Smuggler Archive
Thread: Any Master Smugglers with just Pistols IV?
DigiDante
Mon Aug 23, 2004 11:50 am
#14
cshauny wrote:I can't wait to reach the speed cap and star firing Last Ditch and Health Shot 2 every secondI would love to get some of the benefits of the Bounty Hunter Pistols line but at the moment, I don't have the skill points to spare
You might like picking up the meditation line in TKA. Not that hard of a grind, and you get to meditate all your wounds and give your stats a 450ish buff, also you get to FOW when you go incap...
But... healtshot2 fires once a second at master pistoleer
4canada
Mon Aug 23, 2004 1:29 pm
#15
I don't have any Pistoleer in my template. I was strictly a crafter until I decided to get some slicing abilities, but I am enjoying the combat end of things, so it might change.
Pvt
Mon Aug 23, 2004 1:36 pm
#16
I used pistols for far too long before I woke up and realized that in order to accomplish anything in this game you have to go melee.
My current template is this.
Master Smuggler
Master Swordsman
2003 Teras Kasi
0030 Medic
I hope that new idea about just picking one melee and one ranged gets picked up I would drop pistols 4 in a heartbeat and pick up ranged support just for the minimal defenses.
Pistols are only good in PvP and only when you have dabbled in BH to get eye shot. Other than that Pistols suck **edit** through a tube, I know I used them for 6 months.
MarikRoman
Mon Aug 23, 2004 3:13 pm
#17
Just Pistols IV for me. Have done to master Pistoleer before but got bored of it, so traded it in for master Dancer.
YamadaMan
Mon Aug 23, 2004 3:18 pm
#18
got all but pistols and tka 
Master Smuggler
Master Pike(wo)man
TKA 4004
Pistols 0003
Strickly PvE, I do very well on the corvette for example.
Master Smuggler
Master Pike(wo)man
TKA 4004
Pistols 0003
Strickly PvE, I do very well on the corvette for example.
Glizzy
Mon Aug 23, 2004 3:45 pm
#19
i mastered smuggler w/ just pistols 4. took me forever!
get some pistoleer skills first!
dirkdouglas
Mon Aug 23, 2004 6:13 pm
#20
Master Smuggler / Master Rifleman
Pistols just dont attract me. I love my rifles though.
Conceal Shot can take out even the toughest of mobs - without them even knowing you are there!
Whole groups fall together when hit with a few Strafe shots.
That is what i call Style 
Tazo
Malgg
Mon Aug 23, 2004 6:58 pm
#21
I'm a master that has for a while only used his FWG5 to pull targets. Right now I'm a master rifleman, but I need to give up some of that so I can master Teras Kasi.
I've been thinking of giving Pistoleer a try...but I love concealshot too much, I think.
I've been thinking of giving Pistoleer a try...but I love concealshot too much, I think.
GarfBiocap
Mon Aug 23, 2004 8:05 pm
#22
TKM, Fencer 0440, Pistoleer 0020, Master Smuggler
Pistoleer stinks, triple threats arent a threat. I have been Master Pistoleer on another char, and felt like I was using a bb gun against things. Going for some states defense, and TK as damage. Can switch to pistols if needed, and Feign when things go bad. Pistoleer to use Geono Pistol while melee closes, then switch to fencer or TK as required.
Rhu
Mon Aug 23, 2004 11:44 pm
#23
When I first attained Master, I was something like this:
Master Smuggler, Brawler 4000, Marksman 0041, CH 0012, Artisan 4000, Master Scout.
I wasn't bad at taking out creatures... Back before composite anduber doctor buffs, I was rather fond of taking out Tortur bulls with a handfull ofphenacine traps and kiting.I didn't need no stinking armor, anyways.If you want to go combat without picking up an additional combat class, I would strongly reccomend two things: Talk to the best weaponsmith on the server and get him to make you a featherweight or four from your Jabba theme park loot (with the schematic and the barrels... unless he can somehow make better ones). Four would be better if you want to use pistols without any pistoleer. (One which you take out, slice, and wear down with a crate of powerups, and three to slice after you hit master). Second, carry around a really nice SR, striker, DH-17, and tangle pistol. DH17 for pure damage and good accuracy (though if your Featherweight is good enough, forget this), the Featherweight, tangle and striker for the heat,stun and physical damage, and the SR as your only crummy way to hurt armoredcreatures with no vulnerabilities to the damages you can use.
I probably could have done it without the creature handler. A good tanked melee combat droid would do okay in its place. (A LE with self-repair and a combat module would serve for this).
Recently, Idecided to dump creature handler and took up pistoleer. I really like the DX2.
Nagirte
Tue Aug 24, 2004 12:08 am
#24
I'm a Master Smuggler/Master Commando, and I can say that I really love it. I don't pvp much, but you really can't beat being able to slice your own weapons, and for commando, all your armor peircing weapons are consumables. You also can't beat having the oportunity to lay down all 4 flame dots and then feign death, giving the dots all the time they need to cause an incredible amount of damage
.I now slice at 300cr per %, and finally i'm making some money with smuggler so all is good in the world. I never really liked pistols, too slow damage, compared to one hit kills with a flame thrower, but its is great to low blow, panic shot and flamesingle 2 NPC"s for jaw dropping damage!
gibsonSG
Tue Aug 24, 2004 8:03 am
#25
Thanks for all your replies, I was just interested to see what sorts of templates there were out there for master smugglers. Myself, I went Mast Pist/TKM since I like a bit of both melee and range and I'd never done these elite profs before. It's nice to see smugglers as a diverse bunch and not a lot of clones doing the same FOTM template.
Squatch
Tue Aug 24, 2004 8:19 am
#26
Do we even have enfough skill points for:
Master Smuggler
Master Pistoleer
BH 0040
Im at work and cant figure it up. Some one want to clue me in....