Smuggler Archive
Thread: 2 new spices???? any word, anything, Caylin????
Hollow wrote:
I can say one thing, fellow smugglers, we do act like and are treated like smugglers in the books. Aside from the fact that we don't actually "smuggle" anything, the Empire (being SOE) treats us like the scum of the earth only to throw us false scraps when it suits their purpose. You wanted smuggler? This is how they were treated. They had to band together to save their own asses from being wiped out completely. Sounds kinda like what we're doing now. Although its not exactly the content you were hoping for...
I just dont agree with your statment, the game tag is "play the greatest saga ever told - your own", not fight with the dev team to create a profession that should have been created correctly in the first place. There is abig difference between a lack of communication from the staff we pay for a service that has never been fully realized and actually playing and R.Pingthe game. The 2 have nothing to do with each other.....
Message Edited by yimaz on 08-04-2004 12:38 PM
Hollow wrote:I can say one thing, fellow smugglers, we do act like and are treated like smugglers in the books. Aside from the fact that we don't actually "smuggle" anything, the Empire (being SOE) treats us like the scum of the earth only to throw us false scraps when it suits their purpose. You wanted smuggler? This is how they were treated. They had to band together to save their own asses from being wiped out completely. Sounds kinda like what we're doing now. Although its not exactly the content you were hoping for...
Well, I see Smugglers as free-flying people who don't NEED the Empire's scraps. They do for themselves. Unfortunately, we can't do for ourselves in this case, and it's really bad policy to treat one's customers as scum of the earth, so the Devs need to have a realization that this profession is so bad off that we're making jokes about how bad off we are just to keep our spirits up (and that's really bad), and get something done for us.
Smuggler_Caylin wrote:
Aside from a 'looking into it for you' afew weeksback I have heard nothing on theproposed Glitterstim and Liikspices.
My main focus is on Liik honestly. Given the combat medic changes going on right now, this spice was not only publically mentioned by the devs before they said something about innoculations, but we were given hope that it would be put into the game soon.
Obviously that hasn't born any fruit and I have been asking.
They just haven't given me a response.
God that makes me so mad, your bustin your butt for us and they just dont responed!!! What is the point ofbeing correspondent if they dont correspond with you! ![]()
Caylin I really dont think they have any desire to work with this profession and I just dont get why. The fact that they are giving something to the Doc's, a profession that is doing very will atm and slighting use again just makes it all the more apparent. Do they understand that? or even care?
yimaz wrote:
Dwiggz wrote:
some simple things i would like to see for smugglers that may have been posted here :
-Beeing able to smuggle people from planet to planet without waiting for a shuttle or spacecraft (kinda like the EQ druid)...
-Beeing able to choose what we want to slice
-Poison buff as a Spice that last for about 10 min and have a downer, i don't care...
-Removal of the unarmed skills needed to be a smuggler (there's no use to if if you don't want to become TK)... Seems to be a quick fix, they did it for BH
I think these would be fairly easy thing to implements....
Dwiggz not to take away from your ideas but we have been talking about this stuff for over a year now. Its so beyond what we want to see the profession grow into now. The community as a wholehas given the Dev'sidea's similar to yours,as well as a ton of other ideas on more then one occasion. Green Marine has stopped in here wet out appetite then disapeared. The "idea horse" has been beaten not only to death but into glue. Most idea's are easy to add but for some reason even before the JTL schedule changes we were passed over.
I curious as to any insight Caylin can add, Im sure he can see how down the community is.
Message Edited by yimaz on 08-04-2004 11:50 AM
I agree, these ideas have been talked to death. But they are simple and could be added in less then a week i'm pretty sure. All i want, is a candy.
I know these could be destroyed by the smuggler revamp (that is if it ever comes).... But thats in a year right ?
Dwiggz wrote:
yimaz wrote:
Dwiggz wrote:
some simple things i would like to see for smugglers that may have been posted here :
-Beeing able to smuggle people from planet to planet without waiting for a shuttle or spacecraft (kinda like the EQ druid)...
-Beeing able to choose what we want to slice
-Poison buff as a Spice that last for about 10 min and have a downer, i don't care...
-Removal of the unarmed skills needed to be a smuggler (there's no use to if if you don't want to become TK)... Seems to be a quick fix, they did it for BH
I think these would be fairly easy thing to implements....
Dwiggz not to take away from your ideas but we have been talking about this stuff for over a year now. Its so beyond what we want to see the profession grow into now. The community as a wholehas given the Dev'sidea's similar to yours,as well as a ton of other ideas on more then one occasion. Green Marine has stopped in here wet out appetite then disapeared. The "idea horse" has been beaten not only to death but into glue. Most idea's are easy to add but for some reason even before the JTL schedule changes we were passed over.
I curious as to any insight Caylin can add, Im sure he can see how down the community is.
Message Edited by yimaz on 08-04-2004 11:50 AM
I agree, these ideas have been talked to death. But they are simple and could be added in less then a week i'm pretty sure. All i want, is a candy.
I know these could be destroyed by the smuggler revamp (that is if it ever comes).... But thats in a year right ?
yimaz wrote:
Smuggler_Caylin wrote:
Aside from a 'looking into it for you' afew weeksback I have heard nothing on theproposed Glitterstim and Liikspices.
My main focus is on Liik honestly. Given the combat medic changes going on right now, this spice was not only publically mentioned by the devs before they said something about innoculations, but we were given hope that it would be put into the game soon.
Obviously that hasn't born any fruit and I have been asking.
They just haven't given me a response.
God that makes me so mad, your bustin your butt for us and they just dont responed!!! What is the point ofbeing correspondent if they dont correspond with you!
Caylin I really dont think they have any desire to work with this profession and I just dont get why. The fact that they are giving something to the Doc's, a profession that is doing very will atm and slighting use again just makes it all the more apparent. Do they understand that? or even care?
Makes me mad too, they create a system, tell us to use it if we want to be heard, then they ignore it. Sounds like effective management. Thank heavens Caylyn knows multiple forms of martial arts and they are going to let him inside of their compound soon. Perhaps they will listen to him from the flat of their backs, if not from their designated channels. *Cheers Caylyn!!!*
Claudious Zankin
Lost Smuggler
Octavuous wrote:
Makes me mad too, they create a system, tell us to use it if we want to be heard, then they ignore it. Sounds like effective management. Thank heavens Caylyn knows multiple forms of martial arts and they are going to let him inside of their compound soon. Perhaps they will listen to him from the flat of their backs, if not from their designated channels. *Cheers Caylyn!!!*
I might have to do that only after I have tickets in hand... otherwise, look for me in 'News at 11'
That or Fark. *shrug*
Smuggler_Caylin wrote:
Aside from a 'looking into it for you' afew weeksback I have heard nothing on theproposed Glitterstim and Liikspices.
My main focus is on Liik honestly. Given the combat medic changes going on right now, this spice was not only publically mentioned by the devs before they said something about innoculations, but we were given hope that it would be put into the game soon.
Obviously that hasn't born any fruit and I have been asking.
They just haven't given me a response.