most of my fighting in space when I'm able, so my ground template isn't really THAT important to me.



---------------------------------------------
Trini Rio
Owner/Operator of Rio Freelance Cargo - Tal Kyrte, Lok

we smuggler. we want smuggle. no smuggle. bad. no smuggle. no good.
- The Vampiric Hoshi
The History of SWG Smuggling (looking for a happy ending soon?)
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