Smuggler Archive

Thread: Smuggler IC Answers

ExcaliburKnight
Fri Oct 21, 2005 12:31 am
#157






SeanBlader wrote:
As a Ranger, these replies are insulting and embarrasing. "Not at this time," "not under the current design," "still in development." Doesn't sound like they have any idea what they're doing.





Nah ... it's about normal for something that is 'in concept' these answers on a 'revamp' that was 'in development' would disturb me much much more, and I have to say that a lot of the reactions that I see on these boards to anything that gets posted to 'in concept' makes me wonder why they tell us what they are thinking about until it is developed and in internal testing and about to go to the test server.


Now ... that doesn't mean that I don't want to see a lot of those 'not under the current design' answers change ... and I think they are smoking something and not sharing if they think that removing spice crafting from us and not giving us SOME skills in it's place is going to fly ... and no space involvement in the smuggling missions would be a HUGE mistake....





Investigator Klikhizz Grimscale --------------------------------------- Destin
Master Bounty Hunter ---------------------------------------- Rogue Trader
+Sacrifice+ - Sunrunner ------------- +Red Sand Crusaders+ - Chilastra
TajPale
Sun Oct 23, 2005 8:02 am
#158

Why didn't they just say "NO nothing for you stupid smugglers we like the BH's at the moment"
Hops7032
Sun Oct 23, 2005 9:26 pm
#159

Not trying to be a complaining player, but really , smuggler NEVER had any real upgrades. I have been a smuggler many times in the games time. The only real reason to do it is for the spice, take that away and its useless, you can get better stats off of a powerup item any artisian can craft. As for slicing weps and armor, well, its not nearly as good as it was. I was able to slice for 35% now i need to kill NPC with a class that doesnt have very much skill alone to loot any items for slicing, so we are back to bowing to the BH for our items we still cant craft. Wasnt too hard to find a armorsmith to make kits and a wep smith. just makes the smuggler profession that much harder. If it wasnt for spice .... drop the professionas a whole.



Hops-Okat
Keck_is_banned
Mon Oct 24, 2005 2:42 pm
#160

I'm still refusing this "content"



Keck
Knight of the Holy Order of the Banned

TomBobbins
Tue Oct 25, 2005 8:36 am
#161






WesBelden wrote:




Tiggs wrote:







  • Who can we work for? (Various criminal factions/NPCs? Rebel or Imperial?)


    • Still in development

  • How does faction standing interact with the system (Will we gain or lose FP for those we work for?)


    • As you succeed at smuggling mission, your underworld faction will increase. As you fail, you will lose Underworld standing.



Does this mean we get actual factions, besides Neutral, Rebel, and Imperial? Does this also mean that ALL factions of the underworld are lumped in into one large faction? The one thing I had actually hoped for.....




(ROLEPLAY)
Daxe Ostev
Pirate
In game since November 2003.
CU > Pre-CU > NGE

BattleSw0rd
Tue Oct 25, 2005 12:26 pm
#162

wes, we all appreciate the efforts you are making to get things done....i get the hollow feeling from these answers that "smuggler revamp" will be pulled off the IC boards in a matter of a month...AGAIN



its not your fault...its just SOEs indecision as to what the fcuk they want to do with our profession





Colonel Driscale Kardde
Imperial Pilot Ace/Master Smuggler
KakTech Elite Weapons
Waypoint 4478, -5443 on Lok


"Courage Is Doing What You're Afraid To Do.
There Can Be No Courage Unless You're Scared"
--Frank Rickenbacher WWII US Ace Pilot

Odinwaa
Wed Oct 26, 2005 11:06 am
#163

Was this an interview?

***Not initially

Was there information given to answer questions?

***Not under the current design

Who is in charge?

***Still in development



BLUE-CLOUD ~ Master Commando~~Dharma: the Jedi Knight of good Kharma(AoF)
R / Hero of the Alliance
Felisa O'di nwaa-Master Engineer Merchant, Droid crafting, mistress of the wholesale, ex Elder Smuggler and Spice Merchant
Nytewalkyyrr-~ -"Intrepids Best" BASE KILLER -314 destroyed ~~~Sweaty, life debted employee of Blue-Cloud
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WILDMAN_SOLO
Thu Oct 27, 2005 8:23 am
#164



Smuggler_Caylin wrote:
Well, look at the bright side. We did at least get some answers.

We hate them and it bodes ill for any revamp we could possibly receive pre-apocalypse but at least we can set our expectation level appropriatly.

Essentially meaning it sounds like you haven't listened to use for the last few years. GreenMarines ideas were trashed and there is a seeming inability to deliver on what was promised aside from content for Jedi.




Those answers were the equivalent of someone ramming a red hot poker infused with rabies up your ass. You can set the expectation level anywhere you like, but it means squat as these morons.. err sorry i meant devs, couldn't deliver a working system if they tried.



=Upde Harris= 12pt Master Weaponsmith and smuggler of Chimaera server - Voted 20th Best WS on the server !!! WOOT
Idiva Harris - 12pt Master AS and Merchant

Ancient Weapons and Hokey religions are no match for a good blaster at your side !!
Visit =Upde= Weapons Inc. in RFR Guildhall Kintha on Tatooine (2k from Mos Eisley) for all your weaponry needs.

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