Smuggler Archive

Thread: Check the Dev Tracker... BF going bye-bye

Phizuol
Fri Jun 17, 2005 11:58 am
#14

As much as it was scorned early on I miss that old cantina hang-out feeling.

Getting wounds and fatigue was cool, it was like scars. You could be like, "Hey baby, I've been in the wilderness for 5 hours and killing creatures with only 2/3 of my stats left!"

Now since I started playing again I rarely get any kind of wounds or fatigue and I no sooner sit down in a cantina and my inspiration buff is at full duration. Then I'm ready to leave. Oh well, I'll always have the memories. =)




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Gaitan
Fri Jun 17, 2005 1:19 pm
#15






SpinningCloud wrote:


It's more of the same dumbing-down of SWG.


When I started watching the progress of SWG back in alpha testing I was most impressed by the depth of the game.


Part of the depth that I found most intriguing was the three HAM bar with six supporting attributes....AND the concept of BF. Together they made a system that was quite rich and made up a framework on which TONS of content could be added. Entertainers skills were some of the content that was built on top of that system of 9 HAM attributes and BF. Part of that richness was the ability to migrate the 9 HAM attributes such that each of us could be significantly different from one another.


I was utterly disgusted that SOE threw away such a deep and rich system for the expediency of dealing with the buff issues and for the purpose of 'simplifying' (ie, dumbing-down) the game.


Now removing BF goes the rest of the way in taking a complicated and rich system ofTEN body-condition attributes down toTWO very boring and shallow ones.


The CU and this post-CU BF change has NOT created more variety, it has removed variety.








QFE


The game has moved away from the need for healers of any type really. Why not go all the way and remove Health wounds?


With no Battle Fatigue there will be no need for Entertainers, and I am positive SOE will lose accounts because of this.


Doctors no longer make medicines, that task has been shifted to BE's. With the advent of Insta-Stims there is no need for Doctors really. Just get rid of Health wounds and make SWG more like every other MMORPG out there. Combat Combat Combat. Make a template, grab a weapon, and go.


The more I think about the idea, the more I feel it's a huge mistake.






Gaitan
Master Spy
Elder Smuggler, Imperial Colonel.
HaughtyElf
Fri Jun 17, 2005 1:20 pm
#16

Carlin said it best....



"... think of how stupid the average person is, then realize half of them are stupider then that..."






We Diggs The Tiggs
Col. Micte Badul, Imperial Smuggler
Master Smuggler, Master Bounty Hunter, Master Pilot
Dirty rotten scoundrel and all around swindler

Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways,
martini in one hand, cigar in the other, body thoroughly used up, totally worn out and screaming "WOO HOO - What a Ride!"


gojimbogo
Fri Jun 17, 2005 1:26 pm
#17



HaughtyElf wrote:

Carlin said it best....

"... think of how stupid the average person is, then realize half of them are stupider then that..."






god, I swear that carlin is the smartest person ALIVE.



Jamys Farstrider - Elder Commando, Talusian Resistance
PR Director, Spirit of the Fallanassi - http://www.sofgaming.net

"Sometimes, you have to roll a hard six."
- Commander William Adama

KaiRan
Fri Jun 17, 2005 1:45 pm
#18



Ternque01 wrote:
Wow! That is messed up. Poor, f*cking entertainers. I wonder what will keep people coming to the cantinas.





1) us (where else will you find a smuggler but where there is beer and pie?)

2) us (how else are we going to turn a profit on FP sales other than inspiration buffs?)



jnoh | master smuggler + master pilot | starsider
If you don't want me to "play the forums," then I suggest you make time playing the game more rewarding and less repetitive than "playing" here!
READ THIS before telling me I cannot complain about Smuggler
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MaxSteele
Fri Jun 17, 2005 2:11 pm
#19

This isn't surprising really... Just look at my sig for some more JFreeman goodness....



Evarn Terallis - Master Smuggler on Kettemoor

There are missions in which you "deliver an item while hostiles attack you" in every profession. I still don't consider [Smuggler's Alliance] pilots to be Smugglers, nor 'Smuggling' - at least not any more than Rebel Pilots or Imperial Pilots might sometimes "smuggle", with a lower-case s - JFreeman - 10/6/04
DrevenStrobe
Fri Jun 17, 2005 2:15 pm
#20


At this point, they might as well make Entertainers 0 SP cost professions...


Only the true die-hard people who like to socialize continue to endure those professions, and even they are outnumbered by afk bots...(at least this was the case pre-CU...)




Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
TomoRainer
Fri Jun 17, 2005 4:27 pm
#21

Actually, there's a lot of nice Entertainer changes in the works. I think they're gonna be pretty happy about some of what's coming for them.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Ternque01
Fri Jun 17, 2005 4:35 pm
#22






TomoRainer wrote:
Actually, there's a lot of nice Entertainer changes in the works. I think they're gonna be pretty happy about some of what's coming for them.





Nerf Sandwich???


I'm just joshin...





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Kylania
Fri Jun 17, 2005 4:56 pm
#23



TomoRainer wrote:
Actually, there's a lot of nice Entertainer changes in the works. I think they're gonna be pretty happy about some of what's coming for them.




As the post above said, it won't matter because all the content they add is OPTIONAL. Do you honestly believe the Dant Bol Grind crowd is gonna stop grinding for one second to "watch a play with props" if they don't get more XP doing so or have to based on the BF system?

Look at how many player events there are now.. these changes seem to be for that type of interaction, interaction that simply doesn't happen in SWG and even the devs don't seem to want it.
Arconis_Runicblade
Fri Jun 17, 2005 4:56 pm
#24

Actually I saw this coming...


Haven't had BF for over a month and I do a lot of tanking...



Arconis Darkfyre
TomoRainer
Fri Jun 17, 2005 5:38 pm
#25

There are plans to replace the need to see entertainers for BF with the desire to see them for other things. As always it depends on how well the new stuff is implemented--and if it isn't done well, I do think cantinas will become lonely places--but done right and combined with some of the other stuff mentioned, I think it'd be positive change both for the game and for entertainers.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


cpz
Fri Jun 17, 2005 6:43 pm
#26

This is exactly why we will NEVER have players requiring the servies of Smugglers.



This game is being dumbed down to the extent of becoming yet another cheap, disposablevideo game for the lazy MTV generation, rather than an immersivevirtual world, and I lament for what is being lost





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