Smuggler Archive

Thread: Slicing Prices

JoeFlitton
Sun Sep 19, 2004 12:04 pm
#157

100 creds a percentage - though I'm thinking of setting a set amount



IGN: Loganeth
Gentleman Bounty hunter
WWJBD - What would Jack Bauer do?
WranglerDekar
Sun Sep 19, 2004 9:00 pm
#158

heres a system ppl find interesting enough to MAKE them want to use you instead of slicer joe


1-16% = 2k

17-24% = 4k

25-30%=6k

31-34%=8k

35-44% = 9k *armor only*

PERFECT 35/45% = 10k


they feel like they're gambling and want to get things sliced by you. guaranteed to bring'm back for more!


generally full armor = 60k for me and bulk is over 25 items at 4k each


but this is on bloodfin so your servery may vary!



Bloodfin - Shiver
Tempest - Wrangler
Valcyn - Teby
SaintEdwyn
Sun Sep 19, 2004 10:23 pm
#159

I asked a guy if he could slice some armor for me on Kettemoor and he wanted to charge me 10K per piece. I was quite confused, certain he was just being a jerk, but I guess that's the standard now, eh?

Molecular Clamp - 90 units of metal (quality irrelevant) x about 5cr per resource = 450cr
Upgrade Kit - 20 units of metal and 10 units of chemical (quality irrelevant) x about 5cr per resource = 150cr
Laser Knife - 16 units of metal (quality irrelevant) x about 5cr per resource / 5 total slices = 16cr (per slice)

So you're looking at around 616cr cost per slice. 10K charged per slice? Wow, I don't think diamonds have that kind of cost to profit ratio!

The problem is I was a Master Smuggler a few weeks after I started playing the game in July of 2003, so I know it costs nothing to slice, requires no skill other than being a master (it's all random), and doesn't require any special resources as they have no affect on slicing... so when someone tells me 10K my jaw just drops.

I always liked the 100cr per %% method. Sure, there's still no skilled involved, but the person is getting what they pay for and there's no complicated methods of determining how much someone pays you. 25%... 2500. 35%... 3500.

I guess most professional players have the 90K or whatever to spend to get 9 piece of armor sliced. I don't play much anymore so the thought of paying 300K for the armor then another almost 100K for a slice blew me away. Thank goodness you only need to wear four pieces of armor... until they fix that.



Novice Target Dummy


Wabit
Sun Sep 19, 2004 10:46 pm
#160






SaintEdwyn wrote:
I asked a guy if he could slice some armor for me on Kettemoor and he wanted to charge me 10K per piece. I was quite confused, certain he was just being a jerk, but I guess that's the standard now, eh?

Molecular Clamp - 90 units of metal (quality irrelevant) x about 5cr per resource = 450cr
Upgrade Kit - 20 units of metal and 10 units of chemical (quality irrelevant) x about 5cr per resource = 150cr
Laser Knife - 16 units of metal (quality irrelevant) x about 5cr per resource / 5 total slices = 16cr (per slice)

So you're looking at around 616cr cost per slice. 10K charged per slice? Wow, I don't think diamonds have that kind of cost to profit ratio!

The problem is I was a Master Smuggler a few weeks after I started playing the game in July of 2003, so I know it costs nothing to slice, requires no skill other than being a master (it's all random), and doesn't require any special resources as they have no affect on slicing... so when someone tells me 10K my jaw just drops.

I always liked the 100cr per %% method. Sure, there's still no skilled involved, but the person is getting what they pay for and there's no complicated methods of determining how much someone pays you. 25%... 2500. 35%... 3500.

I guess most professional players have the 90K or whatever to spend to get 9 piece of armor sliced. I don't play much anymore so the thought of paying 300K for the armor then another almost 100K for a slice blew me away. Thank goodness you only need to wear four pieces of armor... until they fix that.






its more of a supply and demand type thing... we've spent our SP differently than most others out there... its not fun to slice anymore (stupid broken crates)... its not like we can haveing vendors that slice for us... think of it this way, what if there were only a few MWS, MAS, MChefs on your server, and they couldn't sell their items anywhere other than face to face... imagine what their prices would be...


i've never liked the 100 cr per %... like you said it is random, but its an investment in my time and SP... whatever the slice is the weapon improves... but like i stated earlier its all about my mood...


Wabit




I can just see a "Wait for the Combat Revamp" and "Wait for the Smuggler Revamp" quote all rolled into one.
"Wait for the Smuggbat Revamp"
Smuggbat, I like that
Geevo
Sun Sep 19, 2004 11:44 pm
#161

I charge 10-15k per slice ... Composite armor more because of the stupid color chance crap.



Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
Geevo
Sun Sep 19, 2004 11:48 pm
#162






SaintEdwyn wrote:
I asked a guy if he could slice some armor for me on Kettemoor and he wanted to charge me 10K per piece. I was quite confused, certain he was just being a jerk, but I guess that's the standard now, eh?

Molecular Clamp - 90 units of metal (quality irrelevant) x about 5cr per resource = 450cr
Upgrade Kit - 20 units of metal and 10 units of chemical (quality irrelevant) x about 5cr per resource = 150cr
Laser Knife - 16 units of metal (quality irrelevant) x about 5cr per resource / 5 total slices = 16cr (per slice)

So you're looking at around 616cr cost per slice. 10K charged per slice? Wow, I don't think diamonds have that kind of cost to profit ratio!

The problem is I was a Master Smuggler a few weeks after I started playing the game in July of 2003, so I know it costs nothing to slice, requires no skill other than being a master (it's all random), and doesn't require any special resources as they have no affect on slicing... so when someone tells me 10K my jaw just drops.

I always liked the 100cr per %% method. Sure, there's still no skilled involved, but the person is getting what they pay for and there's no complicated methods of determining how much someone pays you. 25%... 2500. 35%... 3500.

I guess most professional players have the 90K or whatever to spend to get 9 piece of armor sliced. I don't play much anymore so the thought of paying 300K for the armor then another almost 100K for a slice blew me away. Thank goodness you only need to wear four pieces of armor... until they fix that.






The problem is that you are failing to put value on time. My time is quite valuable where I can go run missions on Dath and make 100k every 20 min. Now replace that time with standing around slicing (or waiting for customers to approach me ... or answering a million questions from a player) ... that time is valuable.





Col. Weiss, Knight of the Old Republic
Ace Pilot of the starship Errant Venture

Light Jedi Elder
Col. Geevo Deem, The most elder Smuggler on Intrepid
Founding Mayor: Veteran's Retreat on Lok
hrmpf2
Mon Sep 20, 2004 1:10 am
#163

My price is 5k per item. This can be cheaper depending on the situation, situation usually being my luck. Yesterday I recieve two standard weapons to slice, one 15% damage another 17% speed, terrible slices so the price was halved. Another time I gave a 33% damage to someone and recieved double payment. Sometimes people get discount because of my good mood, some get free slices and there's a usual discount for guildies. I have no clue what other smugglers in the galaxy charge, and frankly I don't care. Could I get 10k, great, could I only get 2k, fine by me, it's usually the interaction with others I like, asking them to be quite and following, their happy faces with the great slice, our mutural flaming of randomness with the bad slices. To me the slicing part of the smugger is playing, making a few credits on the side just makes it all the more worthwhile
Charge what you want, if you find people won't pay, you're charging too much, if hundres seek you out across the planetarian map, you'd be charging too little.



- Ondal (on Infinity)
Master Smuggler - Looking for Weapon and/or Armor smith connection.
Selko
Mon Sep 20, 2004 2:23 am
#164






SaintEdwyn wrote:
I asked a guy if he could slice some armor for me on Kettemoor and he wanted to charge me 10K per piece. I was quite confused, certain he was just being a jerk, but I guess that's the standard now, eh?

Molecular Clamp - 90 units of metal (quality irrelevant) x about 5cr per resource = 450cr
Upgrade Kit - 20 units of metal and 10 units of chemical (quality irrelevant) x about 5cr per resource = 150cr
Laser Knife - 16 units of metal (quality irrelevant) x about 5cr per resource / 5 total slices = 16cr (per slice)

So you're looking at around 616cr cost per slice. 10K charged per slice? Wow, I don't think diamonds have that kind of cost to profit ratio!

The problem is I was a Master Smuggler a few weeks after I started playing the game in July of 2003, so I know it costs nothing to slice, requires no skill other than being a master (it's all random), and doesn't require any special resources as they have no affect on slicing... so when someone tells me 10K my jaw just drops.

I always liked the 100cr per %% od. Sure, there's still no skilled involved, but the person is getting what they pay for and there's no complicated ods of determining how much someone pays you. 25%... 2500. 35%... 3500.

I guess most professional players have the 90K or whatever to spend to get 9 piece of armor sliced. I don't play much anymore so the thought of paying 300K for the armor then another almost 100K for a slice blew me away. Thank goodness you only need to wear four pieces of armor... until they fix that.





It's not the cost of the resources, it's the amount of effort involved. It's the fact that a doctor can charge 10-15k for something that lasts 2 hours. It's the fact that slicing is broken. It's the fact the crates now don't function properly and the time taken to slice has been increased.It's the fact that you can run missions on the frontier planets for 100k an hour. Those anda myriad of other things make slicing a royal pain in the ass. Not to sound like a complete jerk, but it boils down to this. Slicing just really isn't worth it anymore, so you the consumer must make it worth our time.


That's the unfortunate fact of Slice




Selko Embries

Professional Scoundrel
lokiy2j
Mon Sep 20, 2004 2:52 am
#165






On Chaemera the price seems to have evened out at about 10K a slice.






God!


I must have been awya too long! I'm still only charging 5k per slice and 35k for a suit of amrour!


I'll try charging 10k when I'm on next!


Regards,


Nas.






Nas Choka
YVH Inc. We Shoot, & kill
can be found in all parts of the galaxy just gimme a call.
Sengis
Mon Sep 20, 2004 4:50 am
#166






WranglerDekar wrote:

heres a system ppl find interesting enough to MAKE them want to use you instead of slicer joe


1-16% = 2k

17-24% = 4k

25-30%=6k

31-34%=8k

35-44% = 9k *armor only*

PERFECT 35/45% = 10k


they feel like they're gambling and want to get things sliced by you. guaranteed to bring'm back for more!


generally full armor = 60k for me and bulk is over 25 items at 4k each


but this is on bloodfin so your servery may vary!




i do this plus two k to each stat, I slice full sets of armour for 75k.

Message Edited by Sengis on 09-20-2004 12:50 PM



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
rogue_eight
Mon Sep 20, 2004 5:41 am
#167

What hrmpf2 said...

I charge 5k per slice on Infinity as that's what I think my time's worth. I slice for fun and rp not for the cash. I enjoy the interaction, and if people play along or I'm in a good mood, get a crappy slice on a average weapon, or whatever then it's been known to affect my prices. But 5k is a benchmark so they know what to expect before they start.

I have a whole slicing spiel in my bio that I ask people to check before I start, and agree to terms. It cuts hassle.

As it is, I still get complaints from people about the price. Funnily enough it's usually some Uber Master who's just paid 15k for a buff and is asking me to slice 6VKs or some uber T21. It's always the people who you know are rolling in it that whine about the price. On the other hand, I've never had hassle from a Wookiee customer and they usually rp like their life depends on it, so I give them a discount

For the uber-rich I stand my ground. It's 5k. You asked me to slice, I'm not spamming for business. Usually I get knobbled on Coronet in a buff queue, so if you ask me then, don't expect me to haggle over price while my buff counts down!

Personally, I loathe the xxxcred per % approach. I appreciate that it's 'fair' to the customer that they pay for what they get, but why should I be held to ransom by a game mechanic that I can't control?

You don't see a randomness in a buff, so why is there such mad randomness in slicing? It would make more sense if there was not such a massive variation, but still some randomness over a more limited span – the limits of which increase as you move up the profession - ie slicing 1 is 10-15%, Master is 25-45% or something. But this has been covered and I digress...

Basically, charge what you want and stick to your guns (even if you can't hit anything without some pistoleer boxes )

I'm considering upping my price for every time they whinge, and I know that I must be doing something right because I get repeat custom from the same players all the time.
Pelag
Mon Mar 21, 2005 9:09 pm
#168


Hey, I just reactivated my account after taking a few months off and I'm just curious what the average pricing is...I know it differs for the servers but just an average would be good. Thanks in advance.



Expect this to be cool and colorful? Well me too, sorry!

Master Bounty Hunter
Master Carbineer
Master Newbie
Pelag
Mon Mar 21, 2005 9:22 pm
#169

Thanks for the fast response and thats good, I actually may make a wee bit of money from this profession now. Oh the old days with 100 cr/percent



Expect this to be cool and colorful? Well me too, sorry!

Master Bounty Hunter
Master Carbineer
Master Newbie
Page 13 of 19