Smuggler Archive

Thread: 2 new spices???? any word, anything, Caylin????

yimaz
Wed Aug 04, 2004 9:36 am
#14






Hollow wrote:

I can say one thing, fellow smugglers, we do act like and are treated like smugglers in the books. Aside from the fact that we don't actually "smuggle" anything, the Empire (being SOE) treats us like the scum of the earth only to throw us false scraps when it suits their purpose. You wanted smuggler? This is how they were treated. They had to band together to save their own asses from being wiped out completely. Sounds kinda like what we're doing now. Although its not exactly the content you were hoping for...






I just dont agree with your statment, the game tag is "play the greatest saga ever told - your own", not fight with the dev team to create a profession that should have been created correctly in the first place. There is abig difference between a lack of communication from the staff we pay for a service that has never been fully realized and actually playing and R.Pingthe game. The 2 have nothing to do with each other.....

Message Edited by yimaz on 08-04-2004 12:38 PM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

DRWolfe
Wed Aug 04, 2004 9:39 am
#15



Hollow wrote:
I can say one thing, fellow smugglers, we do act like and are treated like smugglers in the books. Aside from the fact that we don't actually "smuggle" anything, the Empire (being SOE) treats us like the scum of the earth only to throw us false scraps when it suits their purpose. You wanted smuggler? This is how they were treated. They had to band together to save their own asses from being wiped out completely. Sounds kinda like what we're doing now. Although its not exactly the content you were hoping for...



Well, I see Smugglers as free-flying people who don't NEED the Empire's scraps. They do for themselves. Unfortunately, we can't do for ourselves in this case, and it's really bad policy to treat one's customers as scum of the earth, so the Devs need to have a realization that this profession is so bad off that we're making jokes about how bad off we are just to keep our spirits up (and that's really bad), and get something done for us.



Renn JeretuJoraan Stormwing
Elder SmuggleruElder Jedi
Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

yimaz
Wed Aug 04, 2004 9:40 am
#16

True it is ironic.



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Smuggler_Caylin
Wed Aug 04, 2004 10:21 am
#17

Aside from a 'looking into it for you' afew weeksback I have heard nothing on theproposed Glitterstim and Liikspices.


My main focus is on Liik honestly. Given the combat medic changes going on right now, this spice was not only publically mentioned by the devs before they said something about innoculations, but we were given hope that it would be put into the game soon.


Obviously that hasn't born any fruit and I have been asking.


They just haven't given me a response.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

yimaz
Wed Aug 04, 2004 10:29 am
#18






Smuggler_Caylin wrote:

Aside from a 'looking into it for you' afew weeksback I have heard nothing on theproposed Glitterstim and Liikspices.


My main focus is on Liik honestly. Given the combat medic changes going on right now, this spice was not only publically mentioned by the devs before they said something about innoculations, but we were given hope that it would be put into the game soon.


Obviously that hasn't born any fruit and I have been asking.


They just haven't given me a response.







God that makes me so mad, your bustin your butt for us and they just dont responed!!! What is the point ofbeing correspondent if they dont correspond with you!



Caylin I really dont think they have any desire to work with this profession and I just dont get why. The fact that they are giving something to the Doc's, a profession that is doing very will atm and slighting use again just makes it all the more apparent. Do they understand that? or even care?




Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Dwiggz
Wed Aug 04, 2004 10:29 am
#19






yimaz wrote:






Dwiggz wrote:

some simple things i would like to see for smugglers that may have been posted here :


-Beeing able to smuggle people from planet to planet without waiting for a shuttle or spacecraft (kinda like the EQ druid)...

-Beeing able to choose what we want to slice

-Poison buff as a Spice that last for about 10 min and have a downer, i don't care...

-Removal of the unarmed skills needed to be a smuggler (there's no use to if if you don't want to become TK)... Seems to be a quick fix, they did it for BH


I think these would be fairly easy thing to implements....







Dwiggz not to take away from your ideas but we have been talking about this stuff for over a year now. Its so beyond what we want to see the profession grow into now. The community as a wholehas given the Dev'sidea's similar to yours,as well as a ton of other ideas on more then one occasion. Green Marine has stopped in here wet out appetite then disapeared. The "idea horse" has been beaten not only to death but into glue. Most idea's are easy to add but for some reason even before the JTL schedule changes we were passed over.


I curious as to any insight Caylin can add, Im sure he can see how down the community is.



Message Edited by yimaz on 08-04-2004 11:50 AM




I agree, these ideas have been talked to death. But they are simple and could be added in less then a week i'm pretty sure. All i want, is a candy.


I know these could be destroyed by the smuggler revamp (that is if it ever comes).... But thats in a year right ?






Currently playing : Under NDA
MMO's are drugs.
Waiting for the next SW MMO (i know it's comming)
I have a feeling... a big announcement is comming... at the end of the month...
Hologrind KILLED SWG. Gimme Classic Server with no Jedi. Thanks.

yimaz
Wed Aug 04, 2004 10:32 am
#20






Dwiggz wrote:





yimaz wrote:






Dwiggz wrote:

some simple things i would like to see for smugglers that may have been posted here :


-Beeing able to smuggle people from planet to planet without waiting for a shuttle or spacecraft (kinda like the EQ druid)...

-Beeing able to choose what we want to slice

-Poison buff as a Spice that last for about 10 min and have a downer, i don't care...

-Removal of the unarmed skills needed to be a smuggler (there's no use to if if you don't want to become TK)... Seems to be a quick fix, they did it for BH


I think these would be fairly easy thing to implements....







Dwiggz not to take away from your ideas but we have been talking about this stuff for over a year now. Its so beyond what we want to see the profession grow into now. The community as a wholehas given the Dev'sidea's similar to yours,as well as a ton of other ideas on more then one occasion. Green Marine has stopped in here wet out appetite then disapeared. The "idea horse" has been beaten not only to death but into glue. Most idea's are easy to add but for some reason even before the JTL schedule changes we were passed over.


I curious as to any insight Caylin can add, Im sure he can see how down the community is.



Message Edited by yimaz on 08-04-2004 11:50 AM




I agree, these ideas have been talked to death. But they are simple and could be added in less then a week i'm pretty sure. All i want, is a candy.


I know these could be destroyed by the smuggler revamp (that is if it ever comes).... But thats in a year right ?








They wont even give us 2 spices they had ready to go. Candy? I will be happy with a bone and its not going to happen.



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

Dwiggz
Wed Aug 04, 2004 10:35 am
#21

JWing, i took your q-3po quote... hope you don't mind






Currently playing : Under NDA
MMO's are drugs.
Waiting for the next SW MMO (i know it's comming)
I have a feeling... a big announcement is comming... at the end of the month...
Hologrind KILLED SWG. Gimme Classic Server with no Jedi. Thanks.

Octavuous
Wed Aug 04, 2004 10:45 am
#22






yimaz wrote:






Smuggler_Caylin wrote:

Aside from a 'looking into it for you' afew weeksback I have heard nothing on theproposed Glitterstim and Liikspices.


My main focus is on Liik honestly. Given the combat medic changes going on right now, this spice was not only publically mentioned by the devs before they said something about innoculations, but we were given hope that it would be put into the game soon.


Obviously that hasn't born any fruit and I have been asking.


They just haven't given me a response.







God that makes me so mad, your bustin your butt for us and they just dont responed!!! What is the point ofbeing correspondent if they dont correspond with you!



Caylin I really dont think they have any desire to work with this profession and I just dont get why. The fact that they are giving something to the Doc's, a profession that is doing very will atm and slighting use again just makes it all the more apparent. Do they understand that? or even care?








Makes me mad too, they create a system, tell us to use it if we want to be heard, then they ignore it. Sounds like effective management. Thank heavens Caylyn knows multiple forms of martial arts and they are going to let him inside of their compound soon. Perhaps they will listen to him from the flat of their backs, if not from their designated channels. *Cheers Caylyn!!!*


Claudious Zankin


Lost Smuggler

Smuggler_Caylin
Wed Aug 04, 2004 10:55 am
#23







Octavuous wrote:



Makes me mad too, they create a system, tell us to use it if we want to be heard, then they ignore it. Sounds like effective management. Thank heavens Caylyn knows multiple forms of martial arts and they are going to let him inside of their compound soon. Perhaps they will listen to him from the flat of their backs, if not from their designated channels. *Cheers Caylyn!!!*




I might have to do that only after I have tickets in hand... otherwise, look for me in 'News at 11'


That or Fark. *shrug*




The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

scall01
Wed Aug 04, 2004 11:34 am
#24

We should havea smuggler riot



Patrikc Chilastra's best smuggler!!!
87634538438533 accounts canceled. For real.

http://forums.station.sony.com/swg/board/message?board.id=mec&message.id=10256

lol
eitario
Wed Aug 04, 2004 1:15 pm
#25






Smuggler_Caylin wrote:

Aside from a 'looking into it for you' afew weeksback I have heard nothing on theproposed Glitterstim and Liikspices.


My main focus is on Liik honestly. Given the combat medic changes going on right now, this spice was not only publically mentioned by the devs before they said something about innoculations, but we were given hope that it would be put into the game soon.


Obviously that hasn't born any fruit and I have been asking.


They just haven't given me a response.






i dropped master smuggler toward the end of last year and decided to try other things since i felt i hit my peak as a master smuggler and would go back once the changes were made, and now that i am master smuggler again i see that things havent changed and the profession seems to be in worse shape than before. the sad things nothings changed about the proffesion as far as the game mechanics if anything it should be the same as when i left.

the devs have stated after announcing the delays they would roll out mini pubs along the way, i know there is some low level coding related to smuggler that isnt easy to negotiate but there are lot of great ideas proposed by the community over the past year that could have been implemented by now.

whats really going on??? i dont expect an over night revamp, but for love of the profession that has been neglected more than any other even politician give us something to satiate us for a little bit, give us some feed back from you devs, no matter if its good or bad, we want to hear the truth. some of us have been around a long while and are big kids now, so take off the kid gloves and deal with us straight up and not leave us in the dark most of all.



There's a quote about the original design of Galaxies that says it was too much like living the life of Uncle Owen and not enough like the life of Luke or Han Solo.
KenthH
Wed Aug 04, 2004 4:12 pm
#26

I've had the game from launch and always wanted to be a master smuggler...but it just seemed like not too many people liked it because of so much screwed up stuff but after I heard about the revamp i went ahead and mastered it with the help of a friend...but all this crap from the dev's makes it so boring that i have more fun playing a 2d spaceship game called Continuum (formerly Subspace)....kinda sad when the dev's do that to people that pay to play the game...they could have easily put off the Jedi revamps, non-jedi people outnumber jedi people so bad but get 1/5 of the updates directed toward them (after publish 10)...that's BS...
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