Smuggler Archive
Thread: Question of the day II..what would you rather have...a special smuggler pistol or ship component?
To enable slicing on components is to render the balance for the existing components rather nonexistant. We then find players who have to be smugglers in order to compete in space. Something that we should not be encouraging.
Personally I'm for smuggler skills granting the ability to add special components, rather than modify existing ones. You add these additions and they are subject to the same mass/energy stuff as any other. Meaning it becomes a balance trade off.
Slave circuits would be right down my alley. Maybe one that would let us fire turrets from the pilot seat, I don't know. I'd also like to find what modifications solo used to get the falcon moving like that. We sure can't get the YT=1300's to do the stuff the falcon does in the game.
/add smuggler compartments
/add slave circuits.
/add sensor kits or some other darn thing
We just have to keep the existing balance.
Just because the ability to add that exists, doesn't mean it's the focus. We can accomodate all sides for smugglers to travel in their chosen medium.
For instance, land-based smuggler runs in an instanced dungeon in the same way we could do space. Additional abilities do not insult the player, they provide incentive.
This is a system that I'm very familiar with given my time playing Everquest. I did not have access to some abilities in my profession till I purchased the expansion. I was however fully capable without those abilities. They were just something extra. That's how I see ship mods for smugglers in the future. Providing JTL bonuses to the skill tree only providing an incentive, if we make the ground based smuggler have viable content.
Golrok wrote:
Pistol yea.
Its BS why didnt they let smugglers slice ships? They have focus threads on components being sub par to looted- what happened to smugglers slcing comps??
Smugglers slicing Components? They never ever really thought about that once.Don't throwSmuggler in the ring for that.All you get is laughter.I am Master Shipwright and Master Smuggler and somehow I ended up with two Professions who are not what they should be. Spaceloot outruns everything a Shipwright can craft if you put the right parts in your Reverse Engineering Tool. What good is a Profession, which cannot beat the looted stuff? *shrug* I'm used to that anyway, because I am Master Smuggler. *giggles madly* Still do not hijack this Thread. If you want to reply: Start another Thread sweety.
I really would like a Smuggler Pistol. Something with Armor Piercing and a cool look. Not like those Scatters who allways remind me of a butcher running arround with his personal "meat grinder" in the fist. ![]()
Message Edited by KaiRan on 12-14-2004 12:02 PM
Instead of special components just for us, maybe we could have special commands? Maybe a command related to IFF scramble, but much more in depth, and then something that would fudge the numbers for a hyperjump, as a way to escape from danger more quickly.