Smuggler Archive
Thread: The NEW triple master and Are you gonna be a BH too!? Bonus Quesiton included...
Sowsky
Mon Mar 21, 2005 11:04 pm
#14
Hey:
You made me think for a bit at 6:00 am hich is pretty difficult
, however I would keep pistols and probably do as BH or Commando, or even If I decided to become more crazy Droid Engineer and drop part of pistols.
However I think there should not be a separate set of SP for crafting proffesions. In fact i think that if you choose crafting /Non-Combatproffesion as Novice (AKA Engineer /Entretairment / Medic) then you should be limit in your combat skills some how. I am looking at this in a RL Paper and pen RPG perspective. Prolly not a good idea, but there I throw it..
.
Styphon
EnderUK
Tue Mar 22, 2005 1:34 am
#15
I'm pretty set on kenney Master Smuggler, Master Pistoleer, Artisan 0040, Merchant 3001 or 0013 depending on howmany vendors items I need.
Tig is a little up in the air. I'll probably go carbine and then either Squad Leader or Bounty Hunter. Or I might try Commando.
I've tried Bounty Hunter before and in it's current stat I just don't find it fun. I've always wanted to try Squadleader and Commando so leaning towards that pairing as long as Commando is viable as a stand alone combat proffession which does not require another combat profession to make it effective.
Between My two characters I will be
*Smuggler
*Commando
Squadleader or Bounty Hunter
*must have
Weapons Professions in order or choice
Pistols
Carbine
TKM
Rifles
To be honest I won't make my finaly choice till I've played beta.
HOTDOG
Tue Mar 22, 2005 7:00 am
#16
Holy Spit, Shrap!
That is a pretty sweet Temp.
Back it up with some assult armor to fend off the melee and that is pretty tight.
srotre
Tue Mar 22, 2005 2:05 pm
#17
from the template thing i saw youll need to learn more for swordsman.
HOTDOG
Tue Mar 22, 2005 2:53 pm
#18
srotre wrote:
from the template thing i saw youll need to learn more for swordsman.
Yeah and I just figured out that if I would have tacked on Carbineer skills with my Swords I would have like one bajillion counter attack points.
DAMN.
I STILL don't know what I am going to do after the CU. I know all the stats are gonna change but I'm looking at it from a content stand point now. "What am I going to want to do when I log on?"
I'm trying to go for the stuff with the most CONTENT.
I'm a smuggler so that's a lock. Also we are supposed to be getting content so that's cool too.
Now, Do I go BH as well- even though as it stands, I think both profs need a pure combat skill to balance them out or do I just master both and go for it that way...
Not to mention I WILL miss my melee...
UGH!
I NEED MORE INFORMATION...NOW!!!
Crillan
Wed Mar 23, 2005 12:15 pm
#20
I'm most likely dropping TKM and keeping master smuggler and master pistoleer. I'll probably get as much BH pistols as possible. I'd rather be a full pistol smuggler than anything else so that's where my focus will be.
Rissen
Wed Mar 23, 2005 12:40 pm
#21
wow hotdog i am your evil twin...imperial Master Smuggler, Master Swordsman but I am on bloodfin. good catch assuming the skill point requiremnts don't hamper this as i think they could change.
KaiRan
Wed Mar 23, 2005 2:09 pm
#22
Just dawned on me... if we push now to have Politician XP added to the FP trade-in system (I believe it is the only one other than JtL and Jedi/FS XP not included), we can have a week or two with 5 masteries!
Master Smuggler / Master Pistoleer / Teras Kasi Master / Master Pilot / Master Politician, anyone?

Master Smuggler / Master Pistoleer / Teras Kasi Master / Master Pilot / Master Politician, anyone?
Message Edited by KaiRan on 03-23-2005 04:12 PM
HOTDOG
Wed Mar 23, 2005 2:23 pm
#23
KaiRan wrote:
Just dawned on me... if we push now to have Politician XP added to the FP trade-in system (I believe it is the only one other than JtL and Jedi/FS XP not included), we can have a week or two with 5 masteries!
Master Smuggler / Master Pistoleer / Teras Kasi Master / Master Pilot / Master Politician, anyone?![]()
Message Edited by KaiRan on 03-23-2005 04:12 PM
QUICK!
What's the fastest way to get Politician XP so's I can have enough for MBH by the time the CURB hits!? ![]()
mrbleepbleep
Wed Mar 23, 2005 3:34 pm
#25
I'm looking at master smuggler, master bounty hunter, and 0444 marksman (to get good carbine skills too). I like pistols, but I've always liked the way BH get to be good with both pistols and carbs, so that tempts me a lot. It leaves enough points to dabble around in low scout skills (I miss making camps, for some odd reason) and someFS skills (maybe more ranged accuracy).
DaSampla
Wed Mar 23, 2005 5:16 pm
#26
Have to say Tevin, I've enjoyed reading your posts lately.
I'm leaning towards Master Smuggler/Master Pistoleer and BH Pistols but I will miss TKM badly so I may even sway to that. Oooo choices!
I'm leaning towards Master Smuggler/Master Pistoleer and BH Pistols but I will miss TKM badly so I may even sway to that. Oooo choices!