Smuggler Archive

Thread: Did Caylin leave again?

Ternque01
Tue Feb 01, 2005 5:53 pm
#14

That is how I feel Veela. When I confronted the Jedi correspondent on the issue he replied with nothing buy arguments that were half witted, half backed up, and beyond weak.


It bakes my cookie.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Ternque01
Wed Feb 02, 2005 1:35 am
#15

I personally do not like how the Jedi correspondent included in the Jedi Top 5 a TON of suggestions to ALTER the Bounty Hunter profession. He actually suggested that Jedi missions should be in the master box. On top of that, he whined that BH's get the first strike (which is basically one of the only advantages of being a ranged BH). He said a pile of other things that Jedi felt wasn't fair in relation to bounty fights.

One thing he DID NOT mention was that Feign Death absolutely destroys the involvement of Jedi in bounty missions, as well as the intended Jedi visibility/risk system that is damn well a part of being a Jedi. I confronted the Jedi correspondent on the issue and publicly, as well as privately.

I will not tolerate a correspondent supporting issues that make a Jedi's life a cake walk. To put it plainly, I think the Jedi correspondent is a wimp. It is his job to pass on how Jedi feel, which tends to be on the whining side, but I'll be damned if he will make suggestions to neuter the BH profession and plunder smuggler for a game breaking, albeit poorly designed, skill.

I have said my fill of this fellow. I only hopes he bucks up to the bar.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Smuggler_Caylin
Wed Feb 02, 2005 1:42 am
#16



Ternque01 wrote:
Don't underestimate the power of the whine, Caylin, or suffer the Creature Handler's fate we will.

It is your destiny to face it and overcome it!

I swear some of the crap that even correspondents come up with (whining) really holds up cool stuff in this game. People complain about an actual Crackdown... or remember that correspondent who came in here like a year ago pushing for no real consequences for carrying contraband?

I can imagine the garbage you are picking through. Hopefully the devs don't listen to these candy asses.


Oh you mean when Gabe stopped by? yah... the same thing... different area and a few new people trading blows.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

fishbrains
Wed Feb 02, 2005 1:44 am
#17



Smuggler_Caylin wrote:


.


Oh you mean when Gabe stopped by? yah... the same thing... different area and a few new people trading blows.


I still don't like him. From what I have seen on the CURB forum I have not been impressed.



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


NickHeel
Wed Feb 02, 2005 1:47 am
#18






Ternque01 wrote:
Don't underestimate the power of the whine, Caylin, or suffer the Creature Handler's fate we will.

It is your destiny to face it and overcome it!

I swear some of the crap that even correspondents come up with (whining) really holds up cool stuff in this game. People complain about an actual Crackdown... or remember that correspondent who came in here like a year ago pushing for no real consequences for carrying contraband?

I can imagine the garbage you are picking through. Hopefully the devs don't listen to these candy asses.




St.Gabriel fro teh loss


Living in the Star Wars universe is cool. Living in a world loosely based on the lamer points of theStar Wars movies is not cool.





THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
Smuggler_Caylin
Wed Feb 02, 2005 5:04 am
#19

Zane, the problem I'm having though in this discussion is they consider that implementing law and order by punishing those who possess illegal items is taking something away from their gameplay and a nerf to their way of life.

They will not accept the notion that maybe they shouldn't carry around illegal equipment as an option but rather argue the point we are forcing them to adapt their playstyle to ours.



The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

Jaguarrr
Wed Feb 02, 2005 5:38 am
#20






Smuggler_Caylin wrote:
Zane, the problem I'm having though in this discussion is they consider that implementing law and order by punishing those who possess illegal items is taking something away from their gameplay and a nerf to their way of life.

They will not accept the notion that maybe they shouldn't carry around illegal equipment as an option but rather argue the point we are forcing them to adapt their playstyle to ours.





But not implementing law and order is denying us Smugglers the way of life, it also denys the way of live of many roleplayers. We can't be Smugglers without law and order. There would be no purpose to be one.



We couldn't play SWG without Tiggs. Now we can =)
kgmkiorys
Wed Feb 02, 2005 5:41 am
#21






Smuggler_Caylin wrote:
Zane, the problem I'm having though in this discussion is they consider that implementing law and order by punishing those who possess illegal items is taking something away from their gameplay and a nerf to their way of life.

They will not accept the notion that maybe they shouldn't carry around illegal equipment as an option but rather argue the point we are forcing them to adapt their playstyle to ours.






That's a true problem, if you bring in right now an illegality for sliced gear and spices, you nerf the whole player base, and they whine louder than us. What they don't see is that instead of everyone having top sliced gear and then dealing basicly 133 damage and preventing 80% of damage received, the new situation will be : everbody deals 100 damage and prevents 60% of damage received.


That's not a nerf, that's still in balance, those who want to get out of the balance can try, but they might face consequences for that, and true ones at that, not a mere fine.


Moreover it shouldn't be allowed to place sliced gear in a vendor, maybe that could prevent WS and AS to sell presliced items and allow a smuggler to buy weapons and make his true business himself. I guess that would alienate the crafters too against us, but well, you don't go in a shop and asked the vendor to give you illegal weapons, do you? That's not taking an ability away from them, they still can sell weapons, they have never been supposed to sell only sliced ones.




_______________________________________________________________________
Rik'kar Kiorys : Bothan Triple threat on Tyrena, Kauri

Scalime : Human Smuggler & Commando on Theed, Naritus
Chepaki : Human Smuggler Desperado on Coronet, FarStar

You never get a second chance to make a good first impression

Shrendyc
Wed Feb 02, 2005 6:15 am
#22

Why don't we just give everyone a million credits, the best armor and weapons, and have stormies and rebel troops alike drop over when you blink at them?


This is beyond rediculous.



"Any intelligent fool can make things bigger and more complex... It takes a touch of genius --- and a lot of courage to move in the opposite direction. "
Zandergeef
Wed Feb 02, 2005 10:48 am
#23

Back to the point of the thread I am glad caylin is not gone yet.



Tieler Durden -- Elder Smuggler(retired)
Geef Durden -- Elder Weaponsmith(retired)
Vendor in Twilights End (-2982 5253 Naboo) or at least they used to be

MISTagent01
Wed Feb 02, 2005 11:38 am
#24

This is what I think Caylin should say:






I wish Caylin would write:


Well, if the playerbase isn't willing to accept possible punishment for carrying illegal spice/weapons/armor, then perhaps we should change it to where only Smugglers are allowed to carry such items, since it seems they are the only profession with big enough balls to handle penalties for carrying those items.





V E E L A "her royal hawtness"
I am Jack's Smirking Revenge. I am Jack's Ignored Profession.
Theed was a bustling commerce city...people hawked their wares, danced, laughed, dueled, and had a rollicking good time. Cantinas packed with Entertainers of every race, shape and size...along with scoundrels, Stormtroopers, and drunks. People grouped up and stuck together in the wilderness, and you ALWAYS took a Scout or a Ranger with you. We lived our own Star Wars saga. We created our own personas, our own histories, and it all blended into this wonderful, magical experience that I will always remember...


That magic is gone now, but I'd pay 50 bucks a month to have it back.

Editor's Note: The author of the above post has quit giving SOE her money. She suggests you do the same, because this game will never be what you want it to be.


Ryutek
Wed Feb 02, 2005 11:55 am
#25



Smuggler_Caylin wrote:

... the same thing... different area and a few new people trading blows.


*ahem*... And at least one "old" person

Anyway, while I'm here how has everyone been?



Ryutek

Former Teräs Käsi Correspondent, Circa 08/2004 to 02/2005

No longer holding out hope, SWG will never be the game we fought so hard for, that we believed so much in. Farewell friends.



[email protected]
fishbrains
Wed Feb 02, 2005 11:59 am
#26



Ryutek wrote:


Smuggler_Caylin wrote:

... the same thing... different area and a few new people trading blows.


*ahem*... And at least one "old" person

Anyway, while I'm here how has everyone been?


I'm well, you should visit more.



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


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