Smuggler Archive
Thread: FINALLY- something that has NOTHING to do with our revamp
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yimaz
Thu Jun 10, 2004 12:56 am
#14
Orcajum wrote:
Actually I was thinking about nerf-herder. They'd just move one herd of nerfs from one side of a planet to the next, back and forth, all day long. Sometimes they could slaughter a nerf and sell it to a chef or something, but mostly they'd just herd em.And nerfs are non-aggresive animals, so CHs couldn't train them to attack or anything.
LOL.....LOL and LOL.....I want to do this profession!
kgmkiorys
Thu Jun 10, 2004 3:41 am
#15
Professions :
Miner : we all know what to expect from them, it's pretty urgent we get some.
Fighter : Elite profession with master marksman AND master brawler as prereqs, it would be a very good fighter, with certs for some mixed weapons as FT, LLC, VK and so on (or nex ones) and with true devastating specials.
Farmer : we have bio engineers, we have handlers, but we can't have a pack of durni to be growned to grab their wooly hide... and we mine fruits... is this logical?
Sailor : Most of the planets heva got at least rivers, and frequently seas (except from tatooine, sorry guys), that's as much space lost, where nothing is possible, no fighting, no harvesting, no mining, no fishing, nothing... what's the point in having 16x16 km maps if a quarter is useless? Moreover, it would allow some type of transport... you know, people bringing goods froma place to another, legally or not.. how do you call them? smugglers ? yes that's it!
Species :
Sullusteans : the were great pilots, it would bne nice to see them come. I don't even remeber seeing one of them as NPC, instead i met some chiss, who are supposed to be almost unknown. (For those who wonder what a sullustean looks like, it's the copilot of Lando in the Millenium Falcon in the second death star attack, RotJ)
Droids : that would be cool, and moreover, it would give some more importance to DE who are still dying (their revamp was a joke). They could not be buffed, but would not suffer from poison or bleeds. Couldn't wear standard armors, but would be able to change their modules (at a DE's) so that they could become AR2 if they choose to, at the price of a reduced mobility.. AS it was said, possibilities are countless.
kgmkiorys
Thu Jun 10, 2004 3:42 am
#16
Professions :
Miner : we all know what to expect from them, it's pretty urgent we get some.
Fighter : Elite profession with master marksman AND master brawler as prereqs, it would be a very good fighter, with certs for some mixed weapons as FT, LLC, VK and so on (or nex ones) and with true devastating specials.
Farmer : we have bio engineers, we have handlers, but we can't have a pack of durni to be growned to grab their wooly hide... and we mine fruits... is this logical?
Sailor : Most of the planets heva got at least rivers, and frequently seas (except from tatooine, sorry guys), that's as much space lost, where nothing is possible, no fighting, no harvesting, no mining, no fishing, nothing... what's the point in having 16x16 km maps if a quarter is useless? Moreover, it would allow some type of transport... you know, people bringing goods froma place to another, legally or not.. how do you call them? smugglers ? yes that's it!
Species :
Sullusteans : the were great pilots, it would bne nice to see them come. I don't even remeber seeing one of them as NPC, instead i met some chiss, who are supposed to be almost unknown. (For those who wonder what a sullustean looks like, it's the copilot of Lando in the Millenium Falcon in the second death star attack, RotJ)
Droids : that would be cool, and moreover, it would give some more importance to DE who are still dying (their revamp was a joke). They could not be buffed, but would not suffer from poison or bleeds. Couldn't wear standard armors, but would be able to change their modules (at a DE's) so that they could become AR2 if they choose to, at the price of a reduced mobility.. AS it was said, possibilities are countless.
brokenarmy
Thu Jun 10, 2004 4:58 am
#17
The guys with the tentacles on the back of their heads in Ep. 2 are called Nautolans.
And, since we've got Ubese armor, why not add the Ubese race?
yimaz
Thu Jun 10, 2004 6:05 am
#18
Ever hear of suspension of disbelief (movie term). If you want to really break it down there are no ID's, Chief,TKA's, BE, CH....yadda yadda, yadda i think you get my meaning. Point is RL will always bleed over into games like this.
Jakonn_X wrote:
ok...just one question....thought this game was called STAR WARS galaxies.....when in the h*ll did ninga's and samuria's or even muskateer's come into the game? Next you'll say Luke Skywalker was ninja...right? come on....make some sense atleast.
Intelerebel
Thu Jun 10, 2004 8:37 am
#19
Profession:
The Spy: Vital to the GCW, spies could have special abilities, allowing them to infiltrate rival guilds, use multiple different profession titles which theywould not otherwise posess, special assassination and stealth capabilities Overall great for dualing, not uber in massive PvP nor PvE situations
Additional Races:
Togorian
Sullustan
Gammorean
and Definitely Ithorians
Jakonn_X
Thu Jun 10, 2004 2:53 pm
#20
Actually....ID is based on people who cut hair, do make-up, tattoo artists, etc. no they cant change ur skin color but its the same flow...so ID's could exist within the Realm of star wars. Same with creature Handlers...they had mounts and pets in the movies...someone had to train them...BE...well..i'll give you that one...but...in the time frame...with cloning...BE isnt that far of a stretch....TKA's....ok...got me there...chefs....always were there..someone has to cook. Ninja's and samurai's? they're Japanese....no even in the same galaxy. get my meaning?
yimaz wrote:
Ever hear of suspension of disbelief (movie term). If you want to really break it down there are no ID's, Chief,TKA's, BE, CH....yadda yadda, yadda i think you get my meaning. Point is RL will always bleed over into games like this.
Jakonn_X wrote:
ok...just one question....thought this game was called STAR WARS galaxies.....when in the h*ll did ninga's and samuria's or even muskateer's come into the game? Next you'll say Luke Skywalker was ninja...right? come on....make some sense atleast.
MadJynx
Thu Jun 10, 2004 3:45 pm
#21
If they put droids in they would have to setup a way to buff them. Look at wookies and there lack of armor... It doesn't matter that they know they wouldn't be able to ware it, they still want it because they get owned with out it. Same will be true for droids if you dont give them buffs. They will get owned in PvP if they only have 1000 ham and everyone else has 3000.
Star_Ranger
Fri Jun 11, 2004 12:40 am
#22
HOTDOG wrote:
DROIDS
It would be Awesome to play a droid!! You would be impervious to State attacks and Poisons BUT you could not be buffed and would get penalties for taking profs like Brawler or Dancer.
This would be neat. I would think if they just did not allow droid characters to get novice brawler or novice entertainerthat would keep droid players in character. Of course a droid could then never get smuggler or commando then
They would be able to become bounty hunters but wasn't IG-88 a bh? I don't remember.
Perhaps all droids would start with some weak light armor to compensate for not being able to wear anything or use any buffs. It would be cool, although, probably will never happen 
FrankLee
Fri Jun 11, 2004 2:22 am
#23
Not if droids are all Medium Armor, unintimidate-able, un-bleedable, and un-inster-state-here-able.
I still can't decide if I'm going to loathe or love the combat revamp.
I'm kinda thinking it'll be something like 'hey, all the armor stats are halved, specials use the force, er 'special' bar, and monsters' HAM tripled.'
I still can't decide if I'm going to loathe or love the combat revamp.
I'm kinda thinking it'll be something like 'hey, all the armor stats are halved, specials use the force, er 'special' bar, and monsters' HAM tripled.'
TheNymon
Fri Jun 11, 2004 3:55 am
#24
I always wanted MASTER JAWA HERDER. I see them every where in little flocks, just want to get a bull whip and drove them - YA! YA!
But on a more serious note. Warrior.... Can't see too much point, unless it was like the BH of melee and you may as well grab, Fencer, Master Brawler, Pikeman. That'd be a warrior basically.
Ranks should have value based on Rank - no need for a profession.
Miner was called Industrialist. This is interesting, creating alloys - very cool. Maybe the ability to better run factories, more lots? That way crafters would give an Industrialist a schematic and ingredients or hire out an Industrialists Factory?
How about not NEW professions but Advancement beyond our present professions.
Industrialist comes off any elite crafter profession.
Warrior if it were to be off any elite melee profession
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