Smuggler Archive
Thread: Help out Thunderheart Poll on Slicing experimentation
if nothing else this is a neat kinda forum Smuggler census ![]()
had no idea there was so many on the boards.
I agree that experimentation on smuggler tools doesn't really make sense when you think about it. As stated previously here, laser knives slice andmolecular clamps shunt power flow, but why would experimenting on these tools increase the results of a slice? Now, havingexperimentation on the WUKs and AUKs affecting slicing results would make more sense as a "kit" implies to me that it is necessary in the final makeup of the item that is giving it that extra "boost". Plus,smugglers wouldn't be doing the experimentation.
That being said I think experimentation on spices would make things a little more interesting and would put different quality products and products focused on certain aspects of the spice out on the market. But that is a different discussion.
I vote we keep it as "A"for slicing and push for WUKs and AUKs experimentation counting towards our slices.
1. Crash013 DrevenStrobe
2. mrun21 Dinian
3. RatRock AngusMacGregor
4. MarcBulger IceMonkey05
5. Epitaxial EnosFiroken
6. Obed Osx
7. Gravesender Smuggler_Caylin
8. Shufti MasterKadanne
9. Pvt Rasha
10. Tharavan SanTsu
11. Jatet BaiGou
12. clayrekk Soyel
13. JChace029 jessedredd
14. onedozer tadpoleStillwater
15. Swindle2k5 Solo4114
16. Undefeated pyclone
17. Canillius Ashiani
18. Ragnaat ForumBrdr091870
19. Gknee CrazyBoarder
20. Vipossk CraftMule
21. Shazeen Brashaun
22. Speero TRDB
23. JohboBocal JediKozel
24. AudioOrganic SkunkWerkz
25. death69 Star_Ranger
26. Sowsky Nerfhizzerder
27. Whiteness Magui
28. tsivozi Dijen
29. TheWok SBRDOC
30. JarganScott AntiXryst
31. Morthon electricnomad
32. Thothren pervel
33. TheSmokey bigmacdaddy12
34. Heorot wroberts
35. chown2 cshawny
36. ThomSolo ewokkillah
37. GreatSalis Lannageyy
38. bpphantom vanguardistaken
39. Dunlop TheKeshik
40. NastyYak sk8ercool8
41. Daneis_Nuenii JWing
42. Rebelmundy Scrapdog
43. Wale evetsleep
44. ChrystalRhayne fishbrains
45. Flitred Ipseck
46. JediArashi smugglinmolson
47. spacemonkey1036 Olos_CH
48. RaiCella KirithSarin
49. Kav Yeebus
50. VooDoo27 BigAke
51. Vangreal Stockbridgel10
52. MondorBloodthirsty Zabas
53. VegitoX Larn_Runner
54. zajuc Lithrac
55. Sethech Lako
56. Jabourn EcadMistflier
57. JTGAlpha Patina
58. DoctorGriggs huuh
59. Roadego Ivann
60. BoveApako rexan
61. RefixKorbana Ceroshin
62. bragitru BadSectorUK
63. thrustfuzion Dragnam
64. DaddyDragon Escag
65. TWNinjaSteve Sarcastic_Slacker
66. Ostracized Malveus
67. Kithzyan Yogo_Junzo
68. NergalMS TempleSacrosanct
69. AnXdiety aledo-flurry
70. DigiDante Geevo
71. PhoenixOrion ApollyonTB
72. Belial Dantic
73. Aztekious SableOne
74. forchy Arakinas
75. RhaOsiris EnsignRed
76. VoiVanhalen MSPO
77. KelEclipse Numbahs
78. HopelessCase Sparky621
79. MacCumhal Skedoozy
80. JohnnyBravoRPD Octover
This is a relatively small subset of the total number of smugglers, and the question posed might be a little vague for people to be able to make a decision they are fully supportive of - witness the number of "reservation" votes.
(I only counted posts one time, and where the user explicitly put "A" or "B".)
I wonder if the results would have been different if, for example, the wording had been:
A = keep things as they are right now, purely random
B = experimentation of tools allows an increase of the minimum slice possible, but will never make the result outside the current range if you do not experiment
Or even if they said AUKs and WUKs would actually become Smuggler-crafted items, or the "quality" of the slice affected an items chance to be detected as contraband by patrols.
In order to be representative, I think such a poll would have to be conducted in game by Smuggler characters - i.e. some "voting booth" type option in the holocron which only displays the polls for the relevant/affected classes, and when you vote it takes into account your current level in that profession (and if you drop the profession entirely, your "vote" gets wiped).
In the holocron they could then have a much more detailed proposal, maybe with examples or FAQs, and en email is generated to alert everyone in that class (or when they attain it) about the concept.
No to any experimentation in Smuggler.
Big no to having it affect slicing.
Keep us a hybrid not a crafting type class, please. Remember we do have combat skills and all our pre-reqs are combat skills so why should we be more of an artisan type?
True, but half of our trees involve crafting. Guess it kinda goes along with 'should spices be experimentable'
B
Is my vote
DarthRodan wrote:
A
Dont make us artisans!
b
the least they could do if they allowed WORKING experimentation on slicing tools is put +10 slicing assembly/+10 slicing experimentation. in the slice column that is
just like they do for spices.
Ok, I read all this a little more indepth. On the subject of spice, its comparable to drug making. One persons who makes a illegal drug at home, will not the same results as if someone who does it in a lap, or knows how to do it more fully. I dont really know what the spice compares to drug wise. Say, steroids. Would 10 labs making the same steroids allways come out with the same quality? Spice should get some experimentaion. SLiceing on the other hand should stay more like it is. Tinkering with electironics and hoping for a good result, like hacking,
Better equipment, makes better results, we have that with clamps and such. But, a screwdriver, no matter how well made, is still a screwdriver. I would say a Master should be able to decide what he is slicing though.
Thanks