Smuggler Archive
Thread: What does everyone want as a question for the next 19 answers?
Smuggler_Caylin wrote:
Personally I want information on the space expansion. If they are going to keep saying we are more of a space expansion profession, while having us work on our revamp, I'd like to know what they have in order to back the nature of their statement.
If smugglers are more of a space expansion profession,this revamp should be part and parcel to that, so I just feel we need to know what they have in mind so we can work with it.
I agree.
Either that or ask why our HAM bars are white after downers now.![]()
Maybe they could tell us what they plan for us in the SE, but the answer to that is always general "good stuff" or "what do you think should be the Smuggler's role in space."
Am I close?
EDIT: And we may or may not agree with the opinion that it is "good stuff", kinda like that last "revamp" they told us about...
Message Edited by DRWolfe on 05-26-2004 05:27 PM
Oh, and owning up to **edit** went down to spice downer recovery ould be nice too.
I *DON'T* *DON'T* *DON'T* *DON'T* want a JTL question - based on the answers this week it would be just as useless as asking a combat balance question.
Signed,
Angrier by the week.
We've all thrown a mess of ideas around on this forum- especially lately- I would like to know:
If a player based smuggling system that featured "visibility" for bounties and kept all PvP in the realm of the GCW (i.e. only factional players could participate), would the devs be interested in implimenting it or are they only interested in our profession smuggling in space?
I'm sure an SE question is going to get us an unsatisfactory answer as they are not even sure how they want to work the combat for space yet.
Ragnaat wrote:
I wanna know when we can expect some bug fixes cause I don't ONE in the Test center pub 9 patch notes.
Oh, and owning up to **edit** went down to spice downer recovery ould be nice too.
I *DON'T* *DON'T* *DON'T* *DON'T* want a JTL question - based on the answers this week it would be just as useless as asking a combat balance question.
Signed,
Angrier by the week.
Hehe... you have two sets of double negatives so wouldnt that be a positive?
You DO want a JTL question? Three don'ts woulda worked... but nooooooo you had to put 4.
developers that we are a href="http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=43562#M43562" target=_blank>‘Space
Expansion’ profession and should wait for the expansion in order to fully
realize their dreams of living up to their name.
Smugglers are now working on a href="http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=85393" target=_blank>community
vision document that is apparently href="http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=85546#M85546" target=_blank>not
to present any ideas related to the space expansion within, despite being
told that we are a space expansion profession.
So what do the developers have planned for smugglers specifically in the
space expansion to back up those statements as it makes little sense to devise a
revamp without understanding how the space expansion will influence a profession
that is apparently reliant upon it?
That was merely an example, i dont want to ask a spice question that I know the answer to, and they would require no effort or time to answer.
As for seeing how far we can go, that's something TH should be helping us with now... supposedly.
I want the SE question personally, because I want to see just how much hot air they have been blowing.
Message Edited by Smuggler_Caylin on 05-26-2004 03:20 PM
Heh, take it as you wish. Maybe I wasn't thinking about it and don't want a JTL question, or maybe I'm secretly hoping to be shat on again because I'm starting to enjoy it.
DigiDante wrote:
Hehe... you have two sets of double negatives so wouldnt that be a positive?
You DO want a JTL question? Three don'ts woulda worked... but nooooooo you had to put 4.
Yeah...DEFINITELY....How about...
"How is the space expansion going to bring us closer to the goal of actual Smuggling (apart from giving us a ship and more NPC's to run missions for)?