Smuggler Archive
Thread: Template Advice Needed: Triple Master vs. Rifles.
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MISTagent01
Tue Jan 11, 2005 3:18 pm
#14
Ryoma_Sakamoto wrote:
Smuggler 0010
Did you even notice he wants to be a SMUGGLER?
Go back to your elitist Jedi forums. ![]()
/shoo
WillburWright
Tue Jan 11, 2005 5:17 pm
#15
Master Smuggler
Master Rifleman
TKA 4/0/0/3 (Mediate, Ranged and melee defense.)
Pistoleer 0/0/4/0 (Defenses)
Seems like the best choice for my style. Yep, I do lots of PvE, and this is decent for PvP. Meditate is a must for me now....
DigiDante
Wed Jan 12, 2005 1:29 am
#16
Nope.
RogueFettt wrote:
Ryoma_Sakamoto wrote:
Heres a temp i just made on character builder:
TK 4004
Smuggler 0010
Fencer 0044 (i think thats what i had on there )
Pistoleer 0040
Great defenses, capped ranged def, almost capped on melee def
Message Edited by Ryoma_Sakamoto on 01-10-2005 05:18 PM
There are character builders on TC?
Hes talking about the program that adds up skills and so forth, cant exactly remember the name. Do a google search for SWG Character Builder
KJFett
Wed Jan 12, 2005 1:47 am
#17
If you wanted to go the melee route, you could do
Master Smuggler
Master Swordsman
TK4004 or TK4400 or TK4040
and FS melee spd4 and acc4
Works better in PVE over a rifleman in my opinion andyou have melee mit 3, and still taget mind. Get a sliced Krayt DL-44 and you can get the KD in as you run up then switch to swords to pummel the head. Works well for me. 
EnderUK
Wed Jan 12, 2005 7:02 am
#18
Master Smuggler
Master Swordsman
Medic 0040
is working out really well for me. Soloed Lord Nyax with a combination of CoB, intimidate,bleed, head hit healing and fiegning. Acklay, Aakunand Elders should probably work out the same. T'was thinking that I might go TKA 0040 so that I could get speed cap and high damge with my 218 damage vk's
PvP I think will be a case of VK's Intimidate, stun, blind, dizzy, lunge. Then switch to scythemind bleed and head hit 3. Can also use /unarmedCombo2;
Once I loot a few speed tapes and get FS melee speed (Yeah I know I missed it
)
Should work out nicely 
Cloudchasing
Wed Jan 12, 2005 9:05 am
#19
EnderUK wrote:
Master Smuggler
Master Swordsman
Medic 0040
is working out really well for me. Soloed Lord Nyax with a combination of CoB, intimidate,bleed, head hit healing and fiegning. Acklay, Aakunand Elders should probably work out the same. T'was thinking that I might go TKA 0040 so that I could get speed cap and high damge with my 218 damage vk'sPvP I think will be a case of VK's Intimidate, stun, blind, dizzy, lunge. Then switch to scythemind bleed and head hit 3. Can also use /unarmedCombo2;
Once I loot a few speed tapes and get FS melee speed (Yeah I know I missed it)
Should work out nicely
Problem is, unless you are TKM, your power and speed and defense with a VK isnt all that great. Sure you can take out STs and all, but as for any high level MoB, you dont have a chance. Although a M Doc/M Swordsman friend of mine regularly owns me (he always heals grrr)
EnderUK
Wed Jan 12, 2005 9:56 am
#20
Cloudchasing wrote:
EnderUK wrote:
Master Smuggler
Master Swordsman
Medic 0040
is working out really well for me. Soloed Lord Nyax with a combination of CoB, intimidate,bleed, head hit healing and fiegning. Acklay, Aakunand Elders should probably work out the same. T'was thinking that I might go TKA 0040 so that I could get speed cap and high damge with my 218 damage vk'sPvP I think will be a case of VK's Intimidate, stun, blind, dizzy, lunge. Then switch to scythemind bleed and head hit 3. Can also use /unarmedCombo2;
Once I loot a few speed tapes and get FS melee speed (Yeah I know I missed it)
Should work out nicely
Problem is, unless you are TKM, your power and speed and defense with a VK isnt all that great. Sure you can take out STs and all, but as for any high level MoB, you dont have a chance. Although a M Doc/M Swordsman friend of mine regularly owns me (he always heals grrr)
I'm master swordsman, why would I use TKM to take out high Level MOBs? The TKA 0040 get me speed capped so I can put on the states from novice brawler. You don't use /unarmedhit3 in PvP anyway unless you don't know what your doing. /unarmedcombo2 all the way. As for taking out swordsman Doc, use intimidate blinds and stuns they'll never hit you. Try and get them on there back so they can't heal states. /unarmedcombo2 hits mind
Cloudchasing
Wed Jan 12, 2005 9:59 am
#21
EnderUK wrote:
Cloudchasing wrote:
EnderUK wrote:
Master Smuggler
Master Swordsman
Medic 0040
is working out really well for me. Soloed Lord Nyax with a combination of CoB, intimidate,bleed, head hit healing and fiegning. Acklay, Aakunand Elders should probably work out the same. T'was thinking that I might go TKA 0040 so that I could get speed cap and high damge with my 218 damage vk'sPvP I think will be a case of VK's Intimidate, stun, blind, dizzy, lunge. Then switch to scythemind bleed and head hit 3. Can also use /unarmedCombo2;
Once I loot a few speed tapes and get FS melee speed (Yeah I know I missed it)
Should work out nicely
Problem is, unless you are TKM, your power and speed and defense with a VK isnt all that great. Sure you can take out STs and all, but as for any high level MoB, you dont have a chance. Although a M Doc/M Swordsman friend of mine regularly owns me (he always heals grrr)
I'm master swordsman, why would I use TKM to take out high Level MOBs? The TKA 0040 get me speed capped so I can put on the states from novice brawler. You don't use /unarmedhit3 in PvP anyway unless you don't know what your doing. /unarmedcombo2 all the way. As for taking out swordsman Doc, use intimidate blinds and stuns they'll never hit you. Try and get them on there back so they can't heal states. /unarmedcombo2 hits mind
No, the problem with my Doc friend is he eventually gets up and can heal. I cant beat thru his armor fast enough to take out his mind, so I have to make body attacks. When you dueling someone and he heals for 2500, the fight takes FOREVER. Its the HAM drain that gets me, not his damage. And I use strictly low Encum armor, plus I only use a 4 piece set.(Helm/Chest/Gloves/Boots)
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