Smuggler Archive

Thread: My experience with concussion shot

ShrekECPI
Thu Jun 30, 2005 5:21 pm
#14

I keep seeing all of these posts about what they did to Smugglers. How they ruined our profession, how our specials got borked, and the fact that we don't actually smuggle......and I must say that I agreee, our title is simply fluff, we don't actually do anything Smugglerish. I think that we have effectively been converted into Enchanters. I love being a Smuggler, but in order to be a combatant I have to use TKM and NSwords to suvive one-on-one against anything that will give me more than 1 xp/



Pistoleer/TKM/MSMG(extinct) - Master Smuggler - Strong in the power of the Farce - Alliance Soldier
Retired Smuggler's Alliance Master Pilot - Retired Crimson Phoenix Master Pilot - Havok Squad Master Pilot

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Xcetera - Heavy X- Wing
Border Runner - A-Wing
Cooter_Scylla
Thu Jun 30, 2005 6:05 pm
#15


There's PvP?



- Cooter, Scylla
(Master Pistoleer/Master Smuggler/0400 Squad Leader)
HOTDOG
Thu Jun 30, 2005 6:46 pm
#16


If you hadn't posted on your experience Nez I would have started a thread on mine- It was completely similar in a lot of ways.


I got the same basic temp: I'm MS/MBH/Commando 0400.


The first thing I did was drop 75k (yeah- I got my eyes poked a lil') on one of those new Heavy Lightning Rifles- This puppy is sweet- with a SAC so low it will make your bowels move (84).


Using the new slicing system I took the damage up to 500-1034. I don't know what the cap is but I gotta be near it if I ain't on it.


Took out a Renegade that I was saving for the new slicing system and finally cut that one up too (it has a SAC of 82).


Pup'd them both and got their speeds in the 1.23 and 1.18 range respectively.


I hot footed to Dathomire- even though I KNEW I should practice on lower end mobs- I just got a thing for NSs PLUS I really wanted to try and loot one of those easy trigger thingies since none of my uncrated WUKs has turned into one...yet.


On the way out to one of the many WPs I have made as to where to find NSs- I ran across some low level (like 19) Imps that attacked because I am an combatant.


There were three of them together and another shooting from afar. They were actually making a dent in my HAM- albeit small. I concussed the group and they went silent. I popped the guy from afar with my new HLR and he went down REAL fast. Then I took out the other three like shooting fish in a barrel.


As I got out a little farther I ran across some Rancors (level 70) so I took a couple of them on one at a time and finished them really quickly- starting out with the HLR (which you now move REALLY slow when you carry a rifle) and then backing it up with my Renegade.


Then I was standing in the woods looking at my inventory- trying to get a droid bomb ready- making sure I have a pixie or two pulled- placing foods in the right toolbar slots for my "feed me" macro etc. When the combat music starts.


Its a NS Ranger that doesn't like me- I'm lucky that she's all by herself but I am not prepared at all! SO I immediately hit her with Concussion and jumped on my bike to get some distance. I didn't want to go far because she would be the perfect test for our new abilities. But when I turned around she was gone. Apparently, she lost interest after I let her go the length of the Daze and wandered off.


I went on to my spot and found three NS all together. I only wanted to pull one. Pre CU you could go prone- hit someone with a bleed and peace out. Eventually they would leave their friends and come try to stomp you. I haven't been able to do it since the CU- does this still work?


Anyway, I don't know if I want this chick to have a DoT when I wanna hit her with Concussion. SO I go prone and shoot her with Adv. Crit (that always gets their attention) and she perked up- but I guess she couldn't see me because she just stood there with an exclamation point over her head.


So I shot her again- (critical) and she decided she didn't like me- Her friends didn't like me either 'cause all three ran over to give me a pummeling. I switched to my Launcher Pistol (my new love) and concussed them all. They just stood in front of me in karate stance.


I pulled a droid but couldn't find the bugger to set him off (I KNOW that this would have set them all free on me but I really wanted to see if I could set a droid off-and KDjust before the bomb exploded and then use panic shot).Seriously, the whole thing was like something outta Jerry Lewis movie.


The thing is, when the timer for Concussion wore off- so did their desire to hand me my ass. They just turned around and walked away.


This is great for aggro control but I'm trying to KILL something here. So I got my Droid together and got lucky and just pulled one of them- We fought VERY MUCH like you did Nez. With me using Concussion to get at a stim and catch a breath-


I was being careful not to hit her with Torso because I didn't want her to bleed out of a Concussion Shot.


Itstartedgetting long winded actually- so the next time I got really low on health- I tried to get sneaky. I CS'd her pulled a droid and popped it at the same time throwing a last ditch. I of course incapped. The Last Ditch hit for 73- that's right 73- damage and she promptly sent me to the cloning center.


It was at this point I decided my HRL could replace my LBC (especially because I noticed my action bar was up waaaaaay longer with these new weapons- having a low sac rocks!) and I dropped Commando 0400 and picked up Pistoleer 0002 and Novice Commando (Like I said. I love my Launcher- and a Smuggler needs an AoE).


I went back out- practiced on some more rancors this time throwing my teeny lil' Stopping Shot in the mix. It landed alot of the time- DRAWBACK- I think it is on the same timer as Concussion Shot. If I used SS and then tried to use CS after it would RARELY stick. I had to wait a good amount of time before doing it.


I went out to the NS vs. Singing Clan thing and started a fight- Well actually GD NS Rancor started picking on me then all the NSs came over when I was wailing on it and then the Singing Clan got in there- long story short- Cloning center was very clean and they had a nice bed waiting for me.



I have to get used to this new shot. I'm not even sure how useful Stoppig Shot will be along with this but I'm not even thinking strategicly. I've been adapting to the MS/MBH template since the second week of the CU's beta (or whatever that was on test) and it's going to take a while before I start killing like I was last week.


I think I've been too dependant on the root- which is a strategy but not one on even terms with your enemy. I need to be more versatile.


other things I need to do is maximize my defense by ALWAYS running COB before I pick up my weapon and keeping my Duelist Stance rolling (which gives us more Def nowadays).


I need to go grocery shopping for foods again AND it wouldn't hurt to come up with a good bomb droid macro-


Bottom line is I think the new Concussion is strong- I could have walked away from any of those fights that sent me to the cloner but I wanted to stand and kill these guys- I think that says more about the state of BH than it does Smuggler.







TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
Komeu-Jr
Thu Jun 30, 2005 7:17 pm
#17

but what is the ponit of running away, if you have to kill them for your tools ?



Frosti


Master Pistoleer/Smuggler





Komeu-Jr - Mokeu
Shootin Blanks Weapons & Armor


SWG-Resources.com

HOTDOG
Thu Jun 30, 2005 7:24 pm
#18

I don't think I will have to run as much after I figure out some new techniques.


As a MS/MBH I have access to some of the best abilities in the game- I just have to figure out how to make them work.


There is a reason that Jedi post in here three times a week trying to nerf us.








TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
Nezodon
Fri Jul 01, 2005 1:44 am
#19






HOTDOG wrote:

I don't think I will have to run as much after I figure out some new techniques.


As a MS/MBH I have access to some of the best abilities in the game- I just have to figure out how to make them work.


There is a reason that Jedi post in here three times a week trying to nerf us.







Ive decided to drop BH to take pistoleer i think the way to beat my opponent now is to slowly grind themdown and remove their combat effectiveness to bring them on terms with mine.


By dropping BH I will get a lot of sp's back because of the exploration tree in scouting i have to take with it and with the spare sp i will get i was thinking of going rifleman 4000 for the accuracy mods and commando 0300 again for the accuracy mods and also at novice commando i will be able to use the launcher pistol which from my experience is the most consistantly effective area attack.


I think this new template will give me a much better chance at fighting things at my level though with the lose of advanced critical shot i have to debate whether i use snipershot or reckless shot (i only use reckless shot very rarely i hate de-buffing myself).





Jorrai Takkori
Elder jedi
Force explorer

QuantumArtist
Fri Jul 01, 2005 3:35 am
#20






ChuTneYuk wrote:





AngusMacGregor wrote:

I posted this in another thread... but I'll do it here, too just because I can!



I've said it before and I'll say it again....


Concussion Shot is now the absolute ultimate getaway move in the game. It doesn't get any more Smugglery than that.


It also works wonderfully on any stray adds you might pick up.


It's like saying "Freeze, mister... I'll deal with you in a minute."


I like it. No, I can't solo some of the stuff I used to, like krayts, but I can seriously control any extra aggro that comes along. I had a canyon krayt locked down last night to where he couldn't do anything at all while me and a fellow guildie killed another one. No moving, no melee attacks, and none of the AOE ranged stuff that krayts are famous for. Granted, it's now harder to actually kill a krayt than it was before, but if I don't want something to attack me, that thing ain't gonna get the chance.


I may be in the minority, but I absolutely love the new Concussion Shot. It ranks right up there with Last Ditch as a truly Smuggler-type maneuver.








I agree with you mate. Concussion shot previously had its uses, but against anything with a ranged attack, it was next to useless. Granted it helped you get away sometimes, but when the time comes to run, I often dont have a great deal of health left, so they often still got me whilst i was legging it,.. they couldnt move before, but they could still shoot





I'm in complete agreement with both of these posters. The recent changes to concussion changed us from the role of super soloer to the intended role of aggro management. Personally, I think its a buff against ranged users.


Mixed with other templates, the new concussion could be a godsend! Use your heads people! If you're a melee template, there is nothing better then to completely freeze your target until you can close in and work your melee magic on them.


You ranged users can use it to set up a nice open shot also. For example, you riflemen can freeze them, go prone and have plenty of time to open up a snipe shot. This could be AWESOME at the right moment... for example, if you freeze them while they have low health. While concussed, they cannot heal and can only watch helplessly while you set up to one shot kill them. This is a pretty nice trick against jedi if the concussion lands.


Use your heads and you'll find excellent ways to use this in 1 on 1 situations.






QuantumArtist
Penetant former Exploit/strategy writer
Owner of the now closed GameReformer.Com (don't make us come back!)
Current Player feedback activist

Awww hell! I give up!
ChuTneYuk
Fri Jul 01, 2005 3:51 am
#21

QuantumAritist Wrote:

Use your heads and you'll find excellent ways to use this in 1 on 1 situations.






.... and dont forget in the Crowd Control Role when using an AoE such as an FT or something. I found this most uselful in removing the entire mob from play, switching to non AoE weapon and taking em out one at a time.. awesome



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
HOTDOG
Fri Jul 01, 2005 11:51 am
#22

I forgot all about going prone!


I have been hitting with CS. Then backing off.


Hitting with KD- followed by critical


Panic Shot and Lowblow as they come at me-


Then getting my ass chewed a bit.


I think though, if I do this and throw in a droid bomb then an Stopping Shot and Torso and then repeat after the bleed is over I might be able to loot one of those NSs! Hmmmmm.








TEVIN STARGUNNER | WASODO T'GADIE

Rogue | Desperado | Demolitionist Short | Dark | Handsome

Master Smuggler | Master Bounty Hunter | Commando 0400 | Rebel Capt. Smuggler | Teras Kasi Artist | Unaffiliated
QuantumArtist
Fri Jul 01, 2005 11:41 pm
#23








HOTDOG wrote:

I forgot all about going prone!


I have been hitting with CS. Then backing off.


Hitting with KD- followed by critical


Panic Shot and Lowblow as they come at me-


Then getting my ass chewed a bit.


I think though, if I do this and throw in a droid bomb then an Stopping Shot and Torso and then repeat after the bleed is over I might be able to loot one of those NSs! Hmmmmm.









Now thats what I'm talking about! Good night!


Can non-BH use bomb droids? Can you imagine a Master Commando/Smuggler usingAOE concussion and then sending out a bomb droid... lol


Oh yeah! And toss an imperial detonator to knock em all down again after the bomb goes off so you can delay them long enough to cycle another concussion shot...


Rinse and repeat.


Now thats using your head.

Message Edited by QuantumArtist on 07-01-2005 11:55 PM



QuantumArtist
Penetant former Exploit/strategy writer
Owner of the now closed GameReformer.Com (don't make us come back!)
Current Player feedback activist

Awww hell! I give up!
QuantumArtist
Sat Jul 02, 2005 1:15 am
#24

LOL! Could you imagine the system message spam from a commando using a flame thrower with concussion?


XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

XXX has mezmerized Bol!

Boy that would get a groups attention! Hahaha!




QuantumArtist
Penetant former Exploit/strategy writer
Owner of the now closed GameReformer.Com (don't make us come back!)
Current Player feedback activist

Awww hell! I give up!
CrimsonCredits
Sat Jul 02, 2005 12:32 pm
#25


Well I am glad concussion was changed to Mez. We needed a mez shot and it's very important shot for dealing with groups and even mroe so if they are ranged or very tuff mobs to help the group. Even though I can still solo many of the harder mobs in game wish difference in attacks, I still believe Smuggler needs a root to round the classes CC skills. Pistoleer and I believe it is Ranger? that has the other root shot. Ranger is a very limited use class and as such leaves mainly one class with a root. That seems very weird to have such a powerful control skill left mainly to one class. Sure rangers deserve stuff but since they are in such small numbers Smuggler should have a root added.






Cooter_Scylla wrote:
Anyway, your Stopping shots were failing because Concussion has a root timer on the target (part of the root effect) - best thing to do is hit'em with panic until the stopping shot is available. They'll be fixing the daze effects, so have fun with it while you can. Another tip is to use concussion to stand there and let action regen if you get low. Battles are going to take a lot longer now though, I think it takes me about 5 minutes to kill level 77 elite(?) creatures (silver



The one thing I think really needs changed when comes to concussion shot, we need a Mez effect and wording on screen. When you hunt with groups that are not your regular tight group the whole root root root stuff becomes a serious jumble. People see the root go off and they attack the mobs thking they are just rooted or someone will be rooting the lead mob while I am mezzing others and in small spaces this becomes confusing. Mez needs a Mezzed or Dazed wording when the target is hit and a different graphic effect such as orbiting colored lights around the head or body that is big and bright enough to be clearly seen in combat so there can be no mistakes about what is being hit with what.
ChuTneYuk
Sun Jul 03, 2005 4:37 am
#26



QuantumArtist wrote:

LOL! Could you imagine the system message spam from a commando using a flame thrower with concussion?

XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!
XXX has mezmerized Bol!

Boy that would get a groups attention! Hahaha!



I am Master Smuggler Master Commando..

I use Concussio Shot using my flamer.. unfortunately, It usually on mezzs about 70%of a mob, and sometimes, if im unlucky, i set them all on fire too, which of course breaks the mezz :-/

Still have a lot of fun with this template though



- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
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