Smuggler Archive

Thread: What does everyone want as a question for the next 19 answers?

yimaz
Wed May 26, 2004 3:30 pm
#14


Will our re-vamp still be patch 11? If so will we recive a ground up type or re-vamp or a few fix's? What are the dev's thought on this coming re-vamp?What is the dev's vision of the Smuggler both planet side and in Space.




Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

JTGAlpha
Wed May 26, 2004 3:34 pm
#15

Not only that, none of the templates they HAVE mentioned have anything that sounds like it's going to enhance our profession at a fundamental level. Sure modding our ships would be cool, but how does that get me SMUGGLING as opposed to spice/slice/FP monkey?



Dayasi Vo'Boda CEO of SCUM PA.
Founders of Agrilatia in the Agrilat Swamps Of Corellia (Intrepid).
Taking Scum and Villainy to a new Level to Serve YOU.
Remember: SCUM does it dirty
Another Horseman of the Smuggling Apocolypse

Broken_Smuggler
Wed May 26, 2004 3:34 pm
#16






Smuggler_Caylin wrote:
For over half a year smugglers have been told by the developers that we are a ‘Space Expansion’ profession and should wait for the expansion in order to fully realize their dreams of living up to their name.


Smugglers are now working on a community vision document that is apparently not to present any ideas related to the space expansion within, despite being told that we are a space expansion profession.



So what do the developers have planned for smugglers specifically in the space expansion to back up those statements as it makes little sense to devise a revamp without understanding how the space expansion will influence a profession that is apparently reliant upon it?







He never said "space expansion" profession in that link, he said "space based" profession. I know its just a matter of semantics, but I feel that if you asked this he would use that wording to give an evasive denial type of answer. If you really think this is they way to go, then I guess i will throw my support behind it though. I just really dont think we will get an answer, and if we do we probably wont like it. If we do ask something like that though, I would change the wording up just a bit.


As for the spice issue: you know their answer to this, we dont. I dont know why they will tell you and not let you tell us, but it sounds fishy enough to me to want to force it out of them. I dont think that is anymorea waste of a question then deliberately asking something that we know they wont answer.


Anyway, no matter what we decide to ask, I think we need to be clever with the wording so we can get an answer out of them. Anything simple and they will evade. Anything overly complex and he will pick a part he can answer and ignore the rest (and more pertinent substance) of the question.



Orim & Driego
Citizens of Scylla
Pistoleer / Smuggler / Carbineer/ Bounty Hunter
Proud Members of The Alliance Strike Force
Smuggler_Caylin
Wed May 26, 2004 3:34 pm
#17






yimaz wrote:


Will our re-vamp still be patch 11? If so will we recive a ground up type or re-vamp or a few fix's? What are the dev's thought on this coming re-vamp?What is the dev's vision of the Smuggler both planet side and in Space.





We kinda asked that,their answer was the delay when none of us were satisfied with the changes we were seeing andtemplate we are working on now.




The Infamous Caylin Borealis - First Master Smuggler on Bria
One of the Four Horsemen of the Smuggler Apocalypse!
:The Ghost with the Most:

NickHeel
Wed May 26, 2004 3:44 pm
#18

Got to go with the JTL question, man. How else will we know what to work around? Makes little sense to me unless the "Community Revamp" is a sham and just something for us to busy ourselves with until they throw some other junk of garbage at us in Publish 11.


So, um...yeah. JTL-smuggler question.






THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
Smuggler411
Wed May 26, 2004 3:54 pm
#19

I agree, they have told us for a very long time we are space based, or should be, so it only fair to ask them how that will affect our revamp. These are some questions I'd like to see answered, however unlikely.

1. Can we expect to see smuggler content in the SE, and if so in what way will it affect our revamp?

2. Do you (the devs) still plan to make glitterstim a craftable spice and if so would you consider renaming it or perhaps adding Glitterstim as a mission reward or as apart of a spice acquisition system?

3. Specifically would a spice acquisition system ever be implemented? Whereby instead of crafting spice smugglers are turned into the middlemen who get it from point a to point b.

4. Can we expect to completely revamp the underworld skill tree since many who are not apart of the GCW can't get any use out of the skills?

5. Will a player bounty system for smugglers ever be implemented?

6. Could we expect to see a smuggling system more complex then a more advanced delivery system, and if so can we incorporate a choke point system for scanning that has been described in threads on the smuggler board?

7. Would it be possible to revamp the way slicing works, and turn it into a less random event so as to give more control to the smuggler?

8. Will there be a cargo hold for ships and if yes, can smugglers expect to see a hidden compartment for concealment of contraband from imperial or a specific sectors police ships?

All I could think of for the moment. I tried to put more than multiple questions in a single one, but whether they would answer something like that I have no clue, worth a shot though.



Give me smuggling or give me death! And some pie. And maybe some beer also... - Talyn Freedark

"Who you callin deficient?" - John Crichton www.savefarscape.com
Smugglers History - Written by the DEV's

mrun21
Wed May 26, 2004 4:04 pm
#20

Personally I think the JTL will have nothing to do with the existing classes and will solely add new content related to the new professions, races, and ships. As such i believe there is nothing that will be added for Smugglers in the JTL, and a question that is related to us and the JTL will not be answered.


If they cannot answer profession specific questions related to the combat balance, they are not going to answer, confirm, deny, ANYTHING related to Smugglers or any other class in JTL (which as I stated, is because I think there is nothing being added to the existing classes)


I think we are better served asking a question that is not related to JTL or the combat balance.


Lets go simple, something like:


There still is no documentation in the master Smuggler box at all, especially regarding an increase/improvement for master smugglers over slicers for slicing. TH you stated in your Smuggler revamp delayed post that this request "seemed reasonable" yet TC publish nine notes have no mention of it. Why after 10 months has this not happened,and if this "seems reasonable" then it should pushed out with publish nine right? It would help clear up a small yet important part of the confusion regarding our woefully underdocumented and underdeveloped class.


Maybe not what we are looking for but it seems to be an answerable question.






PAKWI DACRO
Master Smuggler
Mesa De Vengaza
L O K

rexan
Wed May 26, 2004 4:30 pm
#21

How about something like this:


With the upcoming smuggler revamp, the smuggler community would like to know what is the developer’s definition and vision for the smuggler profession? This also includes the smugglers roll is in the GWC. And what additional roll smugglers will play in the space expansion regarding being able to smuggler for other players. The smuggler community wants to take an active roll in giving ideas for the up-coming re-vamp, and understanding our roll in the game will help us to focus our efforts.





Rexan Ryu
Master Smuggler
Flurry Server
Mcgreag
Wed May 26, 2004 4:52 pm
#22

Maybe ask about Feign Death. PvP vs non PvP move etc.



Mcgreag - Infinity - Master Smuggler - Rebel Colonel - Member of Legion
Hoshi - Infinity - Master Armorsmith - Member of Talus Trade Syndicate - RIS certed.
TRDB
Wed May 26, 2004 4:56 pm
#23

Caylin,


Here are some of the things I'd like to know...


Any enhancements/content in JTL by being a smuggler over just everyone who has JTL and choses the "Privateer" tree?


Since the Rebel and Imperial trees plan to have versions of the YT-1300 is there any benefit to the "Privateer" over them (other than who mission are run against)?


Info on the Hutt Casino...


I really don't think that they are prepaired to give info on any subject to us at this time, though maybe the Casino. I'd be much more interested in getting JTL info, but I see it like voting for the Green party candidate... It's a statement that will fall on deaf ears, gets no reward and is a waisted "vote".





Aladdin Sane - Master Smuggler
Universal Exports - Just south of Coronet at -80 -5510
Sapperlight
Wed May 26, 2004 4:59 pm
#24






Smuggler_Caylin wrote:


That was merely an example, i dont want to ask a spice question that I know the answer to [emphasis added], and they would require no effort or time to answer.




We don't know the answer, though, and it would be nice for him to tell the whole playerbase what the deal is. He basically berated the chefs for their question, even though I still fail to understand his logic after reading it for the umpteenth time. Spices already have a balance in the downer--why further penalize users by adding in the regen time?


I fear that any SE question will be dismissed out of hand.



S'per Light
Master Smuggler/Master Pistoleer/Master TKA
Rebel Colonel
"Duty is the sublimest word in the language. You can never do more than your duty, you should never wish to do less." Robert E. Lee


Vampirerobot
Wed May 26, 2004 4:59 pm
#25

I just think if we ask about JTL, he'll say: I don't have any information about that, we're not worrying about that till later, etc etc. Essentially, the "Combat Rebalance" answer. It's not that I don't want to know about JTL, I just don't think we'll get any kind of worthwhile response.



Kelsin Redgrave
Master Smuggler, Master Gunfighter
Starsider
NickHeel
Wed May 26, 2004 5:11 pm
#26

We could throw a dirty trick at them and ask a two-part question.


First part being that of the JTL relevance on the revamp. Second part asking about spice aquistion or something else.


It's not like we'd be the first profession to pull that one




THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
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