Smuggler Archive
Thread: Docs get poison resist buffs on Test so what happened to the Spice?
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DrevenStrobe
Mon Aug 02, 2004 6:29 am
#14
Caylin,
Any word about this on the c-forum?
Any chance you could beg, bribe, or otherwise convince TH to post here and explain why this was removed from the Publish 9 design (if it was even truly there to begin with)?
And don't forget to mention that we're STILL waiting on an answer as to why the downer was changed on spices...
SdeWndr
Mon Aug 02, 2004 8:12 am
#15
Which test center thread is this in... I would like to post my "concerns"
DRWolfe
Mon Aug 02, 2004 8:47 am
#16
It's here, but it's already 10 pages long. My first questioning of this was on page 8, so who knows if they'll even see it...
Clicky
EDIT: Made a clicky.
Clicky
EDIT: Made a clicky.
Message Edited by DRWolfe on 08-02-2004 11:50 AM
Smuggler_Caylin
Mon Aug 02, 2004 10:12 am
#17
DrevenStrobe wrote:
Caylin,
Any word about this on the c-forum?
Any chance you could beg, bribe, or otherwise convince TH to post here and explain why this was removed from the Publish 9 design (if it was even truly there to begin with)?
And don't forget to mention that we're STILL waiting on an answer as to why the downer was changed on spices...
No comment so far, but then I did repost on what... friday? Not much workday turn-around time...
smugglerkatan
Mon Aug 02, 2004 10:19 am
#18
be great to get this changed to smuggler before it hits live. the community relies on doc buffs way to much already.
Smuggler_Caylin
Mon Aug 02, 2004 10:27 am
#19
smugglerkatan wrote:
be great to get this changed to smuggler before it hits live. the community relies on doc buffs way to much already.
100% agree
fishbrains
Mon Aug 02, 2004 11:23 am
#20
DrevenStrobe wrote:
Caylin,
Any word about this on the c-forum?
Any chance you could beg, bribe, or otherwise convince TH to post here and explain why this was removed from the Publish 9 design (if it was even truly there to begin with)?
And don't forget to mention that we're STILL waiting on an answer as to why the downer was changed on spices...
I talked to TH about this at the FF, he told me that the code that they had written up for it was basicly **edit** and buggy as hell. So I'm guessing that they really only had it in the revamp in name only.
Shrendyc
Mon Aug 02, 2004 11:47 am
#21
fishbrains wrote:
I talked to TH about this at the FF, he told me that the code that they had written up for it was basicly **edit** and buggy as hell. So I'm guessing that they really only had it in the revamp in name only.
It would be nice if they actually gave us something for a change instead of taking something else away, however obliquely. If they can get the docs to innoculate against poison and disease at the drop of a hat, why couldn't they think to fix the already existing code to not be "buggy as hell"?
It gets harder and harder to actually think positive about this profession, other than "I'm positive we're gonna take it in the shorts again."
Caylin, I wish you all the luck in the world about getting this changed, but I doubt they will do it since its already in testing. Be nice to be proven wrong, though.
JiganSterling
Tue Aug 03, 2004 1:12 am
#23
Would it be too much to ask that Feign Death would actually work in PvP? New spices would be nice, but why bother? We always need more holoemotes right?
Ugh....sometimes it is too much to worry about. I was very peeved to see that nothing has been done for smuggler in the last 6 months (excluding nerfs). People rely on Doc buffs and chef foods way too much....even myself (although I am winging myself off of them and back to using good old spices). It is sad that 20 people can group together and solo group all day without a care of cloning, but instead of addressing this the devs thought it would be a good idea to take out looping macros? We as smugglers know that there are literally hundreds of things borked with our class, but what can we really do about it anymore? I am out of ideas except to keep playing the game and enjoying being around some of the best peeps in the game (Tribe).
Sorry about such a negative post....I usually try to be more constructive, but it is late and I stubbed my toe while I was walking to my comp.
Keep the smuggler's faith Brothers and Sisters.
Gungeun
Tue Aug 03, 2004 12:31 pm
#24
Thunderheart wrote in THIS THREAD:
ScDarkKnight wrote:
Ok I'm not a smuggler so it doesn't really matter for me ..
Exept .. For ... ONE ... THING ...
I hope the new Poison Mitigation Spice is still comming with Publish 9 .. because we need it BADLY !!
Please Devs ...
This is already part of the existing design
Another set of lies, decieves, and Devs fairy tales. Its so pathetic how Devs keep making these promises, then breaking them, then makes, rinsing and repeating.
I use to be a Smuggler, then i noticed theres really nothing to do with em, but i am going back to smuggler in hope that the Devs will actually keep a promise that after JTL there role will increase.
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