Smuggler Archive
Thread: Returning to Pistoleer and Smuggler
CorellianCowboy
Mon Mar 14, 2005 10:02 pm
#14
No problem man, been saving them to give to a random noob for quite a while now 
In fact, you remember that time I was going to have you find a noob slicer and send him to me to make an RP mission for him?
Well, that was what I was going to give the guy who did it, which is why the bag was named "Reward" just never got around to it. Worked out for you though!
In fact, you remember that time I was going to have you find a noob slicer and send him to me to make an RP mission for him?
Well, that was what I was going to give the guy who did it, which is why the bag was named "Reward" just never got around to it. Worked out for you though!
dlc3007
Tue Mar 15, 2005 5:43 am
#15
Great to see the return, and I certainly wouldn't want to discourage you, you might want to wait on the Pistoleer aspect of your re-grind. They've been talking about giving a free redistribution of skill points when the CU(RB) goes live. You might want to look into that and spare the hundreds of huurtons.
l
JWing
Tue Mar 15, 2005 6:12 am
#16
Ternque01 wrote:That is smart going with those defenses from fencer man. I'm gonna pick up Nov. Medic, ranged support I, and 4040 fencer to go with pistoleer and smuggler. I am going to whip butt!A big problem with having only M. Pistoleer is the sloooow pistol speed, so I'm in the process of buying some pistol speed tapes so I can cap with a WONDERFULL gun collection a friend bought me. He gave me a 541 geo, a 556 DE-10, a 475ish DX-2, and a 502 Republic Blaster. A kickass group of guns!!!
/gulp
ahhh... nice pistols
/hides320dmgRepublic
SpinningCloud
Tue Mar 15, 2005 6:19 am
#17
The pirate hideout in the south of Naboo has had tons of locked containers in the unlocked mag seal containers sprinkled throught the hideout. Not sure what the respawn rate is but on trip there netted about 12 of them in one walkthrough...about 10 minutes of killing blue NPCs.
JWing
Tue Mar 15, 2005 6:53 am
#18
SpinningCloud wrote:The pirate hideout in the south of Naboo has had tons of locked containers in the unlocked mag seal containers sprinkled throught the hideout. Not sure what the respawn rate is but on trip there netted about 12 of them in one walkthrough...about 10 minutes of killing blue NPCs.
12 what?
CorellianCowboy
Tue Mar 15, 2005 9:02 am
#19
Oh, I gave him enough locked containers to do slicing IV lol.
CorellianCowboy
Tue Mar 15, 2005 3:23 pm
#20
Axob, wierd question, but... were you ever a Creature Handler?
Ternque01
Tue Mar 15, 2005 5:04 pm
#21
SpinningCloud wrote:
Welcome back!
We might not always agree but we're Smugglers at heart and not much else matters in this game.
Exactly 
Ternque01
Tue Mar 15, 2005 5:06 pm
#22
CorellianCowboy wrote:
Axob, wierd question, but... were you ever a Creature Handler?
That is an odd question. I have never been a CH. Why do I feel likeI'mhelping fill inthe punchline of a joke?
CorellianCowboy
Tue Mar 15, 2005 5:10 pm
#23
Because when you finish grinding we're gonna "handle" some Imps.
fishbrains
Tue Mar 15, 2005 5:15 pm
#24
CorellianCowboy wrote:
Because when you finish grinding we're gonna "handle" some Imps.
If I can get a little help on Bria you might have to add one more to the party. /flex
CorellianCowboy
Tue Mar 15, 2005 5:21 pm
#25
Send me a tell next time you catch me online and I'll be glad to help you grind. I'm sure Axob would be too.
Ternque01
Tue Mar 15, 2005 5:22 pm
#26
fishbrains wrote:
CorellianCowboy wrote:
Because when you finish grinding we're gonna "handle" some Imps.
If I can get a little help on Bria you might have to add one more to the party. /flex
Sounds fun. Do you need anything to grind it out? I have alot of locked containers, and a speed-sliced VK to help with your unarmed grind. If you equip a FAST VK and do Berserk (/ber), it will go ALOT faster.
Corellian, I have one more box of slicing, the spice tree, and a line of fencer that I goofily deleted to grind back.... then it's time to bust some ass!