Smuggler Archive
Thread: Disappointed with UI staying the same?
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AngusMacGregor
Tue Jun 21, 2005 6:04 pm
#14
I was really hoping for something completely different. New method, new UI, etc...
Yeah, I guess I'm a little disappointed... but I can make do as long as it works, I guess.
maxtheusher
Wed Jun 22, 2005 9:00 am
#15
Zhagadska wrote:
Saarek wrote:
I would have liked a change - something that made slicicng a skill and not mindless clickies.
while slicing can be a pretty good way of life and a solid way to make a living for a smuggler, it shouldn't be the total focus. if our slicing game is compact and simple and QUICK, then it means that we'll have more time for when real SMUGGLING is one day introduced to actually SMUGGLE!smuggel...smuggle....omg i cant spell today.
That's just it, it really was never intended to be a living. It was for US to use to slice OUR weapons, as the rogue class with limited combat skills, that was one of the ways to give ourselves whatever edge we could. Then some douchebag came up with the bright idea to start selling slices.
quick + easy = slicewhore, boring system, stupid people sending tells.
IMO in order to slice a weapon you should have to link it to yourself first, so only you can use it.
Beyrr
Wed Jun 22, 2005 9:00 am
#16
Shakespeare? BAH! Makes me sleepy.
My favorite version of Hamlet includes the line 'The power of the Force stopped you, youhosers...'
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