Smuggler Archive

Thread: Smuggler IC Answers

riotcontrol
Thu Oct 13, 2005 2:54 pm
#131

^^^ That's how you do player-based content. By creating framework which "forces" players to actually play their roles in the ever-changing gameworld. Interdependence and all that. But it's all about silly NPC minigames nowadays.



__
wieland argosy <gunslinger>
Mystique2000uk
Thu Oct 13, 2005 6:40 pm
#132






Cobaltvulture wrote:
Little bit late this reply as there have been six pages of replies... but giving my 10p worth.

I havn't seen answers so evasive since I saw a congressional hearing on the telly a couple of months ago. If I was one of the Smugglers who have been in the game since the very beginning I would be.... words can't describe it without profanity.

Shamsara





Oh they can, trust me, it's just that the DEV's would need to go and find a dictionary to look em up. Not to bright some of those guys.


Message Edited by Mystique2000uk on 10-14-2005 02:43 AM



We're Charley Brown, the Dev's are lucy and the Smuggler revamp is the football.
Every time we think, this is the time were gona get to kick the football Lucy pulls it away at the last minute.



I only have one thing to say aauugghh!
Turd_Ferguson523
Thu Oct 13, 2005 10:52 pm
#133

Utter garbage.

I'm not even going to ask, 'Are they ever going to get it?' because they aren't. We continue to produce AMAZING ideas for them to implement to make us happy. They go, 'Oh thanks, but here.' and its some bastardized atrocity. They have given us either 'soon' or how many half assed 'in concepts' now?

They keep saying 'We want to produce a 'fun' game'

For who? 10 year olds and mentally handicapped kids? What an embarrassment.



Makiino
I've found no people for killing time, so I found time for killing people
[Combat Medic] - [Master Rifleman]
Melting Imperials, from the IMPside out

Sengis
Fri Oct 14, 2005 2:14 am
#134

I tak e4 months ou ot come back to this shte. SOE you disgust me.



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
Cobaltvulture
Sat Oct 15, 2005 3:19 am
#135

"They keep saying 'We want to produce a 'fun' game'
For who? 10 year olds and mentally handicapped kids? What an embarrassment. "

That's right Makiino, just as you said, they want to produce a fun game for Jedi.

Shamsara



Damn the Torpedoes! Full speed ahead!
DirtySteveStevens
Sat Oct 15, 2005 4:37 am
#136

I didn't bother reading all 6 pages, just page one and page six. All i needed to see was out of 25 questions, 10 were answered 'in dev' or no, which told me I might as well take missions from the random dudes on Tat: they will be as close to smuggling as there will be. Oh yeah, there was a post from Tiggs awhile back that said SOE would be fixing bugs before new content, and here we go with the second new world in six months.
Mustafar. Has it ever occurred to you mouthbreathers that not eveyone cares about Obi Wan's quest for closure? Have you ever taken a look at a large PVP fight and thought, "Damn, there wasn't this many jedi in one place during any war, let alone after the Clone Wars." Ever thought that if you gave half as much time to other professions as you give to the jedi that there might be a few people still playing them. Professions would actually be professions instead of stepping stones to jedi. Just because you funnel people into jedi doesn't mean it is the profession that people want to play. I guess what I am trying to say, in a nutshell, is screw you guys.



Dirtysteve Stevens - Bloodfin - Elder Smuggler/9x ace, Vortex Squadron Ace Pilot
Josiah' Scurlock - Bloodfin - Elder Architect/Black Epsilon Ace Pilot
Dirtysteve - Starsider - Master Officer/Storm Squadron Ace Pilot
All around nonfactor

The fabled invasion... Smugglers' History Your Actis

"I'm still flying"
"That's not much"
"It's enough"
BlackIND
Sat Oct 15, 2005 4:52 am
#137

Well all those answers are complete rubbish...99% of them negative (I can't help but notice all the "No" and "Not"). To me nothing new seems to be implemented there, its as if they are just taking the already old and outdated system and applying its generic workings to this.


And the tone of the answers from Tiggs boils my blood to be honest...You ask a question they should answer it FULLY and not 3 or 2 word answers.


Thanks for the questions anyway Wes.



DOOGAL ZABOO
12pt Artisan
12pt Droid Engineer
12pt Architect

RogueCloudwalker
Sat Oct 15, 2005 2:53 pm
#138

Have these devs not seen Firefly or Serenity after we bring it up time and time again? Heck, maybe they need to read some of the Star Wars novels like both of the Han Solo trilogies and maybe the Lando Calrissian trilogy to get an idea! Maybe they should, oh I don't know, watch that part of Episode IV where Han is outrunning Imperial Star Destroyers! Apparently they watched everything up to that when they got the idea for Rangers and just fell asleep immediatly afterwards.


I'll say this for all of us. Don't give us a lame revamp! If it will take you months to make the revamp we want then take however long you need to do it! Don't foist something lame on us and then say we got our revamp and go devote yourselves to the Jedi again. If you need me to draw up the entire document or plan of action, I will do it. I'll take the rest of the night to do it anyway just to give you a massive idea. Work on one system at a time piecemeal and then throw it all together in one publish. Remember, I'm only upset because you are playing fast and loose with the whole reason I got into this game. Luke was never my hero. Han is my hero and man we need to realize that!





Captain Trevick Cloudwalker of the YT-1300 "Corellia Star"

If you like my ideas, you would probably like the others too! Please support me!

My Instanced Starport Proposal GCW NPC Prisons in Space Proposal
My GCW/PVP/Player Bounty Proposal
A very feature rich Hoth
Cinergy
Sun Oct 16, 2005 12:22 am
#139


Well that Q&A pretty much put the nail in the coffin. Been a smuggler since release but I'm tired of being promised content (not a special delivery mission) and having the promise of a fully fleshed out profession then being kicked in the crotch repeatedly by a steel toed boot.


/cancel


Good luck all.


Message Edited by Cinergy on 10-15-2005 12:23 PM



Corran H.- Master Smuggler

Ittsa Trap- Haven't Respec'ed Yet...


Hetnikik
Mon Oct 17, 2005 9:38 am
#140

No offence to rangers I love you guys, but where in the star wars universe do you see rangers. If someone knows please enlighten me.



NGE is here and we're still just 'Rs'.
Satrqa Kambo
W.T.F.
Master Smuggler
Tarquinas

KenjiTokugawa
Mon Oct 17, 2005 10:11 am
#141




Hetnikik wrote:
No offence to rangers I love you guys, but where in the star wars universe do you see rangers. If someone knows please enlighten me.





Star Wars Rangers


Antarian Rangers






Jas' --- Jundland Wayfarer
"Once a Ranger, always a Ranger"


vtg
Mon Oct 17, 2005 12:37 pm
#142






rogue_eight wrote:
ROFL.

Admittedly, with a bit of application you can solo anything in JTL with practice. That said, there are some pretty tough things out there - Storm Squadron t3 is considered the hardest thing in JTL.

The fact does remain though that there are people out there that still do think that the JSF is low mass and that actually having to have some talent to get a mastery is too hard. It's well known that there are people who try and hitch lifts in the gunnery seat with a master flying so they can get the xp and finish the missions to get the mastery badge. And they pay for it as well - I've seen posts offering 100k per box filled.

That's the kind of thing we're up against - the attitude of why do I have to be at the keyboard and do something rather than running an AFK macro and grinding it. The narrow vision where they want the end reward of the badge or loot with the least effort and with no regard to actually enjoying the journey. I know I've been guilty of it in the past with one of my ground masteries and it made me take a good long break from the game.

Now I try and enjoy the trip. I'm about to finish my 6th space squad and I can honestly say I've enjoyed it all - except for the insanely long escort missions, but who doesn't?




Ace SS *shudders at the memory of tier 3. immediately dropped it. Every squad is easy after SS tier 3. itstough because its non stop combat against wave after wave with abosultely no break, usually 8enemies always on you and a tier above you at any given time for the whole 2 hour mission. bring a friend who is a master pilot and its loads of fun and still challenging.
Hetnikik
Mon Oct 17, 2005 11:48 pm
#143






KenjiTokugawa wrote:




Hetnikik wrote: No offence to rangers I love you guys, but where in the star wars universe do you see rangers. If someone knows please enlighten me.



Star Wars Rangers


Antarian Rangers







LOL well there ya go.Thanks KenjiTokugawa. I just think of Rangers as "lets round em up" type people...sorry living in Iowa does that to youI guess.




NGE is here and we're still just 'Rs'.
Satrqa Kambo
W.T.F.
Master Smuggler
Tarquinas

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