Smuggler Archive
Thread: Feign Death in PVP Views?
fishbrains wrote:
I use FD about 75% of the time when I PvP. Combined with FOW from TK it's the ultimate lure. FD has a VERY real place in PvP IMO
Yes, FD is great when combined with a TK skill. But it should not require TK to be used adequately. I shouldn't have to be a TK to use FD in PvP should I? Shouldn't Smuggler skills be useful stand alone instead of having to rely on other professions to make them worthwhile?
gomi321 wrote:
Last night I was selling some faction at the imp outpost in dant when 2 overts attacked the st's. one was a cm and when the poison hit me i went down. the two rebs had fun blackbarring me while i was calling in help. My rescue team showed up incapped the two rebs. I jumped up, walked over to them and told them "You messed with the wrong smuggler". /deathblow x2.
I love being a dirty smuggler.
And I have been told by a csr that FD was not meant for use in PVP
You know, I asked this question before: Is there any other Profession besides Smuggler that has had one of its "specials" declared by SOE as "Not meant for PVP?"
We only have four specials -- two are "Offense" and are working (Low Blow and Last Ditch). One is a nearly useless "defense" -- kinda sorta -- (Panic Shot) which delays the enemy for 10 seconds, but breaks on the next attack. And of course, one good defensive move that not only does NOT damage the enemy, it damages the SMUGGLER (Feign Death). We "prepare to take damage in order to feign death" --we actually HURT ourselves to use it -- in PVE or in PVP. And of course, in PVP, we can be black barred using it.
So I ask this, sincerely -- is there any other profession that has a special that "was never meant for PVP?" I have not heard of one.
Lylak Moon
LM wrote:
So I ask this, sincerely -- is there any other profession that has a special that "was never meant for PVP?" I have not heard of one.
Lylak Moon
01201986 wrote:
well, it's still useful in PvE without TK. and in PvP too, assuming your attackers do not grief u, u can just wait while your stats regen on their own.
Korrack wrote:
Yes, FD is great when combined with a TK skill. But it should not require TK to be used adequately. I shouldn't have to be a TK to use FD in PvP should I? Shouldn't Smuggler skills be useful stand alone instead of having to rely on other professions to make them worthwhile?
Yes, but in it's current form it leaves you open to griefing and loss of armor and getting solid black bars. I can't think of any other "combat" profession that allows you to be beaten down to 1HAM and solid black, beat down your armor to 0 condition and leave you attackable during it all. My point I guess is that FD does need to be fixed for PvP, you shouldn't be attackable during FD and I did feel Ihad to chirp in when someone says it's useful when combine with another profession's skill. Don't we all as Smugglers want our skills to be useful stand alone? I think everyone can agree it needs to be fixed in some fashion and should be viable alone.
Korrack wrote:
gomi321 wrote:
Last night I was selling some faction at the imp outpost in dant when 2 overts attacked the st's. one was a cm and when the poison hit me i went down. the two rebs had fun blackbarring me while i was calling in help. My rescue team showed up incapped the two rebs. I jumped up, walked over to them and told them "You messed with the wrong smuggler". /deathblow x2.
I love being a dirty smuggler.
And I have been told by a csr that FD was not meant for use in PVP
Is it just me or is this your nightly event in game? Sell faction, get ganked, FD, call in help, kill attackers. I'm missing out on some fun
It sure seems to be doesn't it?
Korrack wrote:
01201986 wrote:
well, it's still useful in PvE without TK. and in PvP too, assuming your attackers do not grief u, u can just wait while your stats regen on their own.
Korrack wrote:
Yes, FD is great when combined with a TK skill. But it should not require TK to be used adequately. I shouldn't have to be a TK to use FD in PvP should I? Shouldn't Smuggler skills be useful stand alone instead of having to rely on other professions to make them worthwhile?
Yes, but in it's current form it leaves you open to griefing and loss of armor and getting solid black bars. I can't think of any other "combat" profession that allows you to be beaten down to 1HAM and solid black, beat down your armor to 0 condition and leave you attackable during it all. My point I guess is that FD does need to be fixed for PvP, you shouldn't be attackable during FD and I did feel Ihad to chirp in when someone says it's useful when combine with another profession's skill. Don't we all as Smugglers want our skills to be useful stand alone? I think everyone can agree it needs to be fixed in some fashion and should be viable alone.
true, personally i would like to see it moved to the master box. I agree you should be unattackable while you are in FD. It's immature griefers that are the reason we are having this discussion. If no one griefed people during FD, this would not be an issue.
Korrack wrote:
Yes, but in it's current form it leaves you open to griefing and loss of armor and getting solid black bars. I can't think of any other "combat" profession that allows you to be beaten down to 1HAM and solid black, beat down your armor to 0 condition and leave you attackable during it all. My point I guess is that FD does need to be fixed for PvP, you shouldn't be attackable during FD and I did feel Ihad to chirp in when someone says it's useful when combine with another profession's skill. Don't we all as Smugglers want our skills to be useful stand alone? I think everyone can agree it needs to be fixed in some fashion and should be viable alone.
If it's moved to the master box, i think BH should only be able to break if there are eventually BH's hunting smugglers. otherwise, this is also a skill that would be abused, as people will pick up that skill just so they can break FD. the devs wouldnt put that skill in the BH master box i dont think, because so many BH's are dabblers, just getting investigation 3 so they can hunt jedi
yimaz wrote:
While I love using FD and FoW together I agree with you it should be a stand alone. I think to fix FD they should:
1. when you FD you should become unattackable but to counter this (it is all about balance):
2. put it on a timers (like FoW) where you can only use the skill once an hour
3. move it up into the master box (keeps other professions from abusing it because you have to commit more xp to the skill)
4. Give BH only a move that can break it.
01201986 wrote:
If it's moved to the master box, i think BH should only be able to break if there are eventually BH's hunting smugglers. otherwise, this is also a skill that would be abused, as people will pick up that skill just so they can break FD. the devs wouldnt put that skill in the BH master box i dont think, because so many BH's are dabblers, just getting investigation 3 so they can hunt jedi
yimaz wrote:
While I love using FD and FoW together I agree with you it should be a stand alone. I think to fix FD they should:
1. when you FD you should become unattackable but to counter this (it is all about balance):
2. put it on a timers (like FoW) where you can only use the skill once an hour
3. move it up into the master box (keeps other professions from abusing it because you have to commit more xp to the skill)
4. Give BH only a move that can break it.
KaiRan wrote:
Any way we slice it, the bigger issue I see is that every "official" comment on its use in PvP has been to state that it was never intended to be there in the first place. With that in mind, I fear anything we do to call attention to it being in need of change will only result in one thing: its complete removal from PvP.
I agree to a point and it peeves me offwhen ithink about it. Your right the dev's, rather then improve it may very well just take it out. Really its not to tuff to fix if it were on a timer, moved to master and made unattackable I really feel it would be fine. Problem is we are not really the ones calling attention to it. Its the BH's and Jedi who are abusing it, sadly this issue will be addressed at some point because of the dabblers and not the smugglers. My only hope is that the dev's take some of our idea's into consideration instead of taking the easy road and just nurfing it.