Smuggler Archive
Thread: Docs get poison resist buffs on Test so what happened to the Spice?
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PhoenixOrion
Fri Jul 30, 2004 5:43 am
#1
Serious question. What happened to the poison-resist spice they were going to get us to be able to make?
One more time we've been screwed over by the devs.
Syzygy-Gorath
Fri Jul 30, 2004 5:46 am
#2
Join the club. Tailors were pushing for posion/disease resist tissues for BEs so that they'd (we'd? God, I'm running too many toons
) have something to tempt the compo-clones out of their (okay, okay, our—I do it too) armor.
PhoenixOrion
Fri Jul 30, 2004 5:52 am
#3
armor will never be unworn in combat.
I still think my idea of profession/class based armor is a better idea than same armor for all.
Message Edited by PhoenixOrion on 07-30-2004 08:52 AM
DRWolfe
Fri Jul 30, 2004 7:03 am
#4
PhoenixOrion wrote:Serious question. What happened to the poison-resist spice they were going to get us to be able to make?One more time we've been screwed over by the devs.
That's a very good question...
CAYLIN!
CountDookoo
Fri Jul 30, 2004 7:10 am
#5
Oh man, a poison resist spice would rock. Gimme gimme gimme!
Golrok
Fri Jul 30, 2004 10:36 am
#6
I think I've killed2/3rds of CM's I've encountered, except for the rifleman/tka combo- monsters. Alot of CM's are waay overconfident w/ their main wep, CM's a class smuggler can stand toe to toe with. CM's like to rush me one on one alot it seems. /swigs vasarian...
A resist spice would be frickinjudgement day on em!
I love when a CM says LOL just b4beforegettingits own head /lasditchedoff.
Kid,you ever seen what a few "well placed shots" from akrayted sonic will do to ameaslykd'dCM? Make mush out of em.
Of course, whenits BH friend isScattering eye shot at you after, that mind toxin can be a real bummer...
we got robbed docs are rich enuff already, you can barely give spice away as isnow. resist spice could actually put some food on my table, bring me out of the gutter. put someREAL fire power in my pocket. /ponder
Xeranx
Fri Jul 30, 2004 11:55 am
#7
Every class just keeps getting better and better. Often times I feel smuggler is set up to be screwed each and everytime. I still find it unbelievable that carrying spice will get me shot at or fined yet I could have a doctor a few feet from me offering 6 steroid injections a head and that's acceptable. Even the fact that being a drunk is far more acceptable than spice which is widely known in Star Wars. People talk about spice like it was no more than a cigarette. 
BaronPwent
Fri Jul 30, 2004 7:54 pm
#9
Its pretty sad. Hopefully we will get something to tide us over until the long long overdue revamp.
DrevenStrobe
Fri Jul 30, 2004 8:13 pm
#10
Thunderheart wrote in THIS THREAD:
ScDarkKnight wrote:
Ok I'm not a smuggler so it doesn't really matter for me ..
Exept .. For ... ONE ... THING ...
I hope the new Poison Mitigation Spice is still comming with Publish 9 .. because we need it BADLY !!
Please Devs ...
This is already part of the existing design
More Dev inconsistency.
Yeah...it's just our imagination that we've been misled by the Devs. Maybe Hayden is right...it's all in our heads...
Smuggler_Caylin
Sat Jul 31, 2004 12:02 am
#11
Guys, I'm sorry to say that it doesn't look like we will be getting that spice anytime soon.
I've asked about it ever since they were talking about these combat medic adjustments. I know they acknowledged my concern, but given the lack of information about this coming my way, and all these other announcements they are making...
It doesn't look like it is going to happen.
DRWolfe
Sat Jul 31, 2004 12:47 am
#12
Smuggler_Caylin wrote:Guys, I'm sorry to say that it doesn't look like we will be getting that spice anytime soon.I've asked about it ever since they were talking about these combat medic adjustments. I know they acknowledged my concern, but given the lack of information about this coming my way, and all these other announcements they are making...It doesn't look like it is going to happen.![]()
So what you're saying is that they can quickly whip up a Doc buff for Poison/Disease, which had never even been mentioned before, in no time, but they can't (or won't) give us a new spice for Poison/Disease that was introduced BY THEM, with A NAME, in their messed-up excuse for a Smuggler revamp?
That and their quick fix for Bounty Hunters (the lowering of the pre-reqs) makes even me wonder if the Devs EVER think of Smugglers when they try to come up with new things and fixes to the game. And I'm usually quite understanding and patient with them!
DRWolfe
Sat Jul 31, 2004 12:52 am
#13
This kind of bugged me, so I went and posted in the Test Center thread that announced it. Not that it would be seen, or recognized if it was seen, I had to speak up.
Maybe the problem is we do all our yelling on our own boards (I think, I don't really visit too many of the others). We need to spread to all of the other discussion boards and voice our opinions (in a civil way, mind you).
How about the rest of you guys go ahead on over there to the Test Center announcement and post the same question (if you haven't already, I didn't read the whole thread)?
Maybe the problem is we do all our yelling on our own boards (I think, I don't really visit too many of the others). We need to spread to all of the other discussion boards and voice our opinions (in a civil way, mind you).
How about the rest of you guys go ahead on over there to the Test Center announcement and post the same question (if you haven't already, I didn't read the whole thread)?
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