Smuggler Archive

Thread: [PETITION] Slicing a specific stat.

NickHeel
Tue Sep 07, 2004 8:59 pm
#14

/troll on


Seeing as how loonatik has never posted in our good forum before, I'm assuming he got that awesome 17% speed slicehe was looking foron his kick ass new weapon. /troll off


Gimme a break. Slicing needs to be overhauled as well as Spices....the whole bleepin' profession. As Dreven said, batter up on this red-headed dead horse.


Slicing will get overhauled where it's not just "point, click, point, click, result". I'm sure it'll be some sort of puzzle or skill thing. This isn't new and us old timers have heard it about a million times. And believe me it's nearly as frustrating to the smugglerwhen we see a precious 400 max damage Krayt Geonosian pistol get sliced for 18% speed.


When you think about it (as pointed out many times in this forum), we are the only profession that you are giving your personal belongings to that could be worth up to millions and millions of credits on the assumption that you're getting them back. **edit**, we could just as easily run off with them and be complete scammers as we could take 10k to slice your uber weapon worth 300k and turn it into a 900k gun. Our services can up the value of your stuff many times over and only for a few thousand credits.


People already complain that 5k is too much to slice a weapon when the same weapon with the same slice bought from a weaponsmith's vendor would easily run you 25% more at the least. So how much should we charge for "pick-O-slice" with experimented tools for that almost guaranteed 35% damage slice. Be happy that your weapon is better.




THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
edjwise
Wed Sep 08, 2004 12:08 am
#15

/agree - some form of control should be in place - as someone said one time "we are not hitting it with a hammer to see what happens" slicing is a skill - i do belive that it should not always have expected results based on your skill level

higher level = higher predictability


Ragnaat
Wed Sep 08, 2004 12:09 am
#16

/sigh

this again?



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Scoooter
Wed Sep 08, 2004 12:13 am
#17

When I was a doc and they wanted to take the randomness from buffs I fore warned that if you do the nerf bat will swingeth, and now so many people are calling for a nerf of doc buffs.


Randomness is a balancing factor, dont mistake that.


If you get this prepare for the nerf bat to swing our way in the area of difficulty or lower percentages




Scoooter - Master Pilot/Master Politician
ScootBacca - Master Creature Handler/Master Rifleman
Co-Leader - mVa
Mayor of Mos Vegas, Tatooine, Valcyn
Darth__Sanchez
Wed Sep 08, 2004 12:13 am
#18

/disagree


Slicing should remain a hardware hack with an unforseen outcome.


Leave the engineering to the weaponsmith.


Now if you wanted to make a petition to add the experiment tree to slicing tools, I'd be for that!


Iavio

Master Smuggler

Chilastra



Iavio Bardak

LordMaxx
Wed Sep 08, 2004 12:16 am
#19

My God its a dead horse!
(F1) Equip Stick
(F2) Begin CoB Macro
(F3) DeadHorseAttack3



Maxx Wolfe
"I...I...I...I...Im not your steppin' stone!" - The Monkees
Leader of Team Desert Eagle and Founder of PATGWNIWNU a offshoot of RATGWNIWNU!
Chilastra/Valcyn/TC
AidenStark
Wed Sep 08, 2004 12:41 am
#20

Nerf Bat?? What, i dare ask, is there POSSIBLY left to nerf? As if EVERY one of our trees hasn't been broken completely at one point or another. Are they going to nerf percentages? If so, oh well! Then everyone will be getting the same crappy slices instead of the typical one in five (as is the case now), who's gonna cry then? Smugglers? Most likely no. Bounty Hunters and Commando's who just got their kickass-whatever-the-weapon-of-the-week-is-this-week sliced for 11%? I dare say yes! Nerf bat you say? Swing away my friend, swing away!


Nothing that we say now, nor anything we have said in the past, nor anything that will be said in the future will change what the devs eventually do put in the revamp (if you do indeed believe in the mythilogical revamp that is). We can suggest things till we're blue in the face but, alas, the last say rests on their shoulders. As for this particular item of discussion, i say...


/agree
Imperiai2
Wed Sep 08, 2004 1:16 am
#21

I actually hope they don't make experimentation affect our slices... =)


For selfish reasons though... I just dropped several 100K's on a factory and resources to make my own tools... and when I say resources, think 1CPU resources! =)


Then I'll have to start buying my tools again (well actually I still have to buy my AUKs and WUKs... thank god I have a 1/2 price source for a little bit longer)!!



B'en F'olds of Naritus
Master Smuggler & Master Pistoleer (and just enough Medic to stay alive)
Vet Status: If you remember having to go out and loot your own corpse.
To the so-called 'uber': There's always someone cooler than you.
djtorre
Wed Sep 08, 2004 1:17 am
#22

/agree


well the idea of choosing th eslice does apeal for me,but im not sire the clients would want to pay more for that.

im really tired of clients busting my chops because they think prices are high.



ithink that to be able to choose the slice type it should be done only by master smuggglers,because really we do miss out a lot combat or crafting wise and we spend lots of skill points fro a profesion where our offensive capabilitie is downhill and we only get few skills,



me for as stated many times before wil never drop smuggler,im droping tkm for master swordsman but smuggler i do like,



i just hope the devs do gives us something more cause the smugglers are like a big base of the swg world but we are lacking many things
hrmpf2
Wed Sep 08, 2004 2:00 am
#23



loonatik wrote:


HimFan wrote:
/disagree
It would kill buisness. Not only for smugglers but for weaponsmiths.



LOL, how on EARTH could this hurt business? Because it wouldnt take 30 attempts to get it right?




Basically yes. If you want a perfect slice on your weapon, you'd on average have to see a smuggler 30 times with 30 identical weapons, each time paying the smugglers fee. Now, if the smuggler runs a fixed 3k a slice, you can quickly add that up to a nifty amount of 90k. This is average senario, some people are less lucky. Could I choose to give you what you wanted, you'd see me one single time for, say, 5k, a lose of a wooping 85k on my part. While you can of course find smugglers going non-fixed prices, and even no charge below certain percentages, I sure most will admit they hardly make their money on the good slices, but rather the large amount of those in the 20-29% category for masters.

Anyway, on the subject, at first I figured, what a dumb profession, I can't even choose what I want, random is "stupid". However after now having sliced quite a bit (tho, not even master yet), I find it exciting, I love /telling 25% damage! Or 27% encumbrance! But also feel sad telling about the terrible 12% speed. I've yet to find someone unhappy with me, unhappy with the slice surely they are, but so far they've all known my min/max percentile, and they've all known I can't do anything but not screw up the wire cutting. Those getting the good slices are on the other hand happy with both me and the slice, so far a no lose system.

With regards to the excitment on both parties, I'd have to disagree with removing randomness, it simply adds too much to my gameplay, slicing becomes emotional, we both (customer and I) want the best, we both go through the roof on the good hits, both feel sadened (and admittedly curse randomness) on the bad ones. These things I find priceless.



- Ondal (on Infinity)
Master Smuggler - Looking for Weapon and/or Armor smith connection.
CrazyGreggy
Wed Sep 08, 2004 2:35 am
#24

/agreewholeheartedly

A friend had a stroke of luck with the Acklay, looted 11 135 min, 71 max bones. One schem and a little factory time later he had 9 shiny new Power Hammers at 6.0 spd, 494 max damage unsliced (the 11th bone went in a stun baton for a friend). He's in Australia, I'm in the UK, so I was heading off to bed while the factory ran. My partner in the WS business is west coast, so he pulled them out of the fac when done and off went our happy swordsman to get these things sliced.

7 out of 9 speed.

17% and 28% damage on the other 2.

This is a finely-tuned Master skill and we don't know what we're doing when we prepare this "series of modifications"? Give...me...a...break.

Locom_Dandef
Wed Sep 08, 2004 5:44 am
#25







Also, please, for the love of God keep tool experimentation out of slicing, the lastthing I want to dois spend my time andeffort making 99%tools, then spend my time getting 99% effective Upgrade kits from an overpriced Weaponsmith or Armorsmith




Ok it's a reply and agreement witha statement that is non-topic related, but I completely agree with keeping experimentation out of slicing (and spices for that matter). Not having experimentation is one of the things that keeps smuggling bearable. Experimentation and searching for the bestresourcesmay be interesting for some player, but I want none of it.


As far as weapon upgrades are concerned - I recently took up Novice armoursmith and weaponsmith and drove the prices down on the server for AUK's and WUK's by half over what WS and AS were charging. I'm sorry for any AS and WS out there - but the quality of the resources doesn't matter, and charging what amounts to 8-10cpu for Upgrade Kit's is way overboard.


With the petition? Disagree.


Keep slicing random, but up the percentage for masters. And change the frigging menus a bit too - they look terrible. Colour coded icons or something. That descriptive text in the menu is pointless.


edit : Correcting my spelling, not my opinions

Message Edited by Locom_Dandef on 09-08-2004 01:54 PM



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___________________

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EDI KNIGHT

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loonatik
Wed Sep 08, 2004 1:42 pm
#26






NickHeel wrote:

/troll on


Seeing as how loonatik has never posted in our good forum before, I'm assuming he got that awesome 17% speed slicehe was looking foron his kick ass new weapon. /troll off


I have never had anything sliced. I buy all my armor pre-sliced. The problem is, that vendor is gone, and now im left to buying normal armor. I am not looking forward to buying 20 sets just to get 1 sliced. It is a problem that needs to be fixed.


Gimme a break. Slicing needs to be overhauled as well as Spices....the whole bleepin' profession. As Dreven said, batter up on this red-headed dead horse.


Slicing will get overhauled where it's not just "point, click, point, click, result". I'm sure it'll be some sort of puzzle or skill thing. This isn't new and us old timers have heard it about a million times. And believe me it's nearly as frustrating to the smugglerwhen we see a precious 400 max damage Krayt Geonosian pistol get sliced for 18% speed.


When you think about it (as pointed out many times in this forum), we are the only profession that you are giving your personal belongings to that could be worth up to millions and millions of credits on the assumption that you're getting them back. **edit**, we could just as easily run off with them and be complete scammers as we could take 10k to slice your uber weapon worth 300k and turn it into a 900k gun. Our services can up the value of your stuff many times over and only for a few thousand credits.


I fail to see how this has anything to do with the subject of my post.


People already complain that 5k is too much to slice a weapon when the same weapon with the same slice bought from a weaponsmith's vendor would easily run you 25% more at the least. So how much should we charge for "pick-O-slice" with experimented tools for that almost guaranteed 35% damage slice. Be happy that your weapon is better.


So, would you take the same stance if a doctor could randomly buff a stat? Where you had to pay tons of money per attempt just to get the right buff? And im not talking about the POWER of the buff, im talking about what STAT is buffed.






Message Edited by loonatik on 09-08-2004 03:45 PM



Loonatik
Master Troller
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