Smuggler Archive
Thread: I have a treat for you...
SWG-Goliath wrote:
That's all good and fine, but if all you can see is the red name, then what chance do i have?
In this game i have played every single profession (to get my jedi)
Before i even came to work for SOE i struggled with all of the players of this game with variouse issues, but loved it still.
My first character was a smuggler, and he still is to this day, and while i do sympathize with the smugglers plight, i manage to find joy in playing the part, and i can't complain about this until i see it played out.
That being said, if you would ratherI not post at all,I can keep myself in the beta forums. The last thingI want to do is cause undo stress in this community.
If you are willing to accept me as a fellow smuggler player and nothing more, i'll be happy to stay
I think I speak for the most of us if I say that we would like to see you here more often.
/whisper put something in your sig that you are an artist
I go now back in my shaddy corner and prepare more cynic, half-threatening ideas. Arrrr.
SWG-Goliath wrote:
That being said, if you would ratherI not post at all,I can keep myself in the beta forums. The last thingI want to do is cause undo stress in this community.
If you are willing to accept me as a fellow smuggler player and nothing more, i'll be happy to stay
If you're a smuggler you belong here - plain and simple.
It would be a sad day to see a fellow smuggler scared off of the forum.
If you can weather the next few days as people move from "Goliath = Dev responsible for our misery" to "Goliath = Smuggler" then things should be cool.
Cheers
Dat
zounds_klaxons wrote:
as a hologrinder, do you feel that hologrinding has damaged SWG more than anything else to date? (including uber buffs, the composite clone wars, and the solo group economy inflation)
Message Edited by SWG-Goliath on 12-01-2004 08:47 AM
SWG-Goliath wrote:
zounds_klaxons wrote:
as a hologrinder, do you feel that hologrinding has damaged SWG more than anything else to date? (including uber buffs, the composite clone wars, and the solo group economy inflation)
Speaking as a player:
Funny question there. In some ways hologrinding helped out. Let me explain my opinion here: if it wasnt for hologrinding i woudnt have found i enjoy using a flamethrower so muchI also woud'nt have made a small fortune as a BE on my crafter character for several months. im betting that some players had similar experiances with hologrinding, finding additional aspects of the game they enjoyed, but never would have tried unless pushed into it.
Also hologrinding helped to fill the cantinas with entertainers, and the med centers with doctors. It also helped to really boost the economy by selling lots of resources, and it gave many players a purpose, even if they never realized thier goals.I remeber before the hologrind many cantinas were completely empty. hologrinding got me and many others into those cantinas to try out the professions.I learned ALOT about this game during those months.
That being said, hologrinding is not the most "star warsy" way to get a jedi that i can think of. Thats why the new system was created though i suspect. Because its totally a cool way to become a jedi and really meshes with the game well.
So in my opinion i dont think it damaged the game.
actually I do agree 100%.
I would have NEVER tryed crafting professions among others if it werent for the holos. And after all was said and done, i went back to crafting with him...master WS and master DE for quite a while...had to give it up when I finally unlocked ![]()
and I too learned alot about the game that I wouldnt have learned otherwise most likely
I'm rebel actually.I have brokered some. Funny story about that. Me and a friend whoI met in game back in the begining both did smuggler together. We have both been smugglers and unseperable scoundrels for over a year now. He and I messed around with buying and brokering FP so that we could both get colonel, along with some other smugglers on our server. Cool addition to our tool box of underhanded goodies.
DrevenStrobe wrote:
So...Goliath...
Besides the RP and Slicing aspects of the Smuggler profession...
Have you tried anything else? What about Faction Point brokering? Or are you Neutral?
Personally, I'm working to Imperial Colonel now, so I can get back into the FP game again (used to do good Rebel FP business on Bria)...though I'm not sure what the market looks like right now...GCW seems pretty dead at the moment.
SWG-Goliath wrote:
zounds_klaxons wrote:
as a hologrinder, do you feel that hologrinding has damaged SWG more than anything else to date? (including uber buffs, the composite clone wars, and the solo group economy inflation)
Speaking as a player:
Funny question there. In some ways hologrinding helped out. Let me explain my opinion here: if it wasnt for hologrinding i woudnt have found i enjoy using a flamethrower so muchI also woud'nt have made a small fortune as a BE on my crafter character for several months. im betting that some players had similar experiances with hologrinding, finding additional aspects of the game they enjoyed, but never would have tried unless pushed into it.
Also hologrinding helped to fill the cantinas with entertainers, and the med centers with doctors. It also helped to really boost the economy by selling lots of resources, and it gave many players a purpose, even if they never realized thier goals.I remeber before the hologrind many cantinas were completely empty. hologrinding got me and many others into those cantinas to try out the professions.I learned ALOT about this game during those months.
That being said, hologrinding is not the most "star warsy" way to get a jedi that i can think of. Thats why the new system was created though i suspect. Because its totally a cool way to become a jedi and really meshes with the game well.
So in my opinion i dont think it damaged the game.
interesting perspective--
i wonder if entertainers and dancers would agree with your sentiment.