Smuggler Archive

Thread: A weapon only a Smuggler would love...

ByygPapa
Fri Jun 25, 2004 11:41 am
#14



"You may have noticed that greenmarine has said that he would like to

get away from the pistol-only approach in smuggler."



I pray for this to happen every day.


(I really want my bowcaster and other rifles back )

Message Edited by ByygPapa on 06-25-2004 02:42 PM



ASSAULT BOWCASTER: BECAUSE YOU ONLY HAVE ONE ASS TO RISK...
dead_hippasus
Fri Jun 25, 2004 3:28 pm
#15

I think the smuggler pistol idea is cool, but I think, under the crack-induced coding of the devs, it will lead to more useless weapons. I mean how many people actually use a tangle pistol or SR combat pistol anymore? I think if they do the whole smuggler weapon thing it'll be simply a novelty we carry around as a badge of rank, with little, actual utility. I imagine even with smuggler pistols, smugglers will still be packing other 'elite' pistols like the geo, dx and --(Gasp)-- the de-10...and using them with more success...

But, if you give smugglers the ability to double/triple slice their own weapons--and of course, not being able to trade them to others--this would give the smugglers a little more firepower and probably earn some respect from those who underestimate our fighting abilities (At least in principle).



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Meelock Ruub, now with glow in the dark, smelly fish action...
3D4D
Sat Jun 26, 2004 12:09 am
#16

I agree that Smuggler / Rangers / Squad Leaders all need there own weapons.





/meditate

Bria- Master Medic / Master Brawler / TKM ~(Hero of Tatooine)~

Scylla- Carbineer / TK ~(Hero of Tatooine)~

Tempest- Master Doctor / TKM
asoivall
Sat Jun 26, 2004 8:50 am
#17

I agree tinkering would be better.
Clorets
Sat Jun 26, 2004 10:30 am
#18

how about a hot glue gun it can be heat AND restraint all in one!



This is your brain
This is your brain on drugs

Any Questions?


Verhalnez
Sat Jun 26, 2004 10:45 am
#19

I like the idea of super slices! If we were to get a "smuggler weapon" I would hope for something that deals out rare types of dmg, like cold!



Don't Ask me silly questions I wont play silly games
I am just a simple choo-choo train I will always be the same
I only want to race along beneath the bright blue sky
and be a happy choo-choo train until the day I die

May the Force be with you!
General_Reedy
Sat Jun 26, 2004 4:35 pm
#20

...Put some unarmed attacks in Dirty Fightingline andmake the vibro knuckler a Smuggler certification (since TKA's are supposed to be UNARMED, anyhow, and to use something like brass knuckles is seen as kind of an underhanded method of fighting, which is the way of the smuggly). That'd be nifty



_________________
Rhylin, Rynaurr
Call Number: RYN-371
Shadwe
Sat Jun 26, 2004 5:30 pm
#21






DRWolfe wrote:
Some nice suggestions have been made regarding Smuggler specific weapons. Many were of the opinion that we do not want a specific weapon, as then every smuggler would be the same. We want diversity.

So, the best suggestion in my opinion, is allowing Smugglers to "tinker" with their favorite weapon, something of a Super-Slice, that would increase it's stats a bit, and possibly add some other benefits, like skill modifiers.






Super-Slice a 35% damage and a 35% speed slice with a random effect added. It then becomes untradable and you can not use the super-slice again until until that weapon is destroyed.


Being able to super-slice a dozen different weapons would be an unfair advantage having to pick 1 type would not be.




|
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Plateau Mall located @ waypoint 980 -4100 behind the shuttleport in Mesric Sanctuary on Tatooine.
Comyn
Sun Jun 27, 2004 12:01 am
#22

I like the "super-slice" idea... perhaps using specially crafted (resource expensive) tools we should be able to super-slice a weapon - for ourselves or for others. I want the profession to get away from pistols-only too.


-C
dead_hippasus
Sun Jun 27, 2004 4:10 pm
#23

Being able to super-slice all your pistols won't be unfair until they fix pistoleer. But, granted they fix Smuggler and Pistoleer in the next few publishes--like thats REALLY gonna happen--I think the one-time super-slice would probably be the best thing to give smugglers. Because, we all know that if they give us a Smuggler's only pistol its going to suck, compared at least to the elite pisotleer weapons.


What do people think about being able to slice/change damage type? Or would that drastically change the nature of the game? A one-time super slice on a pistol, just one pistol until it is destroyed and is untradable, that can grant damage/speed/damage-type changes? God, wouldn't that be nice...



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Meelock Ruub, now with glow in the dark, smelly fish action...
superbike
Sun Jun 27, 2004 5:35 pm
#24






Shadwe wrote:





DRWolfe wrote:
Some nice suggestions have been made regarding Smuggler specific weapons. Many were of the opinion that we do not want a specific weapon, as then every smuggler would be the same. We want diversity.

So, the best suggestion in my opinion, is allowing Smugglers to "tinker" with their favorite weapon, something of a Super-Slice, that would increase it's stats a bit, and possibly add some other benefits, like skill modifiers.






Super-Slice a 35% damage and a 35% speed slice with a random effect added. It then becomes untradable and you can not use the super-slice again until until that weapon is destroyed.


Being able to super-slice a dozen different weapons would be an unfair advantage having to pick 1 type would not be.







and must maintain slice 4 box. so someone dont grind up to super slice a t-21 and bail out of smuggler to use it as a mrm.. if they drop box 4 slice, poof gun is unequippable



i am smuggler, fear my cork guns
episode II: i am no longer smuggler i no longer fear the cork guns or the delay on the delay for the revamp.. leave a message after the beep when revamp comes and then i shall return. but then maybe i will show them and do a delay on my return.. ha!!! take that soe (if they have not frustrated me more then i already am)
dead_hippasus
Sun Jun 27, 2004 6:26 pm
#25

That goes without saying :-)...



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Meelock Ruub, now with glow in the dark, smelly fish action...
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