Smuggler Archive

Thread: You can't RP in a RPG? What the ?

CapnKate
Mon May 09, 2005 2:18 pm
#14

The first rule of Smuggling is:

Don't take SH** from anybody. Really. This guy can't get a clue, tell him to go elsewhere. He persists, raise your price. Don't explain why, just keep raising it the longer he argues. Eventually, throw him on ignore and tell all your smuggler buddies about it. You do have Smuggler buddies, right? That's rule two. Tight-knit Smugglers are powerful.

In the end, everyone that comes to us for our services need us more than we need them. There's always someone else that needs a slice or faction or spice, and if there isn't, we can run missions for cash. That's the beauty of a hybrid class like ours.



------------------

Smuggler: We Diggs the Tiggs


Kaytlin Mainwaring, Starsider - Smuggler/CM/Commando/Rebel Pilot
Kaitlin Mainwaring, Kettemoor - Master Smuggler/Master Shipwright/Rebel Ace
--Former SpaceBeta1 Master Tester
ValiantHalibut
Mon May 09, 2005 5:42 pm
#15



Taln2 wrote:


ValiantHalibut wrote:

An RP server would have to be modified to be detrimental to powergaming but beneficial to RPing, otherwise it would be flooded by powergamers looking for a new server to be the leetest on.

I would say it would either have to be a once-a-week green frog server, or a server the increases xp requirements or something similar. Make it a waste of time for people who are not going to RP.

Kinda hate to kill a good discussion, but this has been tried already. When SWG launched, there were two opposite sides of the spectrum - roleplayers and pvpers (arguably involving powergamers) - wanting their own server types. SOE had no intention of opening up to these specific play types, so Q-3PO's solution was to declare the servers the community wanted "seperate" since beta as "unofficial servers."

Thus Bloodfin and Valcyn became "unofficial PvP servers," while Starsider and Sunrunner became "unofficial RP servers." Ultimately I think both extrema's organization died down considerably after launch. SWGPVP.com died out when it's founders got annoyed with the developers for pushing the game out early with consentual PvP, and Starsider got roleplay mixed in with a contingent of griefers intent on upsetting the RPers.

At one time Bloodfin's PvP was so ravenous that guilds on Bloodfin actively recruited from or otherwise challenged guilds on other servers. While that worked out fairly well for Bloodfin, other communities lost members (arguably, some members would've been lost anyway, as a number of the people I talked to came to Bloodfin for one last stab at big time pvp). I think ultimately it's best to focus on independant server communities rather than polarize everyone again.






In the context of SWG, I agree with you completely.

The thing I've been realising, though, is that in order to have an RP-heavy game - or an anything-heavy game - the game has to be designed to foster it from day 1. The designers have to accept that they'll lose some player types but will gain other player types. SWG always seemed to be trying to be all things to all people. In a lot of ways it succeeds - there's potentially a lot to do. At the same time, it falls into the "jack of all trades, master of none" trap.



--
Wise man say, "forgiveness is divine, but never pay full price for late pizza."
ChiiTWINS
Mon May 09, 2005 9:43 pm
#16






-=I will profit from your suffering. I just need to arrange the suffering first.=-







Muahaha... can I use this line?!



Seriously, some people need to realize that the best way to negotiate is a: be polite, b: don't TELL me I'm the only one around to help you!








.Xilev Tahi.
Purveyor of Starships & Freight
Mon Calamarian protectorate of the ashes of Chii

Osryri
Mon May 09, 2005 11:03 pm
#17


Ive been getting alot of noobs making stupid threats against me latly. The CU seems to have brought in alot idiots to the game. If your looking to roleplay head to mos enthat or talk to some guys from ST epsiolon their alway looking for good roleplayers to RP with.



Oeligra's mall New Dawn City Naboo, WP 1868 , 5595 11point weapon smith, resource's, and deeds.
OS musuem New Dawn City, Naboo, WP 1833 5675







(gnn[[[[[[[[[[]nnnWXgggggggggggggggggg)






TESTing
mlfilms
Tue May 10, 2005 12:14 am
#18







A potential customer had come calling for quick Faction Points. I named my price. 125 credits per point.


"LOL!!11!! U r stupid? I can get teh faction ponts for 110 everyware."


*Note to self: Ticket to CSR asking for new title. "A**hat Magnet" will do nicely.*


So I offer to "negotiate". Big mistake. First of all, it's a word with more than two syllables and second this guy probably thinks that "dictionary" is a book about male genitalia. Obviously the conversation gets bogged down while I frantically page through my d3\/\/DsP34|< - to - English reference guide so I can understand what he's saying. The gist of his conversation is he won't pay me 125 credits per faction point, and I'm not getting anywhere offering to lower my price.




Pure comedy.
No one can tell me what to charge. Especially if they talk that way and even more so if I'm the only one on.
There's danger involved...it's gotta cost more!





Kalel
12 Point Warmly Glowing Untuned Master Medic and Master of Freelance Flight Artistry (Only on the server...can I get a price check)
Chief Executive Officer, Justice League of Alderaan
Colonel for the Rebellion
Visit Crazy Durni Mall for all your Rare Loot needs...and just about anything else. -187 -5507 - 800m due south of Coronet, Corellia Gorath
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GanymedePharuu
Tue May 10, 2005 12:18 am
#19


Gaitan wrote:


GanymedePharuu wrote:

and now that we Smugglers have stuff that is more useful in combat, maybe we can kill off these idiots. or at least vent some of our frustrations towards them.

True enough. I suppose nothing says "This conversation is over" quite so eloquently as a Scatter Pistol blast to the face eh?







what i would've done was said "sure i'll sell you faction... come meet me at the cantina." and when he gets there, i'd challenge him to a duel, and say "draw your weapon. i'm gonna teach you a lesson." since he's some leetdood, he'd naturally take offence and accept the challenge. and then he'd meet my DL-44xt's Last Ditch shot.

bwahaha.

Message Edited by GanymedePharuu on 05-09-2005 12:19 PM



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
Golrok
Tue May 10, 2005 3:38 am
#20

I've responded to a couplemaster marksmen like this with a silent challenge to duel if negotiations are becoming "broken down". There's nothing cooler than playerblaster fire aftera shady meeting in some dark cantina corner- even cooler when there wearing full suits ofbudget armor and your in BE rags.

Hasun
Tue May 10, 2005 3:47 am
#21

I wouldn't let anyone dictate the price and if he was that desperate for them he would have taken them at the price you were offering. As the other poster said "oh no other smugglers online and its late, 200 credits then"



Kravan/Punker/Hasun/-Denny- Crane
I S.O.L.D OUT
I SURVIVED THE MANDO LOTTERY SCAM (SUMMER OF 2006).
+DEVASTATION+

lucynsky
Tue May 10, 2005 9:14 am
#22

Then again, if he's rude, why would it matter if there are other smugglers around. He can go find another. Or, he can take the consequences of his actions. I say just keep raising the price until he figures out what he's doing wrong, just like the famous Ommer/Bungoy transcripts in the Chuckle stickie.

/tiphat Ommer






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Taln2
Tue May 10, 2005 9:28 am
#23






ValiantHalibut wrote:

In the context of SWG, I agree with you completely.

The thing I've been realising, though, is that in order to have an RP-heavy game - or an anything-heavy game - the game has to be designed to foster it from day 1. The designers have to accept that they'll lose some player types but will gain other player types. SWG always seemed to be trying to be all things to all people. In a lot of ways it succeeds - there's potentially a lot to do. At the same time, it falls into the "jack of all trades, master of none" trap.




Yeah, that's always been where SWG flatlined with me. Just the same, that's why I switched back from WoWto SWG -- for as fun as that game is, WoW sorely lacks the RP element and environment that SWG provided.


All that's really been lacking from SWG is a steady flow of content and interesting missions. That's it. Smuggler missions might just be the thing that saves SWG, at least for me.. but even so, they'd just be a first step. The entire quest system needs an overhaul, imo, and that should be the first thing tackled immediately after they're done with smuggler revamp.


One thing I don't want out of CU is to be caught up again in another endless stream of "revamps." I know if that happens I will drop this game like a rock. Fortunately the developers claim that everything is working as intended (pending minor bugfixes and tweaks, aka "polishing," of course), so I'm fairly optimistic that the game will be on course within a month or two.


Of all the MMOGs out there (including EQ1 nnd EQ2), SWG is the one I want most to succeed.. they've got that chance now. I just hope they don't blow it.




Corbin Greylocke
The Master Thief

Empire at War - destined for GOTY 2006.
Taln2
Tue May 10, 2005 9:39 am
#24

Doublepost. GG, owned.

Message Edited by Taln2 on 05-10-2005 12:39 PM



Corbin Greylocke
The Master Thief

Empire at War - destined for GOTY 2006.
maxtheusher
Tue May 10, 2005 11:35 am
#25

First off, 110 is the lowest amount I charge for faction. normally it's up at 115-120. And I'm on the side faction is cheaper for. Those are normal prices. Anything 110 or lower is too cheap unless in LARGE volume.

If someone says they can get something cheaper elsewhere, inform them that they probably should.



大胆框
赏金猎人

动 性交 你 SOE
LTZweigg
Tue May 10, 2005 11:43 am
#26






maxtheusher wrote:

If someone says they can get something cheaper elsewhere, inform them that they probably should.





Damn straight. If you can get it cheaper somewhere else, buddy, why you bothing me?



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