Smuggler Archive
Thread: Smugglers dont want the loot system to do their jobs:) Sign here..
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Maybe some kind hearted dev will read this and do something about it
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Already looking at what to use my final respec to change from smuggler. I liked being a Smuggler for the RP value of it but now that my concussion shot is useless unless I'm running scared and it's too much of a pain to waste time trying to loot the tools I used to be able to make. Guess this spells the end for this Smuggler.
Hey... haven't the Dev's been takeing somethings out of the game because they were "not fun"? (i.e. weapon breakage, etc.) I've been reading some of the above posts, and most of them say that the new loot system is "not fun"...
Perhaps it is time to make this part of the game fun.
Eiter make a sliceing system a little more grounded in reality (craftable components), lower the difficulty of the MOB's from which the loot drops from and increase the drop rate, or *gasp* add smuggler missions (you know fun missions) where the components are possible mission rewards.
Message Edited by Typhone on 07-04-2005 12:34 AM
Vaygirl wrote:
Don't care if it doesn't work, makes me feel better.
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10 krayts we killed on Saturday...NOTHING ON ANY OF THEM!