Smuggler Archive

Thread: Getting your fp worth

BraumHadar
Tue Aug 02, 2005 10:55 am
#14



Obed wrote:
Braum,
Uninspired, your at-cost selling of FP is just under 100cr per FP. If both you and the recipient are uninspired, that drops (though I forget exactly how much... I've got it written down, but I don't remember where). If you sell for between 100 and 110 cr per FP and both you and the recipient are inspired you should make a decent profit. Of course, you need to have large sales and lots of 'em to make a significant profit. Before inspiration buffs, I'd sell FP for 150 cr per FP and made a good living that way. But no one will pay that kind of scratch now.





ahh i was selling uninspired, and only did two sales both was for 10k fp, the first one i had to dip into my own credits to finish giveing the customer the fp they paid for, the second one was just a friend so i gave the fp to them for what i got it for.

i suppose if you had a good amount of cash in your pockets and sold enough large sales, i guess you could make a good profit off of it.for me tho i've not got alot of money to put into it, so for me it's much easier to grind out abunch of fp then sell. this way i can make 100% profit thus keeping prices low, only draw back is all the time it takes to collect enough fp to make a few sells in a day. i guess each have their draw backs. i wish they would just do away with the whole cost X to give X thing, should just be able to delegate fp for free so to speak, i don't mind 100k for 1k fp i just don't want to spend 200k to sell 1k fp. hehe i guess i'll just stick to selling spice.




Judah Juabi
Elder Bounty Hunter
Beware the ides of March!
Obed
Wed Aug 03, 2005 12:38 am
#15






BraumHadar wrote:





Obed wrote:


Braum,


Uninspired, your at-cost selling of FP is just under 100cr per FP. If both you and the recipient are uninspired, that drops (though I forget exactly how much... I've got it written down, but I don't remember where). If you sell for between 100 and 110 cr per FP and both you and the recipient are inspired you should make a decent profit. Of course, you need to have large sales and lots of 'em to make a significant profit. Before inspiration buffs, I'd sell FP for 150 cr per FP and made a good living that way. But no one will pay that kind of scratch now.







ahh i was selling uninspired, and only did two sales both was for 10k fp, the first one i had to dip into my own credits to finish giveing the customer the fp they paid for, the second one was just a friend so i gave the fp to them for what i got it for.

i suppose if you had a good amount of cash in your pockets and sold enough large sales, i guess you could make a good profit off of it.for me tho i've not got alot of money to put into it, so for me it's much easier to grind out abunch of fp then sell. this way i can make 100% profit thus keeping prices low, only draw back is all the time it takes to collect enough fp to make a few sells in a day. i guess each have their draw backs. i wish they would just do away with the whole cost X to give X thing, should just be able to delegate fp for free so to speak, i don't mind 100k for 1k fp i just don't want to spend 200k to sell 1k fp. hehe i guess i'll just stick to selling spice.



Lol, I'm glad both of us missed my mistake there otherwise my answer would have made no sense. You're right about needing to put some cash into it OR to take the money up front. I used to grind for FP (before JTL) and it took a LONG time. In JTL, FP is so easy to grind that many smugglers find their FP business screwed.





Obed T'Bo'Akh / Andreau Tiqaras
"Yeah, what if you fell? Alas for the jigglybits" ~ Sakkra on Male Nude Cycling
zChuckRoastz
Wed Aug 03, 2005 12:50 am
#16






NativeUK wrote:

theres basically nowhere on my server where the imps are in control anymore. Every single planet is rebel now





Sounds like a perfect opportunity to roll a character on Farstar and help remove the rebel insurgents.



Renewed for 30 days.
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