Smuggler Archive

Thread: I have a treat for you...

NickHeel
Wed Dec 01, 2004 2:29 pm
#183

Sooooooooo....I haven't really been around. Still trying to find a job and all.


I had so much hope when I saw the Dev Tracker and the thread in the Smuggler Forum about a "treat". But...hey, it's all good. Sadly, I'm nearly numb to this sort of thing. Wasn't a shaft-job, just wasn't what I thought it was going to be lol.


Anywho, Welcome, SWG-Goliath Art can mean huge content. Even such things as holsters add that little bit of flair and subtle touch that adds in that bit of Star Warsy atmosphere. I have found that SWG's fun lies more in the "little" common things like the awesome design of the SS3000 or detail on items. It's about being "emersed" in a Star Wars universe.


And whats' all this crap goin on? You're Smugglers, damnit! Now /secretSmugglerhandshake and get along.....


And then go HERE and post, bump, and Five-Star! It has tons of art that could go into it and it's a much better subject than the current one. :shiftyeyes:




THE LEGENDARY CAPTAIN N'JOH SONIK OF ORD MANTELL
Independent Smuggler N Pilot of the Famous Sonik Rogue N Forever, The Most Legendary and Greatest Smuggler on Tarquinas
fishbrains
Wed Dec 01, 2004 2:30 pm
#184

Guys and gals, I think for the most part this thread has gotten WAAAY off topic. It is not a place to bear our wounds or get in fights. It is simply an introduction of one of the devs that happens to play a smuggler in game. Let's not ask him too many questions (although if it's an art related question frie away )and treat him like we would any fellow smuggler. If you want to get mad a Tiggs let's do it in PMs, let's not let the level of discourse on the boards get out of hand. I mean, seriously let's save that for when they really screw up not something like introducing a person.




Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


DrevenStrobe
Wed Dec 01, 2004 2:33 pm
#185






fishbrains wrote:
Guys and gals, I think for the most part this thread has gotten WAAAY off topic. It is not a place to bear our wounds or get in fights. It is simply an introduction of one of the devs that happens to play a smuggler in game. Let's not ask him too many questions (although if it's an art related question frie away )and treat him like we would any fellow smuggler. If you want to get mad a Tiggs let's do it in PMs, let's not let the level of discourse on the boards get out of hand. I mean, seriously let's save that for when they really screw up not something like introducing a person.








Tried this really early on...like a couple of posts down the first page...then again several times in the middle...


Now, I'm just afraid the thread it too far gone...I give up...




Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
Geral_Corasjo
Wed Dec 01, 2004 2:33 pm
#186






SWG-Goliath wrote:






Wili wrote:
OT Question: When will we hear more about the Combat Uprade?






an interesting read, even if your not a combat professional:


oops


Message Edited by GarVa on 12-01-2004 01:20 PM




NOoooooooo, thanks GarVa


I'm really curious to see what this is about, if you guys can atleast give the bare bones of it.....





--------------------------
"It could be worse... ...It's worse."
-Computer Gaming World
"You can't stop the change any more than you can stop the suns from setting" -Shimi Skywalker
"You were the NGE! It was said you would destroy boredom, not cause boredom! You were to bring balance to the professions, not leave them in darkness!" -Obiwan, NGE Ep3

WookieBounty
Wed Dec 01, 2004 2:58 pm
#187






Tiggs wrote:





kgmkiorys wrote:




Tiggs wrote:



SpinningCloud wrote:
hehe, yeah Tiggs was getting beat up pretty bad for ignoring us...though I doubt doing an introduction post then disappearing again without talking to us about our issues is going to do much for her in our eyes.


Come back Tiggs...engage us.




I didn't think I needed to babysit this thread, while I do not post much in the profession forums it does not mean that I am not reading them *lurker*.


This thread was meant to introduceyouto someonethat is as passionate about the game and Smuggler profession as you are that works for the company (not saying the rest of the Dev team isn't as passionate). You do have a correspondent that is here to gather your feedback and concerns and pass that on to TH and I and we take whatever issues he presents to us to our Dev team meetings.




The problem has been raised lots of time Tiggs, we don't know what the issue we provide to you become, we don't know what the your dev team meeting decides about the issues, we don't know a single thing. And that's why we keep on teasing you. I asked it before, i ask it now, and until i get an answer i'll ask it again. What happens to all these issues? Can we have a status of pending issues? We do provide feedback as mush as we can, probably even far more than you can handle, but if we don't even know if it's being considered tell us why we should go on?


Aren't you fed up ebing asked about the crate auto-pulling issue? i'm sure you are at least as much as i am about asking, the simplest way to get rid of redundant questions is to answer them.


We're not talking about revamp matters, about breaking the CU NDA, we're talking about bugs being adressed; or at least acknowledged and inserted in a schedule.








The best way to put this is I am straight forward. If we have solid information I will post it. If we don't have anything that we know is solid I will not post it at all. This goes for things that may be in the process of being worked on. Why? Because something of a higher priority may bump whatever is being worked on off the scope (temporarily or permanently). Then it will come back to haunt us in the end. I know you and I both don't want to see that. So we won't set false expectations at all. It is a catch-22 and we can totally relate to your frustrations regarding this.


Are we fed up with being asked constantly? The team knows the level of concern about the crate autopulling issue but right now there are higher priority items on the plate that I can't go into detail about. We aren't fed up with the constant reminders. We appreciate the passion that you have in your profession enough to remind us and not give up on issues you feel strongly about (example: slicing auto-pulling issue).









I can respect what your saying but also think recognizing that in issue IS an issue is just as respectful. The problem is that we never got an official word about where it stands.(atleast not to me and i r ubah troll)


Thanks for saying something!!!

Message Edited by WookieBounty on 12-01-2004 03:59 PM



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
WookieBounty
Wed Dec 01, 2004 3:01 pm
#188






SWG-Goliath wrote:






Wili wrote:
OT Question: When will we hear more about the Combat Uprade?






an interesting read, even if your not a combat professional:


oops


Message Edited by GarVa on 12-01-2004 01:20 PM





GarVa pwned a DEV!!! Someone made GarVa's day!!



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
IndySWG
Wed Dec 01, 2004 3:01 pm
#189






DrevenStrobe wrote:


Oh...and thanks for clearing up the autopulling thing...but still...we could really use a little love...that would make a huge gesture of good faith on your part if you could see what could be done to move that up the ladder.





Especially in this time when the DEVs seem to be looking for simple quick ways to suddenly please lots of people.


We see the Imperial Hat now for example.


Yet adding ONE little sentence to our master box to indicate we have an advantage in slicing over slicer-4 is too much!? We've been asking for that sentence for over a year. It's just a few words of text!


And the crate issue ... I mean come on ... the story of 'the auto pull was an unintended side effect of another change" is insulting -- the patch notes said:


Smuggler: Smugglers will no longer be able to ...


It was at least well aware of the impact on smugglers, and it even sounded like it was targeted at smugglers.




And it was said that this would be undone pronto ... and it wasnt ...


so in this time of looking for ways to add quick fixes ... how about the ones you have promised us?

Message Edited by IndySWG on 12-01-2004 04:04 PM



Korin Sterling - Master Smuggler / Master Musician - Ashla's Wing Part: [1][2]
Perfection City, Lok, Lowca [About Perfection] | [Vendor Directory] | [Forums]
Perfection ... it's not just a state of being ... it's a destination!

IndySWG
Wed Dec 01, 2004 3:03 pm
#190

meant to add:


And it was said that this would be undone pronto ... and it wasnt ...


so in this time of looking for ways to add quick fixes ... how about the ones you have promised us?



Korin Sterling - Master Smuggler / Master Musician - Ashla's Wing Part: [1][2]
Perfection City, Lok, Lowca [About Perfection] | [Vendor Directory] | [Forums]
Perfection ... it's not just a state of being ... it's a destination!

TheEpitaph
Wed Dec 01, 2004 3:13 pm
#191

Well....I was expecting something more along the lines of "we are going to put smuggler changes into testing" or "expect the auto-pull to be fixed in the next week".

I'm glad Goliath is playing and working within the game he (or she) loves, but I'd expect most if not all the devs have characters running around a server. It's sort of along the lines of telling me the President wears the same sort of underwear as me; just has no impact at all.



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yimaz
Wed Dec 01, 2004 3:17 pm
#192


Ok kids Im gone have to go play RL for the rest of the night, see ya.


offers *______* the secret smuggler handshake!

Message Edited by yimaz on 12-01-2004 05:19 PM



Yimayz Samoot
Master Smuggler & Master Pilot
Captain of the Auto de fé

maxtheusher
Wed Dec 01, 2004 3:20 pm
#193

Someone mentioned the post going offtopic.

It's not offtopic until the pirate-speech starts.

Yeaaarggghhhh...



大胆框
赏金猎人

动 性交 你 SOE
Ezkiel
Wed Dec 01, 2004 3:27 pm
#194

well, heading home folks, catch ya later.
fishbrains
Wed Dec 01, 2004 3:29 pm
#195






Ezkiel wrote:

well, heading home folks, catch ya later.






/peace mandingo.Sorry about the natives, we are sometimes a rough uncouth people.



Joras 'Godfather' Kal'lan/Aethen Dor

Master Smuggler/Master Officer
Sunrunner's Elder Smuggler


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