Smuggler Archive

Thread: it is official smuggler is boned

JiganSterling
Tue Jul 20, 2004 9:17 pm
#14

ok....after reading the interview...I can see this is for the best, eventhough it is frustrating to deal with. Maybe they really can give us something to tide us over though....like a couple master spices or something to that effect. We are starving throw us a bone!!!!!



Jigan Sterling
Master Smuggler/Master Commando
Smuggler Alliance Ace Pilot
M'hael of the Pirates of Obroa-skai
Captain of the Cha Faile
Proud member of The Syndicate
Member of The Tribe Multi-game community
www.thetribeclan.com


Dodece
Wed Jul 21, 2004 4:26 am
#15

Guys being hopeful is just a waste. Nothing will be done till after that summit, and the date of the summit has not even been decided upon. Be realistic nothing will happen till march. That is all there is to it.
TomoRainer
Wed Jul 21, 2004 4:52 am
#16

How long is too long to wait? Next March, it will have been 21 months since the release of this game. In the first year, the following things have been done to/for the smuggling profession, a profession that was pretty much slapped together during beta:

- We can talk and trade junk to Jawas: slightly interesting
- Feign Death made useable while running: great change
- Panic Shot nerfed once, rendering it fairly good: for the best
- Panic Shot nerfed again, rendering it totally useless: senseless
- Low Blow nerfed (along with all KDs): annoying at first, but for the best
- Stormtroopers conduct random searches for contraband: doesn't change anything, but sort of funny
- Spice downers made worse: totally unnecessary

I've been sitting here for a few minutes trying to think of anything else, but that's all I can come up with. What we're left with is 2 small content additions, which are cool but minor; 1 much-needed and much-hurrahed fix; and 4 nerfs of various forms. Some of those nerfs were justified, but the end result is the Smuggler profession has been made far weaker than it was to begin with, a concept that's outright laughable. Great ideas are brought up in this forum every day, we've had a dozen different developer promises to fix up our class and then go right back to ignoring us, and in a year of playing time--roughly $200 for the game and subscription fees for anyone here from the start--we're worse off than we started.

How much time and how much money do we have to invest in this game, waiting for a fix for the profession we all love, before it becomes too much to put up with? How long can we be patient before it becomes time to hang up the slicing gear and move on to a game we won't be paying to neglect us?







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


NattyDreadlock
Wed Jul 21, 2004 5:08 am
#17

Im not a smuggler yet, but Im planning to alteast get novice soon. I understand other things need to be fixed, but atleast other profs do what their names imply. What fix is more important than getting smugglers to smuggle? Why in the hell are smugglers "slicing" armor? What in the hell are they "slicing" in armor anyway?


Smugglers need revamping ASAP as its the only prof that seems totally broke. As the prof stands, smugglers shoudl just be called criminals. They break in to stuff, hack systems and make drugs....it makes no sense. JTL aint even here yet, but you guys are forced to endure anothe year of an incomplete prof.
slugeater
Wed Jul 21, 2004 5:15 am
#18

Well, my subscription is ending, although I don't play anymore since two or three months. I planned to come back for JTL but oh, well, it's JediGalaxies now. The Starwars MMO is dead, I wonder how the license guys let them botch it that way.

Long live Jedigalaxies!



Sluggy Devlya
Master Smuggler-Politician
Avian City-Talus-Chilastra

Best way to deal with the tall guys is to give them incentives to lick the ground. And dont look down on me that way youre not THAT taller.

Dodece
Wed Jul 21, 2004 6:19 pm
#19

Well you know after JTL there is another patch to come. Extra planets. So once again fewer devs to fix the system. So march is being very optimistic indeed.
JTGAlpha
Wed Jul 21, 2004 6:30 pm
#20

We've been "sometime after JtL for some time now." March is actually much sooner than I'd hoped. So I'm not shocked. There are major systems that need to get fixed first. Combat Balance is one. The GCW is another. Then you hit the professions. Really this stuff should have been fixed but since the Space Expansion is really the other half of this game, and from a marketing standpoint it's crazy to push that back, I'm not a lick surprised or even really dismayed.



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

JTGAlpha
Wed Jul 21, 2004 6:42 pm
#21

Okay, I'm not that depressed. It's not so bad. Most of what he says (heh, when you can understand him, they need to SERIOUSLY edit that article! jeebus!) makes sense. But I was kinda pissed when he was like, "We realized that the players thought the combat balance was going to be more than intended." Heh, NO KIDDING! You guys only answered EVERY combat question with "Combat Balance."



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

Chavabegga
Wed Jul 21, 2004 7:22 pm
#22

I had accepted smuggler being after JTL. I understand the need for work on Jedi in regards to removing hologrinding. However, are we not just now getting to the point, in Publish 10(still a month away) where the path to unlocking Jedi is actually changed? As of now a whole publish has been devoted to making BEING a Jedi better when the thing that was ruining the game was the horrible way of BECOMING a Jedi, yet they fix this last. Earlier I said I had not beef with the Devs development priorities. Thinking about this inconsistency makes me wonder if I should change what I think.



Trader Revamp- Loot and Crafted Symbiosis

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Havok3060
Wed Jul 21, 2004 9:45 pm
#23

Ohh well, my fortune teller told me that I will only live for 4 more months. Hey at lest Ill be able to play JTL, or not



_________________________________________
Nerf Me-
Outer Rim Smuggling Supplies
Master Smuggler Master Merchant Servicing Bria Since 2003
Datink_Nieleft
Thu Jul 22, 2004 4:44 am
#24

......so,...whats the re-play factor for "City of Heroes" like?


Maybe I can become,..."Smugglerman!"





GostNDajtink
Original Smuggler
My bowels are loose and I'm a little gamey Want some toast?


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