Smuggler Archive
Thread: Depending On Smugglers
Of course it's going to impact on the other players. But so freaking what? This is the key problem. Players want access to all content without sacrificing anything. The hell with that. If you want to use illegal goods, be prepared to pay the consequences or become a smuggler to avoid them. Or HIRE a smuggler to avoid them. Those should be your choices.
The impact on the community should not be an issue. The devs should take a stand and start working to turn this game around from the consequence-free environment it is to something where your choices actually matter.
As for the dev impact, they've had six f**king months to get their act together and fix us. I cut them ZERO slack in that regard if they say "Oh, that's too hard to code." or "Oh, but that would take too long." If that's the response we get, the hell with them. I leave.
lol,
Tell that to the people who will handle the wave of C.S. issues that will come up
Tell that to all the other prof.s who will simply not use iteam's that are not using now.
and in 6 months you will be b#tchin that no one wants to use your services to smuggle anything.
There are more then smugglers in the univers and whilei do agree that it would be great to smuggle for people no one has put forth a way to do it that is fair and balaced for EVERYONE who play's and designs this game. You can be as agree at the dev's as you want that wont change the simple fact that they worry about the big picture and we worry about a much smaller one.
thing is that people should understand that the smuggler profession is (potentially and according to the starwars mythology we all love) supposed to be THE very roleplaying profession among all of those that already exist in game (well, along with entertainers, BH and jedi possibly but that s it)
all combat professions have no roleplaying background for all i know. how do you want to roleplay a riffleman ? a swordman ? a pistoleer ? a pikeman ? ect
crafters are something else. they provide us with items we use. but that 's about all of it.
I mean come on guys, you want to play in the Sw Universe, you want to take part into the GCW , developpers (Q3pO) said often enough that players were to make the real game experience. Well smugglers are really one of the profession supposed to immerse players in that universe and this is why I m sure most of us chose this profession.
you want to play diablo ? then forget what i m saying. you want to play a great and real mmorpg, then support what we are asking for the smuggler profession as i m sure we would support any stuff and profession revamp that would help us immerse more into this universe we love.
you want to use illegal stuff, well if its illegal , be prepared to face the consequences of your acts, that s what roleplay and fun are for. Its a game; Not a race to be uberZ33. just some tools to help us play and feel ALL inside this universe. This is really why i would support seing some specific professions having more content to interact with and affect everyone for the fun of everyone !
thats the point i believe.
yimaz wrote:
and BTW fishbrains i care about Smuggler just as much as you, just becuae i have a more realisitic point of viewon the changes that should be made in patch 9 (less then 2 months away) dont assume you think you know me.
realistic or defeatist?
so would eveyone agree that the dev's should justremove the imp and droid immunity,and make the cost of being caught with contriban stiff enough for players to seek us out?
Fish im all for this, how's about you?
simple.......
yimaz wrote:
from another thread -
so would eveyone agree that the dev's should justremove the imp and droid immunity,and make the cost of being caught with contriban stiff enough for players to seek us out?
Fish im all for this, how's about you?
simple.......
It would be a step in the right direction
Cool, ok so.....
if the dev's justremove the imp and droid immunity,and make the cost of being caught with contriban stiff enough for players to seek us out this will be the result?
Great I'm down for it. Im open to anything I love being a Smuggler and like everyone else I want to see our re-vamp be the best it can it just all needs to be simple or "bare bone" and we can "flesh out" the frame of what they give us over time.if we make what we want to indepth they will not even take the time to consider the idea because again, it is more then us that they deal with. And i say that not for there benifit but so we can look at things in a realistic manner.