Smuggler Archive

Thread: Disappointed with UI staying the same?

DigiDante
Tue Jun 21, 2005 3:20 pm
#1

Who else is?

I was told that the system would be a game and have some danger to it... not this "click a button its done, oh but it may break a week or two later" type danger.



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

Without the past, the future would never happen.
Believes in a better future for SWG.
Everytime a Rollback or Additional server thread is spawned SOE murders a kitten. Please... think of the kittens and stop this erradication.
Ragnaat
Tue Jun 21, 2005 3:25 pm
#2

yes and no...

there was too much hype, they could have erred in the opposite direction and made it too much of a time sink/burden.. to the point where no one would want to do it.

but on the other hand, i would have liked some choices or varity in the interface during slicing... maybe a wider variety of tools / parts that youd need as aftermarket addons, or so variance in outcom instead of a simple 3 staged click through system.



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Saarek
Tue Jun 21, 2005 3:48 pm
#3

I would have liked a change - something that made slicicng a skill and not mindless clickies.





------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

Zhagadska
Tue Jun 21, 2005 4:32 pm
#4






Saarek wrote:

I would have liked a change - something that made slicicng a skill and not mindless clickies.






while slicing can be a pretty good way of life and a solid way to make a living for a smuggler, it shouldn't be the total focus. if our slicing game is compact and simple and QUICK, then it means that we'll have more time for when real SMUGGLING is one day introduced to actually SMUGGLE!


smuggel...smuggle....omg i cant spell today.



InVictus Kell - Smuggler for Life
Started: Beta 2
Retired : 1-27-06

It's been fun...
Ternque01
Tue Jun 21, 2005 4:35 pm
#5

There is no skill involved??? That sounds lame.






Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
dlc3007
Tue Jun 21, 2005 4:41 pm
#6

I was going to ask about the interface. Perhaps this is why the docs came out of the concept forum.


I'm pleased that slicing will work again and that I'll be able to put my M.Smuggler title back up, but I'm a little disappointed if it is only a matter of clicking menu items.


I'll hope that they are testing the numbers before putting the interface in the TC, but I'm not really expecting it.



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
HimFan
Tue Jun 21, 2005 4:51 pm
#7

Yea that was the first thing I was pissed about, I opened the slicing menu and boom same old pop up window.



4Tearfin The-Wise Smuggler Gorath3
4
Magius The-Great Jedi Gorath3
4The Hermit/Racing Guide
3
The original firespray crafter ©

TimSpork
Tue Jun 21, 2005 4:53 pm
#8

I was shooting for the ID type window with a wirefram of the gun in it but, alas poor slicing I knew it Horatio,a skill of finite use and ability....
no idea why I went into Shakespeare there..... Damn long hours working in a library this stuff is taking over my mind........



_____________________________________________________

Rich "Captian Obvious" Sharpe: 1st Day Vet 6/26/03
...Was banned from the forum for 7 days beacuse he wanted his profesion to work
I am Jack's ignored profession.
Zhagadska
Tue Jun 21, 2005 4:54 pm
#9






TimSpork wrote:
I was shooting for the ID type window with a wirefram of the gun in it but, alas poor slicing I knew it Horatio,a skill of finite use and ability....
no idea why I went into Shakespeare there..... Damn long hours working in a library this stuff is taking over my mind........






something from MacBeth may have been better...



something wicked this way comes?





InVictus Kell - Smuggler for Life
Started: Beta 2
Retired : 1-27-06

It's been fun...
TimSpork
Tue Jun 21, 2005 5:03 pm
#10







Zhagadska wrote:





TimSpork wrote:
I was shooting for the ID type window with a wirefram of the gun in it but, alas poor slicing I knew it Horatio,a skill of finite use and ability....
no idea why I went into Shakespeare there..... Damn long hours working in a library this stuff is taking over my mind........






something from MacBeth may have been better...



something wicked this way comes?







How about Julius Ceaser?

Friends, Pirates, Smugglers! Lend me your Comms! I come to bury slicing not to praise it. The evil the skills do live after them the good is oft enterred with thier bones, So let it be with slicing. The noble Devs haft told you slicing was advantagous. If it where so it where a grevious fault and greviously haf slicing answered it.

Message Edited by TimSpork on 06-21-2005 07:04 PM



_____________________________________________________

Rich "Captian Obvious" Sharpe: 1st Day Vet 6/26/03
...Was banned from the forum for 7 days beacuse he wanted his profesion to work
I am Jack's ignored profession.
Zhagadska
Tue Jun 21, 2005 5:06 pm
#11

no, mine's better.


no quote for teh win!


/unhijack.



InVictus Kell - Smuggler for Life
Started: Beta 2
Retired : 1-27-06

It's been fun...
VadenK
Tue Jun 21, 2005 5:17 pm
#12

I am curious to see if slicing will truley be different with different smugglers. If you have to total your 100 custom points, but really find a sweet spot between upping speed and damage to make the weapon actually much more effective. Slicing a n00bs gun for instance, you may want to sink the majority of your points into speed for him, or the legendary MBH on your server wants pure damage or something else thrown in the mix. e.g. will it be 50pts Damage, 40pts Speed, 10pts Acc or something like that for a truley custom weapon.



Vaden Kwinn
Naritus - Aquisitions Specialist - Imperial

Vadeen Kwinn
Starsider - Privateer - Rogue

100% RP
Zhagadska
Tue Jun 21, 2005 5:25 pm
#13






VadenK wrote:
I am curious to see if slicing will truley be different with different smugglers. If you have to total your 100 custom points, but really find a sweet spot between upping speed and damage to make the weapon actually much more effective. Slicing a n00bs gun for instance, you may want to sink the majority of your points into speed for him, or the legendary MBH on your server wants pure damage or something else thrown in the mix. e.g. will it be 50pts Damage, 40pts Speed, 10pts Acc or something like that for a truley custom weapon.






ideally, every customer will want something special for their way of fighting. but, int he end it is a computer program and limited by so many factors. sooner or later, that magic "sweet spot" will be found and there will be a handful of templates that work best for certain weapons.



but, since this is a MMORPG, the devs can make changes at will just to shake things up





InVictus Kell - Smuggler for Life
Started: Beta 2
Retired : 1-27-06

It's been fun...
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